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Add seat <seat> idle_{inhibit,wake} <sources...>
This adds seat configuration options which can be used to configure what events affect the idle behavior of sway. An example use-case is mobile devices: you would remove touch from the list of idle_wake events. This allows the phone to stay on while you're actively using it, but doesn't wake from idle on touch events while it's sleeping in your pocket.
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12 changed files with 159 additions and 11 deletions
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@ -218,6 +218,18 @@ correct seat.
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disables hiding the cursor. The minimal timeout is 100 and any value less
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than that (aside from 0), will be increased to 100.
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*seat* <name> idle_inhibit <sources...>
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Sets the set of input event sources which can prevent the seat from
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becoming idle, as a space separated list of source names. Valid names are
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"keyboard", "pointer", "touchpad", "touch", "tablet_pad", "tablet_tool",
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and "switch". The default behavior is to prevent idle on any event.
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*seat* <name> idle_wake <sources...>
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Sets the set of input event sources which can wake the seat from
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its idle state, as a space separated list of source names. Valid names are
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"keyboard", "pointer", "touchpad", "touch", "tablet pad", "tablet tool",
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and "switch". The default behavior is to wake from idle on any event.
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*seat* <name> keyboard_grouping none|keymap
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Set how the keyboards in the seat are grouped together. Currently, there
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are two options. _none_ will disable all keyboard grouping. This will make
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