introduce wlr_drm_lease_v1

This prevents sway from extending the desktop to i.e. VR headsets, and makes
them available for DRM leasing.

Non-desktop wlr_outputs will be offered through the wlr_drm_lease_v1_manager
interface for client to lease.
This commit is contained in:
Simon Zeni 2019-06-27 13:55:34 -04:00 committed by Simon Ser
parent e76e13ef85
commit 30c28ff8f7
3 changed files with 41 additions and 1 deletions

View file

@ -9,6 +9,7 @@
#include <wlr/types/wlr_data_device.h>
#include <wlr/types/wlr_input_method_v2.h>
#include <wlr/types/wlr_foreign_toplevel_management_v1.h>
#include <wlr/types/wlr_drm_lease_v1.h>
#include <wlr/types/wlr_layer_shell_v1.h>
#include <wlr/types/wlr_output_management_v1.h>
#include <wlr/types/wlr_output_power_management_v1.h>
@ -72,6 +73,9 @@ struct sway_server {
struct wl_listener xdg_decoration;
struct wl_list xdg_decorations; // sway_xdg_decoration::link
struct wlr_drm_lease_v1_manager *drm_lease_manager;
struct wl_listener drm_lease_request;
struct wlr_presentation *presentation;
struct wlr_pointer_constraints_v1 *pointer_constraints;