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Improve CSD logic
This does the following: * Removes the xdg-decoration surface_commit listener. I was under the impression the client could ignore the server's preference and set whatever decoration they like using this protocol, but I don't think that's right. * Adds a listener for the xdg-decoration request_mode signal. The protocol states that the server should respond to this with its preference. We'll always respond with SSD here. * Makes it so tiled views which use CSD will still have sway decorations rendered. To do this, using_csd had to be added back to the view struct, and the border is changed when floating or unfloating a view.
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parent
6d0442c0c2
commit
21ff87d72b
6 changed files with 72 additions and 30 deletions
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@ -669,6 +669,9 @@ void container_set_floating(struct sway_container *container, bool enable) {
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container_init_floating(container);
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if (container->view) {
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view_set_tiled(container->view, false);
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if (container->view->using_csd) {
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container->view->border = B_CSD;
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}
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}
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if (old_parent) {
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container_reap_empty(old_parent);
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@ -695,6 +698,9 @@ void container_set_floating(struct sway_container *container, bool enable) {
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}
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if (container->view) {
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view_set_tiled(container->view, true);
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if (container->view->using_csd) {
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container->view->border = container->view->saved_border;
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}
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}
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container->is_sticky = false;
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}
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