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Add mouse_warping container
This option always moves the cursor into the middle of the container if the warp variable is true in seat_set_focus_warp. Fixes #2577
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5 changed files with 22 additions and 9 deletions
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@ -772,7 +772,9 @@ void seat_set_focus_warp(struct sway_seat *seat, struct sway_node *node,
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}
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if (last_focus) {
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if (config->mouse_warping && warp && new_output != last_output) {
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if (config->mouse_warping && warp &&
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(new_output != last_output ||
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config->mouse_warping == WARP_CONTAINER)) {
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double x = 0;
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double y = 0;
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if (container) {
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@ -782,9 +784,11 @@ void seat_set_focus_warp(struct sway_seat *seat, struct sway_node *node,
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x = new_workspace->x + new_workspace->width / 2.0;
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y = new_workspace->y + new_workspace->height / 2.0;
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}
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if (!wlr_output_layout_contains_point(root->output_layout,
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new_output->wlr_output, seat->cursor->cursor->x,
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seat->cursor->cursor->y)) {
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seat->cursor->cursor->y)
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|| config->mouse_warping == WARP_CONTAINER) {
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wlr_cursor_warp(seat->cursor->cursor, NULL, x, y);
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cursor_send_pointer_motion(seat->cursor, 0, true);
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}
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