Implement borders

The borders are implemented as a surface/buffer attached to each view
which is sent to and rendered by wlc in the view_pre_render callback.

All the drawing logic is handled in sway/border.c and all the logic for
calculating the geometry of the border/view is handled in
`update_geometry` in sway/layout.c (same place as gaps are calculated).
This commit is contained in:
Mikkel Oscar Lyderik 2016-03-29 14:47:30 +02:00
parent 3b05f92f76
commit 5a13cb0ed1
12 changed files with 386 additions and 149 deletions

10
include/border.h Normal file
View file

@ -0,0 +1,10 @@
#ifndef _SWAY_BORDER_H
#define _SWAY_BORDER_H
#include <wlc/wlc.h>
#include "container.h"
void render_view_borders(wlc_handle view);
void update_view_border(swayc_t *view);
int get_font_text_height(const char *font);
#endif