floating_maximum_size: change default behavior

This changes the way zero (which is the default) is interpreted for both
the width and height of `floating_maximum_size`. It now refers to the
width and height of the entire output layout, which matches i3's
behavior.

This also removes duplicated code to calculate the floating constraints
in three files. Before this, `container_init_floating` used two-thirds
of the workspace width/height as the max and the entire workspace
width/height was used everywhere else. Now, all callers use a single
function `floating_calculate_constraints`.
This commit is contained in:
Brian Ashworth 2019-03-02 02:29:28 -05:00 committed by emersion
parent 37f0e1f1a2
commit 430359519c
5 changed files with 53 additions and 99 deletions

View file

@ -66,45 +66,6 @@ static int parse_resize_amount(int argc, char **argv,
return 2;
}
static void calculate_constraints(int *min_width, int *max_width,
int *min_height, int *max_height) {
struct sway_container *con = config->handler_context.container;
if (config->floating_minimum_width == -1) { // no minimum
*min_width = 0;
} else if (config->floating_minimum_width == 0) { // automatic
*min_width = 75;
} else {
*min_width = config->floating_minimum_width;
}
if (config->floating_minimum_height == -1) { // no minimum
*min_height = 0;
} else if (config->floating_minimum_height == 0) { // automatic
*min_height = 50;
} else {
*min_height = config->floating_minimum_height;
}
if (config->floating_maximum_width == -1 ||
container_is_scratchpad_hidden(con)) { // no max
*max_width = INT_MAX;
} else if (config->floating_maximum_width == 0) { // automatic
*max_width = con->workspace->width;
} else {
*max_width = config->floating_maximum_width;
}
if (config->floating_maximum_height == -1 ||
container_is_scratchpad_hidden(con)) { // no max
*max_height = INT_MAX;
} else if (config->floating_maximum_height == 0) { // automatic
*max_height = con->workspace->height;
} else {
*max_height = config->floating_maximum_height;
}
}
static uint32_t parse_resize_axis(const char *axis) {
if (strcasecmp(axis, "width") == 0 || strcasecmp(axis, "horizontal") == 0) {
return AXIS_HORIZONTAL;
@ -258,7 +219,8 @@ static struct cmd_results *resize_adjust_floating(uint32_t axis,
// Make sure we're not adjusting beyond floating min/max size
int min_width, max_width, min_height, max_height;
calculate_constraints(&min_width, &max_width, &min_height, &max_height);
floating_calculate_constraints(&min_width, &max_width,
&min_height, &max_height);
if (con->width + grow_width < min_width) {
grow_width = min_width - con->width;
} else if (con->width + grow_width > max_width) {
@ -383,7 +345,8 @@ static struct cmd_results *resize_set_tiled(struct sway_container *con,
static struct cmd_results *resize_set_floating(struct sway_container *con,
struct resize_amount *width, struct resize_amount *height) {
int min_width, max_width, min_height, max_height, grow_width = 0, grow_height = 0;
calculate_constraints(&min_width, &max_width, &min_height, &max_height);
floating_calculate_constraints(&min_width, &max_width,
&min_height, &max_height);
if (width->amount) {
switch (width->unit) {