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Simplify damage tracking functions, use them in layer shell
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d447460c01
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11 changed files with 64 additions and 75 deletions
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@ -332,14 +332,14 @@ void output_damage_whole(struct sway_output *output) {
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wlr_output_damage_add_whole(output->damage);
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}
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void output_damage_whole_surface(struct sway_output *output,
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double ox, double oy, struct wlr_surface *surface) {
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void output_damage_surface(struct sway_output *output, double ox, double oy,
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struct wlr_surface *surface, bool whole) {
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// TODO
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output_damage_whole(output);
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}
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void output_damage_whole_view(struct sway_output *output,
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struct sway_view *view) {
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void output_damage_view(struct sway_output *output, struct sway_view *view,
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bool whole) {
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// TODO
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output_damage_whole(output);
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}
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