Simplify damage tracking functions, use them in layer shell

This commit is contained in:
emersion 2018-04-06 11:27:40 -04:00
parent d447460c01
commit 516f5454ad
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GPG key ID: 0FDE7BE0E88F5E48
11 changed files with 64 additions and 75 deletions

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@ -332,14 +332,14 @@ void output_damage_whole(struct sway_output *output) {
wlr_output_damage_add_whole(output->damage);
}
void output_damage_whole_surface(struct sway_output *output,
double ox, double oy, struct wlr_surface *surface) {
void output_damage_surface(struct sway_output *output, double ox, double oy,
struct wlr_surface *surface, bool whole) {
// TODO
output_damage_whole(output);
}
void output_damage_whole_view(struct sway_output *output,
struct sway_view *view) {
void output_damage_view(struct sway_output *output, struct sway_view *view,
bool whole) {
// TODO
output_damage_whole(output);
}