refactor: move shaders to individual files

This commit is contained in:
Will McKinnon 2022-11-10 01:32:28 -05:00
parent 79dfbb9f44
commit 26271ef865
12 changed files with 171 additions and 148 deletions

View file

@ -0,0 +1,7 @@
precision mediump float;
varying vec4 v_color;
varying vec2 v_texcoord;
void main() {
gl_FragColor = v_color;
}