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	Use infinite opaque region in swaylock
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					 1 changed files with 15 additions and 15 deletions
				
			
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			@ -84,6 +84,10 @@ static const struct zwlr_layer_surface_v1_listener layer_surface_listener;
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static cairo_surface_t *select_image(struct swaylock_state *state,
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		struct swaylock_surface *surface);
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static bool image_is_opaque(cairo_surface_t *image) {
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	return cairo_surface_get_content(image) == CAIRO_CONTENT_COLOR;
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}
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static void create_layer_surface(struct swaylock_surface *surface) {
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	struct swaylock_state *state = surface->state;
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			@ -108,11 +112,18 @@ static void create_layer_surface(struct swaylock_surface *surface) {
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			surface->layer_surface, true);
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	zwlr_layer_surface_v1_add_listener(surface->layer_surface,
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			&layer_surface_listener, surface);
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	wl_surface_commit(surface->surface);
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}
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static bool image_is_opaque(cairo_surface_t *image) {
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	return cairo_surface_get_content(image) == CAIRO_CONTENT_COLOR;
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	if (image_is_opaque(surface->image) &&
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			surface->state->args.mode != BACKGROUND_MODE_CENTER &&
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			surface->state->args.mode != BACKGROUND_MODE_FIT) {
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		struct wl_region *region =
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			wl_compositor_create_region(surface->state->compositor);
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		wl_region_add(region, 0, 0, INT32_MAX, INT32_MAX);
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		wl_surface_set_opaque_region(surface->surface, region);
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		wl_region_destroy(region);
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	}
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	wl_surface_commit(surface->surface);
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}
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static void layer_surface_configure(void *data,
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			@ -121,17 +132,6 @@ static void layer_surface_configure(void *data,
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	struct swaylock_surface *surface = data;
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	surface->width = width;
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	surface->height = height;
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	if (image_is_opaque(surface->image) &&
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			surface->state->args.mode != BACKGROUND_MODE_CENTER &&
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			surface->state->args.mode != BACKGROUND_MODE_FIT) {
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		struct wl_region *region =
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			wl_compositor_create_region(surface->state->compositor);
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		wl_region_add(region, 0, 0, width, height);
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		wl_surface_set_opaque_region(surface->surface, region);
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		wl_region_destroy(region);
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	}
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	zwlr_layer_surface_v1_ack_configure(layer_surface, serial);
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	render_frame(surface);
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}
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