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Remove cursor warping from seat_set_focus
Because cursor warping was the default behaviour in seat_set_focus, there may be cases where we may have been warping the cursor unintentionally. This patch removes cursor warping from seat_set_focus and only does it in the focus command. This is managed by a static function in focus.c. To know whether to warp or not, we need to know which node had focus previously. To keep track of this easily, seat->prev_focus has been introduced and is set to the previous in seat_set_focus.
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103b7bc47d
commit
24a90e5d86
5 changed files with 34 additions and 38 deletions
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@ -597,7 +597,7 @@ void cursor_send_pointer_motion(struct sway_cursor *cursor, uint32_t time_msec,
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struct sway_output *focused_output = node_get_output(focus);
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struct sway_output *output = node_get_output(node);
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if (output != focused_output) {
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seat_set_focus_warp(seat, node, false);
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seat_set_focus(seat, node);
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}
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} else if (node->type == N_CONTAINER && node->sway_container->view) {
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// Focus node if the following are true:
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@ -607,14 +607,14 @@ void cursor_send_pointer_motion(struct sway_cursor *cursor, uint32_t time_msec,
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if (!wlr_seat_keyboard_has_grab(cursor->seat->wlr_seat) &&
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node != prev_node &&
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view_is_visible(node->sway_container->view)) {
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seat_set_focus_warp(seat, node, false);
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seat_set_focus(seat, node);
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} else {
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struct sway_node *next_focus =
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seat_get_focus_inactive(seat, &root->node);
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if (next_focus && next_focus->type == N_CONTAINER &&
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next_focus->sway_container->view &&
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view_is_visible(next_focus->sway_container->view)) {
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seat_set_focus_warp(seat, next_focus, false);
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seat_set_focus(seat, next_focus);
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}
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}
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}
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@ -640,13 +640,13 @@ void seat_set_raw_focus(struct sway_seat *seat, struct sway_node *node) {
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node_set_dirty(node_get_parent(node));
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}
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void seat_set_focus_warp(struct sway_seat *seat, struct sway_node *node,
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bool warp) {
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void seat_set_focus(struct sway_seat *seat, struct sway_node *node) {
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if (seat->focused_layer) {
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return;
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}
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struct sway_node *last_focus = seat_get_focus(seat);
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seat->prev_focus = last_focus;
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if (last_focus == node) {
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return;
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}
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@ -678,8 +678,6 @@ void seat_set_focus_warp(struct sway_seat *seat, struct sway_node *node,
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}
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}
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struct sway_output *last_output = last_workspace ?
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last_workspace->output : NULL;
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struct sway_output *new_output = new_workspace->output;
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if (last_workspace != new_workspace && new_output) {
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@ -774,21 +772,6 @@ void seat_set_focus_warp(struct sway_seat *seat, struct sway_node *node,
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workspace_consider_destroy(last_workspace);
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}
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if (last_focus && warp) {
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if (container && config->mouse_warping == WARP_CONTAINER) {
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cursor_warp_to_container(seat->cursor, container);
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cursor_send_pointer_motion(seat->cursor, 0, true);
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} else if (new_output != last_output &&
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config->mouse_warping >= WARP_OUTPUT) {
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if (container) {
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cursor_warp_to_container(seat->cursor, container);
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} else {
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cursor_warp_to_workspace(seat->cursor, new_workspace);
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}
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cursor_send_pointer_motion(seat->cursor, 0, true);
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}
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}
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seat->has_focus = true;
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if (config->smart_gaps) {
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@ -800,18 +783,14 @@ void seat_set_focus_warp(struct sway_seat *seat, struct sway_node *node,
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update_debug_tree();
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}
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void seat_set_focus(struct sway_seat *seat, struct sway_node *node) {
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seat_set_focus_warp(seat, node, true);
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}
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void seat_set_focus_container(struct sway_seat *seat,
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struct sway_container *con) {
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seat_set_focus_warp(seat, con ? &con->node : NULL, true);
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seat_set_focus(seat, con ? &con->node : NULL);
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}
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void seat_set_focus_workspace(struct sway_seat *seat,
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struct sway_workspace *ws) {
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seat_set_focus_warp(seat, ws ? &ws->node : NULL, true);
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seat_set_focus(seat, ws ? &ws->node : NULL);
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}
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void seat_set_focus_surface(struct sway_seat *seat,
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