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Initial setup of window border rendering
Please don't complain to me about the performance of this
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4 changed files with 53 additions and 0 deletions
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@ -9,6 +9,7 @@
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#include <ctype.h>
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#include "handlers.h"
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#include "render.h"
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#include "log.h"
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#include "layout.h"
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#include "config.h"
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@ -150,6 +151,10 @@ static void handle_output_post_render(wlc_handle output) {
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ipc_get_pixels(output);
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}
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static void handle_view_pre_render(wlc_handle view) {
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render_view_borders(view);
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}
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static void handle_output_resolution_change(wlc_handle output, const struct wlc_size *from, const struct wlc_size *to) {
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sway_log(L_DEBUG, "Output %u resolution changed to %d x %d", (unsigned int)output, to->w, to->h);
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swayc_t *c = swayc_by_handle(output);
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@ -716,6 +721,7 @@ void register_wlc_handlers() {
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wlc_set_view_created_cb(handle_view_created);
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wlc_set_view_destroyed_cb(handle_view_destroyed);
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wlc_set_view_focus_cb(handle_view_focus);
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wlc_set_view_render_pre_cb(handle_view_pre_render);
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wlc_set_view_request_geometry_cb(handle_view_geometry_request);
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wlc_set_view_request_state_cb(handle_view_state_request);
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wlc_set_keyboard_key_cb(handle_key);
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