Fix layer surface crash on output destroy

Before freeing sway_output, NULL the wlr_output reference to it. Check for that
NULL in layer_shell handle_destroy. Don't damage null container in unmap.
Additionaly, terminate swaybg if its output is being disabled.
This commit is contained in:
db 2018-05-01 17:38:55 +02:00
parent 0e51c7be44
commit 22170bde77
3 changed files with 14 additions and 2 deletions

View file

@ -128,6 +128,10 @@ void apply_output_config(struct output_config *oc, struct sway_container *output
struct wlr_output *wlr_output = output->sway_output->wlr_output;
if (oc && oc->enabled == 0) {
if (output->sway_output->bg_pid != 0) {
terminate_swaybg(output->sway_output->bg_pid);
output->sway_output->bg_pid = 0;
}
container_destroy(output);
wlr_output_layout_remove(root_container.sway_root->output_layout,
wlr_output);