Implement hide_edge_borders

This commit is contained in:
Brian Ashworth 2018-05-11 18:44:56 -04:00
parent 2217518bd5
commit 3db7fc2bb2
5 changed files with 216 additions and 113 deletions

View file

@ -14,6 +14,7 @@
#include <wlr/types/wlr_wl_shell.h>
#include <wlr/util/region.h>
#include "log.h"
#include "sway/config.h"
#include "sway/input/input-manager.h"
#include "sway/input/seat.h"
#include "sway/layers.h"
@ -321,82 +322,96 @@ static void render_container_simple_border_normal(struct sway_output *output,
struct wlr_box box;
float color[4];
// Child border - left edge
memcpy(&color, colors->child_border, sizeof(float) * 4);
color[3] *= con->alpha;
box.x = con->x;
box.y = con->y + 1;
box.width = con->sway_view->border_thickness;
box.height = con->height - 1;
render_rect(output->wlr_output, output_damage, &box, color);
struct sway_container *workspace = container_parent(con, C_WORKSPACE);
int other_views = workspace->children->length - 1;
// Child border - right edge
if (con->parent->children->length == 1 && con->parent->layout == L_HORIZ) {
memcpy(&color, colors->indicator, sizeof(float) * 4);
} else {
if (config->hide_edge_borders != E_VERTICAL
&& config->hide_edge_borders != E_BOTH
&& (config->hide_edge_borders != E_SMART || other_views)) {
// Child border - left edge
memcpy(&color, colors->child_border, sizeof(float) * 4);
color[3] *= con->alpha;
box.x = con->x;
box.y = con->y + 1;
box.width = con->sway_view->border_thickness;
box.height = con->height - 1;
render_rect(output->wlr_output, output_damage, &box, color);
// Child border - right edge
if (con->parent->children->length == 1
&& con->parent->layout == L_HORIZ) {
memcpy(&color, colors->indicator, sizeof(float) * 4);
} else {
memcpy(&color, colors->child_border, sizeof(float) * 4);
}
color[3] *= con->alpha;
box.x = con->x + con->width - con->sway_view->border_thickness;
box.y = con->y + 1;
box.width = con->sway_view->border_thickness;
box.height = con->height - 1;
render_rect(output->wlr_output, output_damage, &box, color);
}
color[3] *= con->alpha;
box.x = con->x + con->width - con->sway_view->border_thickness;
box.y = con->y + 1;
box.width = con->sway_view->border_thickness;
box.height = con->height - 1;
render_rect(output->wlr_output, output_damage, &box, color);
// Child border - bottom edge
if (con->parent->children->length == 1 && con->parent->layout == L_VERT) {
memcpy(&color, colors->indicator, sizeof(float) * 4);
} else {
memcpy(&color, colors->child_border, sizeof(float) * 4);
}
color[3] *= con->alpha;
box.x = con->x;
box.y = con->y + con->height - con->sway_view->border_thickness;
box.width = con->width;
box.height = con->sway_view->border_thickness;
render_rect(output->wlr_output, output_damage, &box, color);
if (config->hide_edge_borders != E_HORIZONTAL
&& config->hide_edge_borders != E_BOTH
&& (config->hide_edge_borders != E_SMART || other_views)) {
// Child border - bottom edge
if (con->parent->children->length == 1
&& con->parent->layout == L_VERT) {
memcpy(&color, colors->indicator, sizeof(float) * 4);
} else {
memcpy(&color, colors->child_border, sizeof(float) * 4);
}
color[3] *= con->alpha;
box.x = con->x;
box.y = con->y + con->height - con->sway_view->border_thickness;
box.width = con->width;
box.height = con->sway_view->border_thickness;
render_rect(output->wlr_output, output_damage, &box, color);
// Single pixel bar above title
memcpy(&color, colors->border, sizeof(float) * 4);
color[3] *= con->alpha;
box.x = con->x;
box.y = con->y;
box.width = con->width;
box.height = 1;
render_rect(output->wlr_output, output_damage, &box, color);
// Single pixel bar above title
memcpy(&color, colors->border, sizeof(float) * 4);
color[3] *= con->alpha;
box.x = con->x;
box.y = con->y;
box.width = con->width;
box.height = 1;
render_rect(output->wlr_output, output_damage, &box, color);
// Single pixel bar below title
box.x = con->x + con->sway_view->border_thickness;
box.y = con->sway_view->y - 1;
box.width = con->width - con->sway_view->border_thickness * 2;
box.height = 1;
render_rect(output->wlr_output, output_damage, &box, color);
// Single pixel bar below title
box.x = con->x + con->sway_view->border_thickness;
box.y = con->sway_view->y - 1;
box.width = con->width - con->sway_view->border_thickness * 2;
box.height = 1;
render_rect(output->wlr_output, output_damage, &box, color);
// Title background
memcpy(&color, colors->background, sizeof(float) * 4);
color[3] *= con->alpha;
box.x = con->x + con->sway_view->border_thickness;
box.y = con->y + 1;
box.width = con->width - con->sway_view->border_thickness * 2;
box.height = con->sway_view->y - con->y - 2;
render_rect(output->wlr_output, output_damage, &box, color);
// Title background
memcpy(&color, colors->background, sizeof(float) * 4);
color[3] *= con->alpha;
box.x = con->x + con->sway_view->border_thickness;
box.y = con->y + 1;
box.width = con->width - con->sway_view->border_thickness * 2;
box.height = con->sway_view->y - con->y - 2;
render_rect(output->wlr_output, output_damage, &box, color);
// Title text
if (title_texture) {
float output_scale = output->wlr_output->scale;
struct wlr_box texture_box = {
.x = box.x * output_scale,
.y = box.y * output_scale,
};
wlr_texture_get_size(title_texture,
&texture_box.width, &texture_box.height);
// Title text
if (title_texture) {
float output_scale = output->wlr_output->scale;
struct wlr_box texture_box = {
.x = box.x * output_scale,
.y = box.y * output_scale,
};
wlr_texture_get_size(title_texture,
&texture_box.width, &texture_box.height);
float matrix[9];
wlr_matrix_project_box(matrix, &texture_box, WL_OUTPUT_TRANSFORM_NORMAL,
0.0, output->wlr_output->transform_matrix);
float matrix[9];
wlr_matrix_project_box(matrix, &texture_box,
WL_OUTPUT_TRANSFORM_NORMAL,
0.0, output->wlr_output->transform_matrix);
render_texture(output->wlr_output, output_damage, title_texture,
&texture_box, matrix, 1.0);
render_texture(output->wlr_output, output_damage, title_texture,
&texture_box, matrix, 1.0);
}
}
}
@ -409,47 +424,60 @@ static void render_container_simple_border_pixel(struct sway_output *output,
struct wlr_box box;
float color[4];
// Child border - left edge
memcpy(&color, colors->child_border, sizeof(float) * 4);
color[3] *= con->alpha;
box.x = con->x;
box.y = con->y;
box.width = con->sway_view->border_thickness;
box.height = con->height;
render_rect(output->wlr_output, output_damage, &box, color);
struct sway_container *workspace = container_parent(con, C_WORKSPACE);
int other_views = workspace->children->length - 1;
// Child border - right edge
if (con->parent->children->length == 1 && con->parent->layout == L_HORIZ) {
memcpy(&color, colors->indicator, sizeof(float) * 4);
} else {
if (config->hide_edge_borders != E_VERTICAL
&& config->hide_edge_borders != E_BOTH
&& (config->hide_edge_borders != E_SMART || other_views)) {
// Child border - left edge
memcpy(&color, colors->child_border, sizeof(float) * 4);
}
color[3] *= con->alpha;
box.x = con->x + con->width - con->sway_view->border_thickness;
box.y = con->y;
box.width = con->sway_view->border_thickness;
box.height = con->height;
render_rect(output->wlr_output, output_damage, &box, color);
color[3] *= con->alpha;
box.x = con->x;
box.y = con->y;
box.width = con->sway_view->border_thickness;
box.height = con->height;
render_rect(output->wlr_output, output_damage, &box, color);
// Child border - top edge
box.x = con->x;
box.y = con->y;
box.width = con->width;
box.height = con->sway_view->border_thickness;
render_rect(output->wlr_output, output_damage, &box, color);
// Child border - bottom edge
if (con->parent->children->length == 1 && con->parent->layout == L_VERT) {
memcpy(&color, colors->indicator, sizeof(float) * 4);
} else {
memcpy(&color, colors->child_border, sizeof(float) * 4);
// Child border - right edge
if (con->parent->children->length == 1
&& con->parent->layout == L_HORIZ) {
memcpy(&color, colors->indicator, sizeof(float) * 4);
} else {
memcpy(&color, colors->child_border, sizeof(float) * 4);
}
color[3] *= con->alpha;
box.x = con->x + con->width - con->sway_view->border_thickness;
box.y = con->y;
box.width = con->sway_view->border_thickness;
box.height = con->height;
render_rect(output->wlr_output, output_damage, &box, color);
}
if (config->hide_edge_borders != E_HORIZONTAL
&& config->hide_edge_borders != E_BOTH
&& (config->hide_edge_borders != E_SMART || other_views)) {
// Child border - top edge
box.x = con->x;
box.y = con->y;
box.width = con->width;
box.height = con->sway_view->border_thickness;
render_rect(output->wlr_output, output_damage, &box, color);
// Child border - bottom edge
if (con->parent->children->length == 1
&& con->parent->layout == L_VERT) {
memcpy(&color, colors->indicator, sizeof(float) * 4);
} else {
memcpy(&color, colors->child_border, sizeof(float) * 4);
}
color[3] *= con->alpha;
box.x = con->x;
box.y = con->y + con->height - con->sway_view->border_thickness;
box.width = con->width;
box.height = con->sway_view->border_thickness;
render_rect(output->wlr_output, output_damage, &box, color);
}
color[3] *= con->alpha;
box.x = con->x;
box.y = con->y + con->height - con->sway_view->border_thickness;
box.width = con->width;
box.height = con->sway_view->border_thickness;
render_rect(output->wlr_output, output_damage, &box, color);
}
static void render_container(struct sway_output *output,