reload: reset input configs

This resets all input options to their defaults on reload. This also
fixes some debug log typos in `input_manager_libinput_config_pointer`.
This commit is contained in:
Brian Ashworth 2019-01-09 00:09:20 -05:00
parent 14cab78612
commit 4696f49ecc
5 changed files with 215 additions and 3 deletions

View file

@ -129,6 +129,24 @@ static void input_manager_libinput_config_keyboard(
}
}
static void input_manager_libinput_reset_keyboard(
struct sway_input_device *input_device) {
struct wlr_input_device *wlr_device = input_device->wlr_device;
struct libinput_device *libinput_device;
if (!wlr_input_device_is_libinput(wlr_device)) {
return;
}
libinput_device = wlr_libinput_get_device_handle(wlr_device);
uint32_t send_events =
libinput_device_config_send_events_get_default_mode(libinput_device);
wlr_log(WLR_DEBUG, "libinput_reset_keyboard(%s) send_events_set_mode(%d)",
input_device->identifier, send_events);
libinput_device_config_send_events_set_mode(libinput_device, send_events);
}
static void input_manager_libinput_config_touch(
struct sway_input_device *input_device) {
struct wlr_input_device *wlr_device = input_device->wlr_device;
@ -151,6 +169,24 @@ static void input_manager_libinput_config_touch(
}
}
static void input_manager_libinput_reset_touch(
struct sway_input_device *input_device) {
struct wlr_input_device *wlr_device = input_device->wlr_device;
struct libinput_device *libinput_device;
if (!wlr_input_device_is_libinput(wlr_device)) {
return;
}
libinput_device = wlr_libinput_get_device_handle(wlr_device);
uint32_t send_events =
libinput_device_config_send_events_get_default_mode(libinput_device);
wlr_log(WLR_DEBUG, "libinput_reset_touch(%s) send_events_set_mode(%d)",
input_device->identifier, send_events);
libinput_device_config_send_events_set_mode(libinput_device, send_events);
}
static void input_manager_libinput_config_pointer(
struct sway_input_device *input_device) {
struct wlr_input_device *wlr_device = input_device->wlr_device;
@ -180,14 +216,14 @@ static void input_manager_libinput_config_pointer(
if (ic->drag != INT_MIN) {
wlr_log(WLR_DEBUG,
"libinput_config_pointer(%s) tap_set_drag_enabled(%d)",
ic->identifier, ic->click_method);
ic->identifier, ic->drag);
libinput_device_config_tap_set_drag_enabled(libinput_device,
ic->drag);
}
if (ic->drag_lock != INT_MIN) {
wlr_log(WLR_DEBUG,
"libinput_config_pointer(%s) tap_set_drag_lock_enabled(%d)",
ic->identifier, ic->click_method);
ic->identifier, ic->drag_lock);
libinput_device_config_tap_set_drag_lock_enabled(libinput_device,
ic->drag_lock);
}
@ -248,12 +284,118 @@ static void input_manager_libinput_config_pointer(
}
if (ic->tap_button_map != INT_MIN) {
wlr_log(WLR_DEBUG, "libinput_config_pointer(%s) tap_set_button_map(%d)",
ic->identifier, ic->tap);
ic->identifier, ic->tap_button_map);
libinput_device_config_tap_set_button_map(libinput_device,
ic->tap_button_map);
}
}
static void input_manager_libinput_reset_pointer(
struct sway_input_device *input_device) {
struct wlr_input_device *wlr_device = input_device->wlr_device;
if (!wlr_input_device_is_libinput(wlr_device)) {
return;
}
struct libinput_device *libinput_device =
wlr_libinput_get_device_handle(wlr_device);
enum libinput_config_accel_profile accel_profile =
libinput_device_config_accel_get_default_profile(libinput_device);
wlr_log(WLR_DEBUG, "libinput_reset_pointer(%s) accel_set_profile(%d)",
input_device->identifier, accel_profile);
libinput_device_config_accel_set_profile(libinput_device, accel_profile);
enum libinput_config_click_method click_method =
libinput_device_config_click_get_default_method(libinput_device);
wlr_log(WLR_DEBUG, "libinput_reset_pointer(%s) click_set_method(%d)",
input_device->identifier, click_method);
libinput_device_config_click_set_method(libinput_device, click_method);
enum libinput_config_drag_state drag =
libinput_device_config_tap_get_default_drag_enabled(libinput_device);
wlr_log(WLR_DEBUG, "libinput_reset_pointer(%s) tap_set_drag_enabled(%d)",
input_device->identifier, drag);
libinput_device_config_tap_set_drag_enabled(libinput_device, drag);
enum libinput_config_drag_lock_state drag_lock =
libinput_device_config_tap_get_default_drag_lock_enabled(
libinput_device);
wlr_log(WLR_DEBUG,
"libinput_reset_pointer(%s) tap_set_drag_lock_enabled(%d)",
input_device->identifier, drag_lock);
libinput_device_config_tap_set_drag_lock_enabled(libinput_device,
drag_lock);
enum libinput_config_dwt_state dwt =
libinput_device_config_dwt_get_default_enabled(libinput_device);
wlr_log(WLR_DEBUG, "libinput_reset_pointer(%s) dwt_set_enabled(%d)",
input_device->identifier, dwt);
libinput_device_config_dwt_set_enabled(libinput_device, dwt);
int left_handed =
libinput_device_config_left_handed_get_default(libinput_device);
wlr_log(WLR_DEBUG,
"libinput_reset_pointer(%s) left_handed_set_enabled(%d)",
input_device->identifier, left_handed);
libinput_device_config_left_handed_set(libinput_device, left_handed);
enum libinput_config_middle_emulation_state middle_emulation =
libinput_device_config_middle_emulation_get_default_enabled(
libinput_device);
wlr_log(WLR_DEBUG,
"libinput_reset_pointer(%s) middle_emulation_set_enabled(%d)",
input_device->identifier, middle_emulation);
libinput_device_config_middle_emulation_set_enabled(libinput_device,
middle_emulation);
int natural_scroll =
libinput_device_config_scroll_get_default_natural_scroll_enabled(
libinput_device);
wlr_log(WLR_DEBUG,
"libinput_reset_pointer(%s) natural_scroll_set_enabled(%d)",
input_device->identifier, natural_scroll);
libinput_device_config_scroll_set_natural_scroll_enabled(
libinput_device, natural_scroll);
double pointer_accel =
libinput_device_config_accel_get_default_speed(libinput_device);
wlr_log(WLR_DEBUG, "libinput_reset_pointer(%s) accel_set_speed(%f)",
input_device->identifier, pointer_accel);
libinput_device_config_accel_set_speed(libinput_device, pointer_accel);
uint32_t scroll_button =
libinput_device_config_scroll_get_default_button(libinput_device);
wlr_log(WLR_DEBUG, "libinput_reset_pointer(%s) scroll_set_button(%d)",
input_device->identifier, scroll_button);
libinput_device_config_scroll_set_button(libinput_device, scroll_button);
enum libinput_config_scroll_method scroll_method =
libinput_device_config_scroll_get_default_method(libinput_device);
wlr_log(WLR_DEBUG, "libinput_reset_pointer(%s) scroll_set_method(%d)",
input_device->identifier, scroll_method);
libinput_device_config_scroll_set_method(libinput_device, scroll_method);
uint32_t send_events =
libinput_device_config_send_events_get_default_mode(libinput_device);
wlr_log(WLR_DEBUG, "libinput_reset_pointer(%s) send_events_set_mode(%d)",
input_device->identifier, send_events);
libinput_device_config_send_events_set_mode(libinput_device, send_events);
enum libinput_config_tap_state tap =
libinput_device_config_tap_get_default_enabled(libinput_device);
wlr_log(WLR_DEBUG, "libinput_reset_pointer(%s) tap_set_enabled(%d)",
input_device->identifier, tap);
libinput_device_config_tap_set_enabled(libinput_device, tap);
enum libinput_config_tap_button_map tap_button_map =
libinput_device_config_tap_get_button_map(libinput_device);
wlr_log(WLR_DEBUG, "libinput_reset_pointer(%s) tap_set_button_map(%d)",
input_device->identifier, tap_button_map);
libinput_device_config_tap_set_button_map(libinput_device, tap_button_map);
}
static void handle_device_destroy(struct wl_listener *listener, void *data) {
struct wlr_input_device *device = data;
@ -466,6 +608,30 @@ void input_manager_apply_input_config(struct input_config *input_config) {
}
}
void input_manager_reset_input(struct sway_input_device *input_device) {
if (input_device->wlr_device->type == WLR_INPUT_DEVICE_POINTER ||
input_device->wlr_device->type == WLR_INPUT_DEVICE_TABLET_TOOL) {
input_manager_libinput_reset_pointer(input_device);
} else if (input_device->wlr_device->type == WLR_INPUT_DEVICE_KEYBOARD) {
input_manager_libinput_reset_keyboard(input_device);
} else if (input_device->wlr_device->type == WLR_INPUT_DEVICE_TOUCH) {
input_manager_libinput_reset_touch(input_device);
}
struct sway_seat *seat = NULL;
wl_list_for_each(seat, &server.input->seats, link) {
seat_reset_device(seat, input_device);
}
}
void input_manager_reset_all_inputs() {
struct sway_input_device *input_device = NULL;
wl_list_for_each(input_device, &server.input->devices, link) {
input_manager_reset_input(input_device);
}
}
void input_manager_apply_seat_config(struct seat_config *seat_config) {
wlr_log(WLR_DEBUG, "applying seat config for seat %s", seat_config->name);
if (strcmp(seat_config->name, "*") == 0) {