Implement borders

The borders are implemented as a surface/buffer attached to each view
which is sent to and rendered by wlc in the view_pre_render callback.

All the drawing logic is handled in sway/border.c and all the logic for
calculating the geometry of the border/view is handled in
`update_geometry` in sway/layout.c (same place as gaps are calculated).
This commit is contained in:
Mikkel Oscar Lyderik 2016-03-29 14:47:30 +02:00
parent 3b05f92f76
commit 5a13cb0ed1
12 changed files with 386 additions and 149 deletions

View file

@ -22,6 +22,7 @@
#include "input_state.h"
#include "criteria.h"
#include "input.h"
#include "border.h"
struct sway_config *config = NULL;
@ -161,6 +162,7 @@ static void config_defaults(struct sway_config *config) {
config->default_layout = L_NONE;
config->default_orientation = L_NONE;
config->font = strdup("monospace 10");
config->font_height = get_font_text_height(config->font);
// Flags
config->focus_follows_mouse = true;