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WIP: Atomic layout updates ground work
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parent
0b798ed954
commit
59c9488701
16 changed files with 771 additions and 347 deletions
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@ -29,8 +29,8 @@ struct sway_view_impl {
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const char *(*get_string_prop)(struct sway_view *view,
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enum sway_view_prop prop);
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uint32_t (*get_int_prop)(struct sway_view *view, enum sway_view_prop prop);
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void (*configure)(struct sway_view *view, double lx, double ly, int width,
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int height);
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uint32_t (*configure)(struct sway_view *view, double lx, double ly,
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int width, int height);
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void (*set_activated)(struct sway_view *view, bool activated);
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void (*set_fullscreen)(struct sway_view *view, bool fullscreen);
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bool (*wants_floating)(struct sway_view *view);
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@ -70,6 +70,12 @@ struct sway_view {
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list_t *executed_criteria; // struct criteria *
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list_t *marks; // char *
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list_t *instructions; // struct sway_transaction_instruction *
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// If saved_texture is set, the main surface of the view will render this
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// texture instead of its own. This is used while waiting for transactions
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// to complete.
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struct wlr_texture *saved_texture;
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struct wlr_texture *marks_focused;
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struct wlr_texture *marks_focused_inactive;
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@ -103,8 +109,6 @@ struct sway_xdg_shell_v6_view {
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struct wl_listener map;
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struct wl_listener unmap;
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struct wl_listener destroy;
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int pending_width, pending_height;
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};
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struct sway_xdg_shell_view {
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@ -119,8 +123,6 @@ struct sway_xdg_shell_view {
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struct wl_listener map;
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struct wl_listener unmap;
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struct wl_listener destroy;
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int pending_width, pending_height;
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};
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struct sway_xwayland_view {
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@ -138,9 +140,6 @@ struct sway_xwayland_view {
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struct wl_listener map;
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struct wl_listener unmap;
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struct wl_listener destroy;
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int pending_lx, pending_ly;
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int pending_width, pending_height;
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};
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struct sway_xwayland_unmanaged {
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@ -212,7 +211,7 @@ uint32_t view_get_window_type(struct sway_view *view);
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const char *view_get_shell(struct sway_view *view);
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void view_configure(struct sway_view *view, double ox, double oy, int width,
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uint32_t view_configure(struct sway_view *view, double lx, double ly, int width,
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int height);
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/**
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