Coding style enforcement

This was done by hand, so I might have missed things. If anyone knows of
a good C style enforcement tool, let me know.
This commit is contained in:
Drew DeVault 2015-08-18 07:19:20 -04:00
parent af1b3d9755
commit 2139001c9f
11 changed files with 119 additions and 136 deletions

View file

@ -30,7 +30,6 @@ struct sway_container {
wlc_handle handle;
enum swayc_types type;
enum swayc_layouts layout;
// Not including borders or margins
@ -42,9 +41,7 @@ struct sway_container {
int x, y;
bool visible;
bool is_floating;
bool is_focused;
int weight;
@ -52,8 +49,6 @@ struct sway_container {
char *name;
list_t *children;
// Special list for floating windows in workspaces
list_t *floating;
struct sway_container *parent;
@ -62,17 +57,17 @@ struct sway_container {
swayc_t *new_output(wlc_handle handle);
swayc_t *new_workspace(swayc_t * output, const char *name);
//Creates container Around child (parent child) -> (parent (container child))
swayc_t *new_workspace(swayc_t *output, const char *name);
// Creates container Around child (parent child) -> (parent (container child))
swayc_t *new_container(swayc_t *child, enum swayc_layouts layout);
//Creates view as a sibling of current focused container, or as child of a workspace
// Creates view as a sibling of current focused container, or as child of a workspace
swayc_t *new_view(swayc_t *sibling, wlc_handle handle);
//Creates view as a new floating view which is in the active workspace
// Creates view as a new floating view which is in the active workspace
swayc_t *new_floating_view(wlc_handle handle);
swayc_t *destroy_output(swayc_t *output);
//destroys workspace if empty and returns parent pointer, else returns NULL
// Destroys workspace if empty and returns parent pointer, else returns NULL
swayc_t *destroy_workspace(swayc_t *workspace);
swayc_t *destroy_container(swayc_t *container);
swayc_t *destroy_view(swayc_t *view);
@ -80,7 +75,7 @@ swayc_t *destroy_view(swayc_t *view);
swayc_t *find_container(swayc_t *container, bool (*test)(swayc_t *view, void *data), void *data);
void container_map(swayc_t *, void (*f)(swayc_t *, void *), void *);
//Mappings
// Mappings
void set_view_visibility(swayc_t *view, void *data);
#endif

View file

@ -10,12 +10,12 @@ enum movement_direction {
MOVE_PARENT
};
//focused_container - the container found by following the `focused` pointer
//from a given container to a container with `is_focused` boolean set
//---
//focused_view - the container found by following the `focused` pointer from a
//given container to a view.
//---
// focused_container - the container found by following the `focused` pointer
// from a given container to a container with `is_focused` boolean set
// ---
// focused_view - the container found by following the `focused` pointer from a
// given container to a view.
// ---
swayc_t *get_focused_container(swayc_t *parent);
swayc_t *get_focused_view(swayc_t *parent);
@ -23,8 +23,8 @@ swayc_t *get_focused_view(swayc_t *parent);
void set_focused_container(swayc_t *container);
void set_focused_container_for(swayc_t *ancestor, swayc_t *container);
//lock focused container/view. locked by windows with OVERRIDE attribute
//and unlocked when they are destroyed
// lock focused container/view. locked by windows with OVERRIDE attribute
// and unlocked when they are destroyed
extern bool locked_container_focus;
extern bool locked_view_focus;

View file

@ -7,7 +7,7 @@
extern struct wlc_interface interface;
extern uint32_t keys_pressed[32];
//set focus to current pointer location and return focused container
// set focus to current pointer location and return focused container
swayc_t *container_under_pointer(void);
#endif

View file

@ -10,15 +10,15 @@ extern swayc_t root_container;
void init_layout(void);
void add_child(swayc_t *parent, swayc_t *child);
//Returns parent container which needs to be rearranged.
// Returns parent container which needs to be rearranged.
swayc_t *add_sibling(swayc_t *sibling, swayc_t *child);
swayc_t *replace_child(swayc_t *child, swayc_t *new_child);
swayc_t *remove_child(swayc_t *child);
//Layout
// Layout
void arrange_windows(swayc_t *container, int width, int height);
//Focus
// Focus
void unfocus_all(swayc_t *container);
void focus_view(swayc_t *view);
void focus_view_for(swayc_t *ancestor, swayc_t *container);