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Simplify transactions by utilising a dirty flag on containers
This PR changes the way we handle transactions to a more simple method. The new method is to mark containers as dirty from low level code (eg. arranging, or container_destroy, and eventually seat_set_focus), then call transaction_commit_dirty which picks up those containers and runs them through a transaction. The old methods of using transactions (arrange_and_commit, or creating one manually) are now no longer possible. The highest-level code (execute_command and view implementation handlers) will call transaction_commit_dirty, so most other code just needs to set containers as dirty. This is done by arranging, but can also be done by calling container_set_dirty.
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63f28bcf1e
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2032f85d94
29 changed files with 139 additions and 190 deletions
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@ -159,14 +159,6 @@ void container_free(struct sway_container *cont) {
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wlr_texture_destroy(cont->title_focused_inactive);
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wlr_texture_destroy(cont->title_unfocused);
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wlr_texture_destroy(cont->title_urgent);
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for (int i = 0; i < server.destroying_containers->length; ++i) {
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if (server.destroying_containers->items[i] == cont) {
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list_del(server.destroying_containers, i);
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break;
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}
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}
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list_free(cont->instructions);
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list_free(cont->children);
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list_free(cont->current.children);
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@ -325,7 +317,7 @@ static struct sway_container *container_destroy_noreaping(
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}
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con->destroying = true;
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list_add(server.destroying_containers, con);
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container_set_dirty(con);
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if (!con->parent) {
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return NULL;
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@ -1069,9 +1061,15 @@ void container_floating_move_to(struct sway_container *con,
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if (old_workspace != new_workspace) {
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container_remove_child(con);
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container_add_child(new_workspace->sway_workspace->floating, con);
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struct sway_transaction *transaction = transaction_create();
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arrange_windows(old_workspace, transaction);
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arrange_windows(new_workspace, transaction);
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transaction_commit(transaction);
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arrange_windows(old_workspace);
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arrange_windows(new_workspace);
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}
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}
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void container_set_dirty(struct sway_container *container) {
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if (container->dirty) {
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return;
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}
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container->dirty = true;
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list_add(server.dirty_containers, container);
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}
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