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	remove assumption of one device per identifier
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					 2 changed files with 11 additions and 20 deletions
				
			
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			@ -83,17 +83,6 @@ static struct sway_input_device *input_sway_device_from_wlr(
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	return NULL;
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}
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static struct sway_input_device *input_sway_device_from_config(
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		struct sway_input_manager *input, struct input_config *config) {
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	struct sway_input_device *input_device = NULL;
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	wl_list_for_each(input_device, &input->devices, link) {
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		if (strcmp(input_device->identifier, config->identifier) == 0) {
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			return input_device;
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		}
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	}
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	return NULL;
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}
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static bool input_has_seat_configuration(struct sway_input_manager *input) {
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	struct sway_seat *seat = NULL;
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	wl_list_for_each(seat, &input->seats, link) {
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			@ -238,11 +227,9 @@ void sway_input_manager_set_focus(struct sway_input_manager *input,
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void sway_input_manager_apply_input_config(struct sway_input_manager *input,
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		struct input_config *input_config) {
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	struct sway_input_device *input_device =
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		input_sway_device_from_config(input, input_config);
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	if (!input_device) {
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		return;
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	}
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	struct sway_input_device *input_device = NULL;
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	wl_list_for_each(input_device, &input->devices, link) {
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		if (strcmp(input_device->identifier, input_config->identifier) == 0) {
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			input_device->config = input_config;
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			struct sway_seat *seat = NULL;
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			@ -250,6 +237,8 @@ void sway_input_manager_apply_input_config(struct sway_input_manager *input,
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				sway_seat_configure_device(seat, input_device);
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			}
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		}
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	}
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}
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void sway_input_manager_apply_seat_config(struct sway_input_manager *input,
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		struct seat_config *seat_config) {
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			@ -91,6 +91,8 @@ void sway_keyboard_configure(struct sway_keyboard *keyboard) {
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	wlr_keyboard_set_keymap(wlr_device->keyboard, keyboard->keymap);
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	wlr_keyboard_set_repeat_info(wlr_device->keyboard, 25, 600);
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	xkb_context_unref(context);
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	struct wlr_seat *seat = keyboard->seat_device->sway_seat->wlr_seat;
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	wlr_seat_set_keyboard(seat, wlr_device);
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	wl_list_remove(&keyboard->keyboard_key.link);
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	wl_signal_add(&wlr_device->keyboard->events.key, &keyboard->keyboard_key);
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