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Move view border properties to container struct
This will be needed to implement layout saving and restoring, as we need to be able to configure borders on a placeholder container which has no view.
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7 changed files with 98 additions and 98 deletions
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@ -53,16 +53,16 @@ struct sway_container_state {
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struct sway_container *focused_inactive_child;
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bool focused;
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// View properties
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double view_x, view_y;
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double view_width, view_height;
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enum sway_container_border border;
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int border_thickness;
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bool border_top;
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bool border_bottom;
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bool border_left;
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bool border_right;
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// View properties
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double view_x, view_y;
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double view_width, view_height;
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};
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struct sway_container {
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@ -91,6 +91,18 @@ struct sway_container {
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bool is_fullscreen;
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enum sway_container_border border;
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// Used when the view changes to CSD unexpectedly. This will be a non-B_CSD
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// border which we use to restore when the view returns to SSD.
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enum sway_container_border saved_border;
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int border_thickness;
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bool border_top;
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bool border_bottom;
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bool border_left;
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bool border_right;
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// The gaps currently applied to the container.
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double current_gaps;
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@ -80,24 +80,8 @@ struct sway_view {
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char *title_format;
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// Our border types are B_NONE, B_PIXEL, B_NORMAL and B_CSD. We normally
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// just assign this to the border property and ignore the other two.
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// However, when a view using CSD is tiled, we want to render our own
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// borders as well. So in this case the border property becomes one of the
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// first three, and using_csd is true.
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// Lastly, views can change their decoration mode at any time. When an SSD
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// view becomes CSD without our approval, we save the SSD border type so it
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// can be restored if/when the view returns from CSD to SSD.
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enum sway_container_border border;
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enum sway_container_border saved_border;
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bool using_csd;
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int border_thickness;
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bool border_top;
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bool border_bottom;
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bool border_left;
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bool border_right;
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struct timespec urgent;
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bool allow_request_urgent;
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struct wl_event_source *urgent_timer;
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