input/seatop_default: fix focus on layer surface output switch

When `focus_follows_mouse` is enabled and the cursor moves from one
output to a layer surface (such as swaybar) on another output, Sway
would previously focus the workspace node.

This updates `check_focus_follows_mouse` to use
`seat_get_focus_inactive`, ensuring that the previously focused window
on that workspace receives focus instead.

This change also updates `seat_get_focus_inactive` to return the
requested node as a fallback if it exists in the focus stack but has no
focused descendants. This handles the case of an empty workspace.
This commit is contained in:
Scott Leggett 2026-05-16 19:29:50 +08:00
parent f1b40bc288
commit 20904977cf
No known key found for this signature in database
2 changed files with 10 additions and 1 deletions

View file

@ -1360,10 +1360,19 @@ struct sway_node *seat_get_focus_inactive(struct sway_seat *seat,
return node;
}
struct sway_seat_node *current;
struct sway_node *fallback = NULL;
wl_list_for_each(current, &seat->focus_stack, link) {
// prioritize a focused descendant
if (node_has_ancestor(current->node, node)) {
return current->node;
}
// if the node itself is in the focus stack, save it as a fallback
if (!fallback && current->node == node) {
fallback = current->node;
}
}
if (fallback) {
return fallback;
}
if (node->type == N_WORKSPACE) {
return node;

View file

@ -565,7 +565,7 @@ static void check_focus_follows_mouse(struct sway_seat *seat,
struct sway_output *hovered_output = wlr_output->data;
if (focus && hovered_output != node_get_output(focus)) {
struct sway_workspace *ws = output_get_active_workspace(hovered_output);
seat_set_focus(seat, &ws->node);
seat_set_focus(seat, seat_get_focus_inactive(seat, &ws->node));
transaction_commit_dirty();
}
return;