Remove cursor warping from seat_set_focus

Because cursor warping was the default behaviour in seat_set_focus,
there may be cases where we may have been warping the cursor
unintentionally. This patch removes cursor warping from seat_set_focus
and only does it in the focus command. This is managed by a static
function in focus.c.

To know whether to warp or not, we need to know which node had focus
previously. To keep track of this easily, seat->prev_focus has been
introduced and is set to the previous in seat_set_focus.
This commit is contained in:
Ryan Dwyer 2018-10-18 23:08:45 +10:00
parent 103b7bc47d
commit 24a90e5d86
5 changed files with 34 additions and 38 deletions

View file

@ -52,6 +52,7 @@ struct sway_seat {
bool has_focus;
struct wl_list focus_stack; // list of containers in focus order
struct sway_workspace *workspace;
struct sway_node *prev_focus;
// If the focused layer is set, views cannot receive keyboard focus
struct wlr_layer_surface_v1 *focused_layer;
@ -121,9 +122,6 @@ void seat_set_focus_workspace(struct sway_seat *seat,
*/
void seat_set_raw_focus(struct sway_seat *seat, struct sway_node *node);
void seat_set_focus_warp(struct sway_seat *seat,
struct sway_node *node, bool warp);
void seat_set_focus_surface(struct sway_seat *seat,
struct wlr_surface *surface, bool unfocus);