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Implement borders
The borders are implemented as a surface/buffer attached to each view which is sent to and rendered by wlc in the view_pre_render callback. All the drawing logic is handled in sway/border.c and all the logic for calculating the geometry of the border/view is handled in `update_geometry` in sway/layout.c (same place as gaps are calculated).
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12 changed files with 386 additions and 149 deletions
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@ -22,6 +22,7 @@
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#include "input_state.h"
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#include "criteria.h"
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#include "input.h"
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#include "border.h"
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struct sway_config *config = NULL;
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@ -161,6 +162,7 @@ static void config_defaults(struct sway_config *config) {
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config->default_layout = L_NONE;
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config->default_orientation = L_NONE;
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config->font = strdup("monospace 10");
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config->font_height = get_font_text_height(config->font);
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// Flags
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config->focus_follows_mouse = true;
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