Fix up wayland client implementation

Now it receives frame callbacks and renders properly, and is double
buffered and such.
This commit is contained in:
Drew DeVault 2015-11-18 08:22:37 -05:00
parent 01202568f9
commit 399220f14b
5 changed files with 167 additions and 120 deletions

8
include/client/buffer.h Normal file
View file

@ -0,0 +1,8 @@
#ifndef _BUFFER_H
#define _BUFFER_H
#include "client/client.h"
struct buffer *get_next_buffer(struct client_state *state);
#endif

View file

@ -10,13 +10,16 @@
struct output_state {
struct wl_output *output;
uint32_t flags;
int width, height;
uint32_t width, height;
};
struct buffer {
struct wl_buffer *buffer;
struct wl_shm_pool *pool;
cairo_surface_t *surface;
cairo_t *cairo;
PangoContext *pango;
uint32_t width, height;
bool busy;
};
struct client_state {
@ -26,20 +29,18 @@ struct client_state {
struct wl_seat *seat;
struct wl_shell *shell;
struct wl_shm *shm;
struct buffer buffers[2];
struct buffer *buffer;
struct wl_surface *surface;
struct wl_shell_surface *shell_surface;
struct wl_callback *frame_cb;
bool busy;
uint32_t width, height;
cairo_t *cairo;
cairo_surface_t *cairo_surface;
PangoContext *pango;
list_t *outputs;
};
struct client_state *client_setup(void);
struct client_state *client_setup(uint32_t width, uint32_t height);
void client_teardown(struct client_state *state);
struct buffer *create_memory_pool(struct client_state *state, int32_t width, int32_t height, uint32_t format);
int client_prerender(struct client_state *state);
int client_render(struct client_state *state);