Remove cursor warping from seat_set_focus

Because cursor warping was the default behaviour in seat_set_focus,
there may be cases where we may have been warping the cursor
unintentionally. This patch removes cursor warping from seat_set_focus
and only does it in the focus command. This is managed by a static
function in focus.c.

To know whether to warp or not, we need to know which node had focus
previously. To keep track of this easily, seat->prev_focus has been
introduced and is set to the previous in seat_set_focus.
This commit is contained in:
Ryan Dwyer 2018-10-18 23:08:45 +10:00
parent 103b7bc47d
commit 24a90e5d86
5 changed files with 34 additions and 38 deletions

View file

@ -61,13 +61,13 @@ static void swap_focus(struct sway_container *con1,
enum sway_container_layout layout2 = container_parent_layout(con2);
if (focus == con1 && (layout2 == L_TABBED || layout2 == L_STACKED)) {
if (workspace_is_visible(ws2)) {
seat_set_focus_warp(seat, &con2->node, false);
seat_set_focus(seat, &con2->node);
}
seat_set_focus_container(seat, ws1 != ws2 ? con2 : con1);
} else if (focus == con2 && (layout1 == L_TABBED
|| layout1 == L_STACKED)) {
if (workspace_is_visible(ws1)) {
seat_set_focus_warp(seat, &con1->node, false);
seat_set_focus(seat, &con1->node);
}
seat_set_focus_container(seat, ws1 != ws2 ? con1 : con2);
} else if (ws1 != ws2) {