add patch/sway-borders

This commit is contained in:
Tuyen Pham 2021-07-17 11:23:10 +00:00
parent 981717d285
commit 420395ed8e
9 changed files with 361 additions and 9 deletions

View file

@ -110,6 +110,10 @@ sway_cmd cmd_bindcode;
sway_cmd cmd_bindswitch;
sway_cmd cmd_bindsym;
sway_cmd cmd_border;
sway_cmd cmd_border_images_focused;
sway_cmd cmd_border_images_focused_inactive;
sway_cmd cmd_border_images_unfocused;
sway_cmd cmd_border_images_urgent;
sway_cmd cmd_client_noop;
sway_cmd cmd_client_focused;
sway_cmd cmd_client_focused_inactive;

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@ -1,9 +1,11 @@
#ifndef _SWAY_CONFIG_H
#define _SWAY_CONFIG_H
#include <cairo.h>
#include <libinput.h>
#include <stdint.h>
#include <string.h>
#include <time.h>
#include <wlr/render/wlr_texture.h>
#include <wlr/interfaces/wlr_switch.h>
#include <wlr/types/wlr_tablet_tool.h>
#include <wlr/util/box.h>
@ -397,6 +399,11 @@ struct border_colors {
float child_border[4];
};
struct border_textures {
cairo_surface_t *image_surface;
struct wlr_texture *texture;
};
enum edge_border_types {
E_NONE, /**< Don't hide edge borders */
E_VERTICAL, /**< hide vertical edge borders */
@ -506,8 +513,8 @@ struct sway_config {
enum focus_follows_mouse_mode focus_follows_mouse;
enum mouse_warping_mode mouse_warping;
enum focus_wrapping_mode focus_wrapping;
bool ttyaccess;
bool active;
bool ttyaccess;
bool failed;
bool reloading;
bool reading;
@ -548,6 +555,14 @@ struct sway_config {
float background[4];
} border_colors;
// border textures
struct {
struct border_textures focused;
struct border_textures focused_inactive;
struct border_textures unfocused;
struct border_textures urgent;
} border_textures;
// floating view
int32_t floating_maximum_width;
int32_t floating_maximum_height;

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@ -92,6 +92,9 @@ struct sway_output *workspace_output_get_highest_available(
void workspace_detect_urgent(struct sway_workspace *workspace);
void workspace_for_each_tiling_container(struct sway_workspace *ws,
void (*f)(struct sway_container *con, void *data), void *data);
void workspace_for_each_container(struct sway_workspace *ws,
void (*f)(struct sway_container *con, void *data), void *data);

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@ -44,11 +44,15 @@ struct cmd_results *checkarg(int argc, const char *name, enum expected_args type
/* Keep alphabetized */
static const struct cmd_handler handlers[] = {
{ "assign", cmd_assign },
{ "ttyaccess", cmd_ttyaccess },
{ "ttyaccess", cmd_ttyaccess },
{ "bar", cmd_bar },
{ "bindcode", cmd_bindcode },
{ "bindswitch", cmd_bindswitch },
{ "bindsym", cmd_bindsym },
{ "border_images.focused", cmd_border_images_focused },
{ "border_images.focused_inactive", cmd_border_images_focused_inactive },
{ "border_images.unfocused", cmd_border_images_unfocused },
{ "border_images.urgent", cmd_border_images_urgent },
{ "client.background", cmd_client_noop },
{ "client.focused", cmd_client_focused },
{ "client.focused_inactive", cmd_client_focused_inactive },
@ -111,6 +115,10 @@ static const struct cmd_handler config_handlers[] = {
/* Runtime-only commands. Keep alphabetized */
static const struct cmd_handler command_handlers[] = {
{ "border", cmd_border },
{ "border_images.focused", cmd_border_images_focused },
{ "border_images.focused_inactive", cmd_border_images_focused_inactive },
{ "border_images.unfocused", cmd_border_images_unfocused },
{ "border_images.urgent", cmd_border_images_urgent },
{ "create_output", cmd_create_output },
{ "exit", cmd_exit },
{ "floating", cmd_floating },

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@ -0,0 +1,76 @@
#define _POSIX_C_SOURCE 200809L
#include <wlr/render/wlr_renderer.h>
#include <drm_fourcc.h>
#include <string.h>
#include "cairo.h"
#include "log.h"
#include "stringop.h"
#include "sway/commands.h"
#include "sway/config.h"
#include "sway/output.h"
static void apply_border_textures_for_class(struct border_textures *class) {
struct sway_output *output = root->outputs->items[0];
struct wlr_renderer *renderer = wlr_backend_get_renderer(
output->wlr_output->backend);
class->texture = wlr_texture_from_pixels(renderer, DRM_FORMAT_ARGB8888,
cairo_image_surface_get_width(class->image_surface) * 4,
cairo_image_surface_get_width(class->image_surface),
cairo_image_surface_get_height(class->image_surface),
cairo_image_surface_get_data(class->image_surface));
}
static struct cmd_results *handle_command(int argc, char **argv, char *cmd_name,
struct border_textures *class) {
if (!config->active) return cmd_results_new(CMD_DEFER, NULL);
struct cmd_results *error = NULL;
if ((error = checkarg(argc, cmd_name, EXPECTED_EQUAL_TO, 1))) {
return error;
}
char *src = strdup(argv[0]);
if (!expand_path(&src)) {
error = cmd_results_new(CMD_INVALID, "Invalid syntax (%s)", src);
free(src);
src = NULL;
return error;
}
if (!src) {
sway_log(SWAY_ERROR, "Failed to allocate expanded path");
return cmd_results_new(CMD_FAILURE, "Unable to allocate resource");
}
bool can_access = access(src, F_OK) != -1;
if (!can_access) {
sway_log_errno(SWAY_ERROR, "Unable to access border images file '%s'",
src);
config_add_swaynag_warning("Unable to access border images file '%s'",
src);
}
class->image_surface = cairo_image_surface_create_from_png(src);
apply_border_textures_for_class(class);
return cmd_results_new(CMD_SUCCESS, NULL);
}
struct cmd_results *cmd_border_images_focused(int argc, char **argv) {
return handle_command(argc, argv, "border_images.focused",
&config->border_textures.focused);
}
struct cmd_results *cmd_border_images_focused_inactive(int argc, char **argv) {
return handle_command(argc, argv, "border_images.focused_inactive",
&config->border_textures.focused_inactive);
}
struct cmd_results *cmd_border_images_unfocused(int argc, char **argv) {
return handle_command(argc, argv, "border_images.unfocused",
&config->border_textures.unfocused);
}
struct cmd_results *cmd_border_images_urgent(int argc, char **argv) {
return handle_command(argc, argv, "border_images.urgent",
&config->border_textures.urgent);
}

View file

@ -349,6 +349,7 @@ static void render_saved_view(struct sway_view *view,
// https://github.com/swaywm/sway/pull/4465#discussion_r321082059
}
/**
* Render a view's surface and left/bottom/right borders.
*/
@ -428,8 +429,8 @@ static void render_view(struct sway_output *output, pixman_region32_t *damage,
static void render_titlebar(struct sway_output *output,
pixman_region32_t *output_damage, struct sway_container *con,
int x, int y, int width,
struct border_colors *colors, struct wlr_texture *title_texture,
struct wlr_texture *marks_texture) {
struct border_colors *colors,
struct wlr_texture *title_texture, struct wlr_texture *marks_texture) {
struct wlr_box box;
float color[4];
float output_scale = output->wlr_output->scale;
@ -711,6 +712,211 @@ struct parent_data {
struct sway_container *active_child;
};
/**
* Render a single border texture.
*/
static void render_border_texture(struct sway_output *output,
pixman_region32_t *damage, struct wlr_box box, struct wlr_fbox src_box,
struct wlr_texture *texture, float alpha) {
struct wlr_output *wlr_output = output->wlr_output;
box.x -= output->lx;
box.y -= output->ly;
scale_box(&box, wlr_output->scale);
float matrix[9];
wlr_matrix_project_box(matrix, &box, WL_OUTPUT_TRANSFORM_NORMAL, 0.0,
output->wlr_output->transform_matrix);
pixman_region32_t texture_damage;
pixman_region32_init_rect(&texture_damage, box.x, box.y, box.width, box.height);
wlr_output_damage_add(output->damage, &texture_damage);
render_texture(wlr_output, damage, texture, &src_box, &box, matrix, alpha);
}
/**
* Render all border textures based on a given wlr_box.
*/
static void render_border_textures(struct sway_output *output,
pixman_region32_t *damage, struct wlr_box *full_box,
struct wlr_texture *texture, float alpha) {
if (!texture) {
return;
}
struct wlr_box box;
struct wlr_fbox src_box;
int tw = texture->width;
int th = texture->height;
// Top left corner
src_box.x = 0;
src_box.y = 0;
src_box.width = tw / 2;
src_box.height = th / 2;
box.x = full_box->x - src_box.width;
box.y = full_box->y - src_box.height;
box.width = src_box.width;
box.height = src_box.height;
render_border_texture(output, damage, box, src_box, texture, alpha);
// Top edge
src_box.x = tw / 2;
src_box.y = 0;
src_box.width = 1;
src_box.height = th / 2;
box.x = full_box->x;
box.y = full_box->y - src_box.height;
box.width = full_box->width;
box.height = src_box.height;
render_border_texture(output, damage, box, src_box, texture, alpha);
// Top right corner
src_box.x = tw / 2 + 1;
src_box.y = 0;
src_box.width = tw / 2;
src_box.height = th / 2;
box.x = full_box->x + full_box->width;
box.y = full_box->y - src_box.height;
box.width = src_box.width;
box.height = src_box.height;
render_border_texture(output, damage, box, src_box, texture, alpha);
// Right edge
src_box.x = tw / 2 + 1;
src_box.y = th / 2;
src_box.width = tw / 2;
src_box.height = 1;
box.x = full_box->x + full_box->width;
box.y = full_box->y;
box.width = src_box.width;
box.height = full_box->height;
render_border_texture(output, damage, box, src_box, texture, alpha);
// Bottom right corner
src_box.x = tw / 2 + 1;
src_box.y = th / 2 + 1;
src_box.width = tw / 2;
src_box.height = th / 2;
box.x = full_box->x + full_box->width;
box.y = full_box->y + full_box->height;
box.width = src_box.width;
box.height = src_box.height;
render_border_texture(output, damage, box, src_box, texture, alpha);
// Bottom edge
src_box.x = tw / 2;
src_box.y = th / 2 + 1;
src_box.width = 1;
src_box.height = th / 2;
box.x = full_box->x;
box.y = full_box->y + full_box->height;
box.width = full_box->width;
box.height = src_box.height;
render_border_texture(output, damage, box, src_box, texture, alpha);
// Bottom left corner
src_box.x = 0;
src_box.y = th / 2 + 1;
src_box.width = tw / 2;
src_box.height = th / 2;
box.x = full_box->x - src_box.width;
box.y = full_box->y + full_box->height;
box.width = src_box.width;
box.height = src_box.height;
render_border_texture(output, damage, box, src_box, texture, alpha);
// Left edge
src_box.x = 0;
src_box.y = th / 2;
src_box.width = tw / 2;
src_box.height = 1;
box.x = full_box->x - src_box.width;
box.y = full_box->y;
box.width = src_box.width;
box.height = full_box->height;
render_border_texture(output, damage, box, src_box, texture, alpha);
}
/**
* Determines which border texture class to render for a given container.
*/
struct border_textures *get_border_textures_for_container(
struct sway_container *con) {
if (container_has_urgent_child(con)) {
return &config->border_textures.urgent;
}
if (container_has_focused_child(con) || con->current.focused) {
return &config->border_textures.focused;
}
if (!con->pending.children) {
return &config->border_textures.unfocused;
}
for (int i = 0; i < con->pending.children->length; ++i) {
struct sway_container *child = con->pending.children->items[i];
if (child == con->current.focused_inactive_child) {
return &config->border_textures.focused_inactive;
}
}
return &config->border_textures.unfocused;
}
/**
* Render all of the border textures for a container.
*/
static void render_border_textures_for_container(struct sway_container *con,
struct sway_output *output, pixman_region32_t *damage) {
if (!con->pending.workspace) {
return;
}
struct sway_container *temp = con;
while (temp) {
enum sway_container_layout layout = container_parent_layout(temp);
if (layout == L_TABBED || layout == L_STACKED) {
return;
}
temp = temp->pending.parent;
}
enum sway_container_layout ws_layout = con->pending.workspace->layout;
if ((con->pending.layout == L_VERT || con->pending.layout == L_HORIZ) &&
(ws_layout == L_VERT || ws_layout == L_HORIZ)) {
return;
}
struct border_textures *textures = get_border_textures_for_container(con);;
struct sway_container_state *state = &con->current;
struct wlr_box box = {
.x = state->x,
.y = state->y,
.width = state->width,
.height = state->height,
};
render_border_textures(output, damage, &box, textures->texture, con->alpha);
}
/**
* Render the border textures for the overall layout of the container. A tabbed
* or stacked workspace layout means that all containers within the workspace
* are part of a single container, so a single border gets drawn.
*/
static void render_border_textures_for_workspace(struct sway_output *output,
pixman_region32_t *damage, struct sway_workspace *ws) {
if (ws->layout == L_TABBED || ws->layout == L_STACKED) {
struct wlr_box box;
workspace_get_box(ws, &box);
struct sway_container *con = ws->tiling->items[0];
if (ws->tiling->length == 0) {
return;
}
struct border_textures *textures = get_border_textures_for_container(con);
render_border_textures(output, damage, &box, textures->texture, con->alpha);
}
}
static void render_container(struct sway_output *output,
pixman_region32_t *damage, struct sway_container *con, bool parent_focused);
@ -762,6 +968,8 @@ static void render_containers_linear(struct sway_output *output,
render_container(output, damage, child,
parent->focused || child->current.focused);
}
render_border_textures_for_container(child, output, damage);
}
}
@ -819,6 +1027,8 @@ static void render_containers_tabbed(struct sway_output *output,
if (child == current) {
current_colors = colors;
}
render_border_textures_for_container(child, output, damage);
}
// Render surface and left/right/bottom borders
@ -873,11 +1083,14 @@ static void render_containers_stacked(struct sway_output *output,
int y = parent->box.y + titlebar_height * i;
render_titlebar(output, damage, child, parent->box.x, y,
parent->box.width, colors, title_texture, marks_texture);
parent->box.width, colors, title_texture,
marks_texture);
if (child == current) {
current_colors = colors;
}
render_border_textures_for_container(child, output, damage);
}
// Render surface and left/right/bottom borders
@ -946,6 +1159,7 @@ static void render_workspace(struct sway_output *output,
.active_child = ws->current.focused_inactive_child,
};
render_containers(output, damage, &data);
render_border_textures_for_workspace(output, damage, ws);
}
static void render_floating_container(struct sway_output *soutput,
@ -981,6 +1195,8 @@ static void render_floating_container(struct sway_output *soutput,
} else {
render_container(soutput, damage, con, con->current.focused);
}
render_border_textures_for_container(con, soutput, damage);
}
static void render_floating(struct sway_output *soutput,

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@ -41,10 +41,11 @@ sway_sources = files(
'config/input.c',
'commands/assign.c',
'commands/ttyaccess.c',
'commands/ttyaccess.c',
'commands/bar.c',
'commands/bind.c',
'commands/border.c',
'commands/border_images.c',
'commands/client.c',
'commands/create_output.c',
'commands/default_border.c',

View file

@ -111,6 +111,30 @@ They are expected to be used with *bindsym* or at runtime through *swaymsg*(1).
*border* toggle
Cycles through the available border styles.
*border_images.<class>* <path>
Configures the images used for borders. The _path_ is expected to be an
absolute path to an image with an odd width and height which will be scaled to
container sizes. The edges are expected to be 1 pixel in width for top and
bottom edges, and 1 pixel in height for left edges as they will be stretched
across container edges.
For the classes below, "container" refers to a container which has gaps
around it. The available classes are:
*border_images.focused*
The container which is focused or has a window that has focus.
*border_images.focused_inactive*
The container which has the most recently focused view within a container
which is not focused.
*border_images.unfocused*
A container with all of its views unfocused.
*border_images.urgent*
A container which has view with an urgency hint. *Note*: Native Wayland windows do not
support urgency. Urgency only works for Xwayland windows.
*exit*
Exit sway and end your Wayland session.
@ -154,9 +178,10 @@ They are expected to be used with *bindsym* or at runtime through *swaymsg*(1).
is now. If no argument is given, it does the same as _toggle_. If _global_
is specified, the view will be fullscreen across all outputs.
*ttyaccess* enable|disable
*ttyaccess* enable|disable|toggle
Do not switch VTs, block tty access.
*gaps* inner|outer|horizontal|vertical|top|right|bottom|left all|current
set|plus|minus <amount>
Changes the _inner_ or _outer_ gaps for either _all_ workspaces or the

View file

@ -688,14 +688,18 @@ void workspace_detect_urgent(struct sway_workspace *workspace) {
}
}
void workspace_for_each_container(struct sway_workspace *ws,
void workspace_for_each_tiling_container(struct sway_workspace *ws,
void (*f)(struct sway_container *con, void *data), void *data) {
// Tiling
for (int i = 0; i < ws->tiling->length; ++i) {
struct sway_container *container = ws->tiling->items[i];
f(container, data);
container_for_each_child(container, f, data);
}
}
void workspace_for_each_container(struct sway_workspace *ws,
void (*f)(struct sway_container *con, void *data), void *data) {
workspace_for_each_tiling_container(ws, f, data);
// Floating
for (int i = 0; i < ws->floating->length; ++i) {
struct sway_container *container = ws->floating->items[i];