Port input method and text input from rootston

This ports swaywm/wlroots#1203, swaywm/wlroots#1303,
swaywm/wlroots#1308, swaywm/wlroots#1759 rootston part to sway.

Co-Authored-By: Leo Chen <leo881003@gmail.com>
This commit is contained in:
xdavidwu 2019-10-18 18:57:17 +08:00 committed by Simon Ser
parent 7c44c76989
commit 5886187c6e
7 changed files with 389 additions and 0 deletions

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@ -7,6 +7,7 @@
#include <wlr/util/edges.h>
#include "sway/config.h"
#include "sway/input/input-manager.h"
#include "sway/input/text_input.h"
struct sway_seat;
@ -86,6 +87,8 @@ struct sway_seat {
list_t *deferred_bindings; // struct sway_binding
struct sway_input_method_relay im_relay;
struct wl_listener focus_destroy;
struct wl_listener new_node;
struct wl_listener request_start_drag;

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@ -0,0 +1,63 @@
#ifndef _SWAY_INPUT_TEXT_INPUT_H
#define _SWAY_INPUT_TEXT_INPUT_H
#include <wlr/types/wlr_text_input_v3.h>
#include <wlr/types/wlr_input_method_v2.h>
#include <wlr/types/wlr_surface.h>
#include "sway/input/seat.h"
/**
* The relay structure manages the relationship between text-input and
* input_method interfaces on a given seat. Multiple text-input interfaces may
* be bound to a relay, but at most one will be focused (reveiving events) at
* a time. At most one input-method interface may be bound to the seat. The
* relay manages life cycle of both sides. When both sides are present and
* focused, the relay passes messages between them.
*
* Text input focus is a subset of keyboard focus - if the text-input is
* in the focused state, wl_keyboard sent an enter as well. However, having
* wl_keyboard focused doesn't mean that text-input will be focused.
*/
struct sway_input_method_relay {
struct sway_seat *seat;
struct wl_list text_inputs; // sway_text_input::link
struct wlr_input_method_v2 *input_method; // doesn't have to be present
struct wl_listener text_input_new;
struct wl_listener text_input_enable;
struct wl_listener text_input_commit;
struct wl_listener text_input_disable;
struct wl_listener text_input_destroy;
struct wl_listener input_method_new;
struct wl_listener input_method_commit;
struct wl_listener input_method_destroy;
};
struct sway_text_input {
struct sway_input_method_relay *relay;
struct wlr_text_input_v3 *input;
// The surface getting seat's focus. Stored for when text-input cannot
// be sent an enter event immediately after getting focus, e.g. when
// there's no input method available. Cleared once text-input is entered.
struct wlr_surface *pending_focused_surface;
struct wl_list link;
struct wl_listener pending_focused_surface_destroy;
};
void sway_input_method_relay_init(struct sway_seat *seat,
struct sway_input_method_relay *relay);
// Updates currently focused surface. Surface must belong to the same seat.
void sway_input_method_relay_set_focus(struct sway_input_method_relay *relay,
struct wlr_surface *surface);
struct sway_text_input *sway_text_input_create(
struct sway_input_method_relay *relay,
struct wlr_text_input_v3 *text_input);
#endif

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@ -7,12 +7,14 @@
#include <wlr/render/wlr_renderer.h>
#include <wlr/types/wlr_compositor.h>
#include <wlr/types/wlr_data_device.h>
#include <wlr/types/wlr_input_method_v2.h>
#include <wlr/types/wlr_layer_shell_v1.h>
#include <wlr/types/wlr_output_management_v1.h>
#include <wlr/types/wlr_output_power_management_v1.h>
#include <wlr/types/wlr_presentation_time.h>
#include <wlr/types/wlr_relative_pointer_v1.h>
#include <wlr/types/wlr_server_decoration.h>
#include <wlr/types/wlr_text_input_v3.h>
#include <wlr/types/wlr_xdg_shell.h>
#include "config.h"
#include "list.h"
@ -76,6 +78,8 @@ struct sway_server {
struct wlr_output_power_manager_v1 *output_power_manager_v1;
struct wl_listener output_power_manager_set_mode;
struct wlr_input_method_manager_v2 *input_method;
struct wlr_text_input_manager_v3 *text_input;
size_t txn_timeout_ms;
list_t *transactions;