Improve CSD logic

This does the following:

* Removes the xdg-decoration surface_commit listener. I was under the
impression the client could ignore the server's preference and set
whatever decoration they like using this protocol, but I don't think
that's right.
* Adds a listener for the xdg-decoration request_mode signal. The
protocol states that the server should respond to this with its
preference. We'll always respond with SSD here.
* Makes it so tiled views which use CSD will still have sway decorations
rendered. To do this, using_csd had to be added back to the view struct,
and the border is changed when floating or unfloating a view.
This commit is contained in:
Ryan Dwyer 2018-09-27 22:44:57 +10:00
parent 6d0442c0c2
commit 21ff87d72b
6 changed files with 72 additions and 30 deletions

View file

@ -669,6 +669,9 @@ void container_set_floating(struct sway_container *container, bool enable) {
container_init_floating(container);
if (container->view) {
view_set_tiled(container->view, false);
if (container->view->using_csd) {
container->view->border = B_CSD;
}
}
if (old_parent) {
container_reap_empty(old_parent);
@ -695,6 +698,9 @@ void container_set_floating(struct sway_container *container, bool enable) {
}
if (container->view) {
view_set_tiled(container->view, true);
if (container->view->using_csd) {
container->view->border = container->view->saved_border;
}
}
container->is_sticky = false;
}