WIP: Atomic layout updates ground work

This commit is contained in:
Ryan Dwyer 2018-06-03 16:35:06 +10:00
parent 0b798ed954
commit 59c9488701
16 changed files with 771 additions and 347 deletions

View file

@ -0,0 +1,56 @@
#ifndef _SWAY_TRANSACTION_H
#define _SWAY_TRANSACTION_H
#include "sway/tree/container.h"
/**
* Transactions enable us to perform atomic layout updates.
*
* When we want to make adjustments to the layout, we create a transaction.
* A transaction contains a list of affected containers and their new state.
* A state might contain a new size, or new border settings, or new parent/child
* relationships.
*
* Calling transaction_commit() makes sway notify of all the affected clients
* with their new sizes. We then wait for all the views to respond with their
* new surface sizes. When all are ready, or when a timeout has passed, we apply
* the updates all at the same time.
*/
struct sway_transaction {
struct wl_event_source *timer;
list_t *instructions; // struct sway_transaction_instruction *
list_t *damage; // struct wlr_box *
size_t num_waiting;
};
/**
* Create a new transaction.
*/
struct sway_transaction *transaction_create(void);
/**
* Add a container's pending state to the transaction.
*/
void transaction_add_container(struct sway_transaction *transaction,
struct sway_container *container);
/**
* Add a box to be damaged when the transaction is applied.
* The box should be in layout coordinates.
*/
void transaction_add_damage(struct sway_transaction *transaction,
struct wlr_box *box);
/**
* Submit a transaction to the client views for configuration.
*/
void transaction_commit(struct sway_transaction *transaction);
/**
* Notify the transaction system that a view is ready for the new layout.
*
* When all views in the transaction are ready, the layout will be applied.
*/
void transaction_notify_view_ready(struct sway_view *view, uint32_t serial);
#endif

View file

@ -42,6 +42,8 @@ void output_damage_surface(struct sway_output *output, double ox, double oy,
void output_damage_from_view(struct sway_output *output,
struct sway_view *view);
void output_damage_box(struct sway_output *output, struct wlr_box *box);
void output_damage_whole_container(struct sway_output *output,
struct sway_container *con);

View file

@ -1,18 +1,33 @@
#ifndef _SWAY_ARRANGE_H
#define _SWAY_ARRANGE_H
#include "sway/desktop/transaction.h"
struct sway_container;
// Determine the root container's geometry, then iterate to everything below
/**
* Arrange layout for all the children of the given container, and add them to
* the given transaction.
*
* Use this function if you need to arrange multiple sections of the tree in one
* transaction.
*/
void arrange_windows(struct sway_container *container,
struct sway_transaction *transaction);
/**
* Arrange layout for the given container and commit the transaction.
*
* This function is a wrapper around arrange_windows, and handles creating and
* committing the transaction for you. Use this function if you're only doing
* one arrange operation.
*/
void arrange_and_commit(struct sway_container *container);
// These functions are temporary and are only here to make everything compile.
// They are wrappers around arrange_and_commit.
void arrange_root(void);
// Determine the output's geometry, then iterate to everything below
void arrange_output(struct sway_container *output);
// Determine the workspace's geometry, then iterate to everything below
void arrange_workspace(struct sway_container *workspace);
// Arrange layout for all the children of the given workspace/container
void arrange_children_of(struct sway_container *parent);
void arrange_output(struct sway_container *container);
void arrange_workspace(struct sway_container *container);
void arrange_children_of(struct sway_container *container);
#endif

View file

@ -54,6 +54,28 @@ struct sway_output;
struct sway_workspace;
struct sway_view;
struct sway_container_state {
// Container/swayc properties
enum sway_container_layout layout;
double swayc_x, swayc_y;
double swayc_width, swayc_height;
//struct sway_container *parent;
//list_t *children;
// View properties
double view_x, view_y;
double view_width, view_height;
bool is_fullscreen;
enum sway_container_border border;
int border_thickness;
bool border_top;
bool border_bottom;
bool border_left;
bool border_right;
};
struct sway_container {
union {
// TODO: Encapsulate state for other node types as well like C_CONTAINER
@ -69,6 +91,8 @@ struct sway_container {
*/
size_t id;
struct sway_container_state pending;
char *name; // The view's title (unformatted)
char *formatted_title; // The title displayed in the title bar
@ -246,4 +270,9 @@ void container_set_geometry_from_floating_view(struct sway_container *con);
*/
bool container_is_floating(struct sway_container *container);
/**
* Get a container's box in layout coordinates.
*/
struct wlr_box *container_get_box(struct sway_container *container);
#endif

View file

@ -29,8 +29,8 @@ struct sway_view_impl {
const char *(*get_string_prop)(struct sway_view *view,
enum sway_view_prop prop);
uint32_t (*get_int_prop)(struct sway_view *view, enum sway_view_prop prop);
void (*configure)(struct sway_view *view, double lx, double ly, int width,
int height);
uint32_t (*configure)(struct sway_view *view, double lx, double ly,
int width, int height);
void (*set_activated)(struct sway_view *view, bool activated);
void (*set_fullscreen)(struct sway_view *view, bool fullscreen);
bool (*wants_floating)(struct sway_view *view);
@ -70,6 +70,12 @@ struct sway_view {
list_t *executed_criteria; // struct criteria *
list_t *marks; // char *
list_t *instructions; // struct sway_transaction_instruction *
// If saved_texture is set, the main surface of the view will render this
// texture instead of its own. This is used while waiting for transactions
// to complete.
struct wlr_texture *saved_texture;
struct wlr_texture *marks_focused;
struct wlr_texture *marks_focused_inactive;
@ -103,8 +109,6 @@ struct sway_xdg_shell_v6_view {
struct wl_listener map;
struct wl_listener unmap;
struct wl_listener destroy;
int pending_width, pending_height;
};
struct sway_xdg_shell_view {
@ -119,8 +123,6 @@ struct sway_xdg_shell_view {
struct wl_listener map;
struct wl_listener unmap;
struct wl_listener destroy;
int pending_width, pending_height;
};
struct sway_xwayland_view {
@ -138,9 +140,6 @@ struct sway_xwayland_view {
struct wl_listener map;
struct wl_listener unmap;
struct wl_listener destroy;
int pending_lx, pending_ly;
int pending_width, pending_height;
};
struct sway_xwayland_unmanaged {
@ -212,7 +211,7 @@ uint32_t view_get_window_type(struct sway_view *view);
const char *view_get_shell(struct sway_view *view);
void view_configure(struct sway_view *view, double ox, double oy, int width,
uint32_t view_configure(struct sway_view *view, double lx, double ly, int width,
int height);
/**