Introduce seat_set_raw_focus and remove notify argument from seat_set_focus_warp

This introduces seat_set_raw_focus: a function that manipulates the
focus stack without doing any other behaviour whatsoever. There are a
few places where this is useful, such as where we set focus_inactive
followed by another call to set the real focus again. With this change,
the notify argument to seat_set_focus_warp is also removed as these
cases now use the raw function instead.

A bonus of this is we are no longer emitting window::focus IPC events
when setting focus_inactive, nor are we sending focus/unfocus events to
the surface.

This also fixes the following:

* When running `move workspace to output <name>` and moving the last
workspace from the source output, the workspace::focus IPC event is no
longer emitted for the newly created workspace.
* When splitting the currently focused container, unfocus/focus events
will not be sent to the surface when giving focus_inactive to the newly
created parent, and window::focus events will not be emitted.
This commit is contained in:
Ryan Dwyer 2018-10-15 21:06:24 +10:00
parent 56c388b510
commit 26278b694c
6 changed files with 37 additions and 33 deletions

View file

@ -50,13 +50,13 @@ static void swap_focus(struct sway_container *con1,
enum sway_container_layout layout2 = container_parent_layout(con2);
if (focus == con1 && (layout2 == L_TABBED || layout2 == L_STACKED)) {
if (workspace_is_visible(ws2)) {
seat_set_focus_warp(seat, &con2->node, false, true);
seat_set_focus_warp(seat, &con2->node, false);
}
seat_set_focus_container(seat, ws1 != ws2 ? con2 : con1);
} else if (focus == con2 && (layout1 == L_TABBED
|| layout1 == L_STACKED)) {
if (workspace_is_visible(ws1)) {
seat_set_focus_warp(seat, &con1->node, false, true);
seat_set_focus_warp(seat, &con1->node, false);
}
seat_set_focus_container(seat, ws1 != ws2 ? con1 : con2);
} else if (ws1 != ws2) {