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Introduce seat_set_raw_focus and remove notify argument from seat_set_focus_warp
This introduces seat_set_raw_focus: a function that manipulates the focus stack without doing any other behaviour whatsoever. There are a few places where this is useful, such as where we set focus_inactive followed by another call to set the real focus again. With this change, the notify argument to seat_set_focus_warp is also removed as these cases now use the raw function instead. A bonus of this is we are no longer emitting window::focus IPC events when setting focus_inactive, nor are we sending focus/unfocus events to the surface. This also fixes the following: * When running `move workspace to output <name>` and moving the last workspace from the source output, the workspace::focus IPC event is no longer emitted for the newly created workspace. * When splitting the currently focused container, unfocus/focus events will not be sent to the surface when giving focus_inactive to the newly created parent, and window::focus events will not be emitted.
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parent
56c388b510
commit
26278b694c
6 changed files with 37 additions and 33 deletions
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@ -50,13 +50,13 @@ static void swap_focus(struct sway_container *con1,
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enum sway_container_layout layout2 = container_parent_layout(con2);
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if (focus == con1 && (layout2 == L_TABBED || layout2 == L_STACKED)) {
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if (workspace_is_visible(ws2)) {
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seat_set_focus_warp(seat, &con2->node, false, true);
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seat_set_focus_warp(seat, &con2->node, false);
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}
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seat_set_focus_container(seat, ws1 != ws2 ? con2 : con1);
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} else if (focus == con2 && (layout1 == L_TABBED
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|| layout1 == L_STACKED)) {
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if (workspace_is_visible(ws1)) {
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seat_set_focus_warp(seat, &con1->node, false, true);
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seat_set_focus_warp(seat, &con1->node, false);
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}
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seat_set_focus_container(seat, ws1 != ws2 ? con1 : con2);
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} else if (ws1 != ws2) {
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