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swaybar: Fix scrolling with precise trackpads
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parent
f18bcfcd69
commit
4492e493e6
3 changed files with 91 additions and 12 deletions
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@ -211,18 +211,17 @@ static void workspace_next(struct swaybar *bar, struct swaybar_output *output,
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if (new) {
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ipc_send_workspace_command(bar, new->name);
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// Since we're asking Sway to switch to 'new', it should become visible.
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// Marking it visible right now allows calling workspace_next in a loop.
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new->visible = true;
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active->visible = false;
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}
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}
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static void wl_pointer_axis(void *data, struct wl_pointer *wl_pointer,
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uint32_t time, uint32_t axis, wl_fixed_t value) {
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struct swaybar_seat *seat = data;
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struct swaybar_pointer *pointer = &seat->pointer;
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struct swaybar_output *output = pointer->current;
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if (!sway_assert(output, "axis with no active output")) {
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return;
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}
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static void process_discrete_scroll(struct swaybar_seat *seat,
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struct swaybar_output *output, struct swaybar_pointer *pointer,
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uint32_t axis, wl_fixed_t value) {
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// If there is a button press binding, execute it, skip default behavior,
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// and check button release bindings
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uint32_t button = wl_axis_to_button(axis, value);
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@ -252,8 +251,72 @@ static void wl_pointer_axis(void *data, struct wl_pointer *wl_pointer,
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check_bindings(seat->bar, button, WL_POINTER_BUTTON_STATE_RELEASED);
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}
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static void process_continuous_scroll(struct swaybar_seat *seat,
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struct swaybar_output *output, struct swaybar_pointer *pointer,
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uint32_t axis) {
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while (abs(seat->axis[axis].value) > SWAY_CONTINUOUS_SCROLL_THRESHOLD) {
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if (seat->axis[axis].value > 0) {
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process_discrete_scroll(seat, output, pointer, axis,
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SWAY_CONTINUOUS_SCROLL_THRESHOLD);
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seat->axis[axis].value -= SWAY_CONTINUOUS_SCROLL_THRESHOLD;
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} else {
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process_discrete_scroll(seat, output, pointer, axis,
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-SWAY_CONTINUOUS_SCROLL_THRESHOLD);
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seat->axis[axis].value += SWAY_CONTINUOUS_SCROLL_THRESHOLD;
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}
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}
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}
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static void wl_pointer_axis(void *data, struct wl_pointer *wl_pointer,
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uint32_t time, uint32_t axis, wl_fixed_t value) {
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struct swaybar_seat *seat = data;
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struct swaybar_pointer *pointer = &seat->pointer;
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struct swaybar_output *output = pointer->current;
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if (!sway_assert(output, "axis with no active output")) {
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return;
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}
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if (!sway_assert(axis < 2, "axis out of range")) {
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return;
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}
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// If there's a while since the last scroll event,
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// set 'value' to zero as if to reset the "virtual scroll wheel"
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if (seat->axis[axis].discrete_steps == 0 &&
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time - seat->axis[axis].update_time > SWAY_CONTINUOUS_SCROLL_TIMEOUT) {
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seat->axis[axis].value = 0;
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}
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seat->axis[axis].value += value;
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seat->axis[axis].update_time = time;
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}
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static void wl_pointer_frame(void *data, struct wl_pointer *wl_pointer) {
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// Who cares
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struct swaybar_seat *seat = data;
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struct swaybar_pointer *pointer = &seat->pointer;
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struct swaybar_output *output = pointer->current;
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if (output == NULL) {
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return;
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}
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for (uint32_t axis = 0; axis < 2; ++axis) {
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if (seat->axis[axis].discrete_steps) {
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for (uint32_t step = 0; step < seat->axis[axis].discrete_steps; ++step) {
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// Honestly, it would probabyl make sense to pass in
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// 'seat->axis[axis].value / seat->axis[axi].discrete_steps' here,
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// but it's only used to check whether it's positive or negative
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// so I don't think it's worth the risk of rounding errors.
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process_discrete_scroll(seat, output, pointer, axis,
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seat->axis[axis].value);
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}
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seat->axis[axis].value = 0;
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seat->axis[axis].discrete_steps = 0;
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} else {
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process_continuous_scroll(seat, output, pointer, axis);
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}
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}
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}
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static void wl_pointer_axis_source(void *data, struct wl_pointer *wl_pointer,
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@ -268,7 +331,12 @@ static void wl_pointer_axis_stop(void *data, struct wl_pointer *wl_pointer,
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static void wl_pointer_axis_discrete(void *data, struct wl_pointer *wl_pointer,
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uint32_t axis, int32_t discrete) {
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// Who cares
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struct swaybar_seat *seat = data;
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if (!sway_assert(axis < 2, "axis out of range")) {
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return;
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}
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seat->axis[axis].discrete_steps += abs(discrete);
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}
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static struct wl_pointer_listener pointer_listener = {
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