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Simplify transactions by utilising a dirty flag on containers
This PR changes the way we handle transactions to a more simple method. The new method is to mark containers as dirty from low level code (eg. arranging, or container_destroy, and eventually seat_set_focus), then call transaction_commit_dirty which picks up those containers and runs them through a transaction. The old methods of using transactions (arrange_and_commit, or creating one manually) are now no longer possible. The highest-level code (execute_command and view implementation handlers) will call transaction_commit_dirty, so most other code just needs to set containers as dirty. This is done by arranging, but can also be done by calling container_set_dirty.
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63f28bcf1e
commit
2032f85d94
29 changed files with 139 additions and 190 deletions
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@ -144,38 +144,22 @@ static void apply_tabbed_or_stacked_layout(struct sway_container *parent) {
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}
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}
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/**
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* If a container has been deleted from the pending tree state, we must add it
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* to the transaction so it can be freed afterwards. To do this, we iterate the
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* server's destroying_containers list and add all of them. We may add more than
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* what we need to, but this is easy and has no negative consequences.
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*/
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static void add_deleted_containers(struct sway_transaction *transaction) {
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for (int i = 0; i < server.destroying_containers->length; ++i) {
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struct sway_container *child = server.destroying_containers->items[i];
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transaction_add_container(transaction, child);
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}
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}
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static void arrange_children_of(struct sway_container *parent);
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static void arrange_children_of(struct sway_container *parent,
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struct sway_transaction *transaction);
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static void arrange_floating(struct sway_container *floating,
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struct sway_transaction *transaction) {
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static void arrange_floating(struct sway_container *floating) {
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for (int i = 0; i < floating->children->length; ++i) {
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struct sway_container *floater = floating->children->items[i];
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if (floater->type == C_VIEW) {
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view_autoconfigure(floater->sway_view);
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} else {
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arrange_children_of(floater, transaction);
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arrange_children_of(floater);
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}
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transaction_add_container(transaction, floater);
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container_set_dirty(floater);
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}
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transaction_add_container(transaction, floating);
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container_set_dirty(floating);
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}
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static void arrange_children_of(struct sway_container *parent,
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struct sway_transaction *transaction) {
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static void arrange_children_of(struct sway_container *parent) {
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if (config->reloading) {
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return;
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}
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@ -198,7 +182,7 @@ static void arrange_children_of(struct sway_container *parent,
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apply_horiz_layout(parent);
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break;
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case L_FLOATING:
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arrange_floating(parent, transaction);
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arrange_floating(parent);
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break;
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}
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@ -213,14 +197,13 @@ static void arrange_children_of(struct sway_container *parent,
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if (child->type == C_VIEW) {
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view_autoconfigure(child->sway_view);
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} else {
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arrange_children_of(child, transaction);
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arrange_children_of(child);
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}
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transaction_add_container(transaction, child);
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container_set_dirty(child);
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}
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}
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static void arrange_workspace(struct sway_container *workspace,
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struct sway_transaction *transaction) {
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static void arrange_workspace(struct sway_container *workspace) {
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if (config->reloading) {
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return;
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}
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@ -234,15 +217,14 @@ static void arrange_workspace(struct sway_container *workspace,
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workspace->x = output->x + area->x;
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workspace->y = output->y + area->y;
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add_gaps(workspace);
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transaction_add_container(transaction, workspace);
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container_set_dirty(workspace);
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wlr_log(WLR_DEBUG, "Arranging workspace '%s' at %f, %f", workspace->name,
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workspace->x, workspace->y);
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arrange_floating(workspace->sway_workspace->floating, transaction);
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arrange_children_of(workspace, transaction);
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arrange_floating(workspace->sway_workspace->floating);
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arrange_children_of(workspace);
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}
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static void arrange_output(struct sway_container *output,
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struct sway_transaction *transaction) {
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static void arrange_output(struct sway_container *output) {
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if (config->reloading) {
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return;
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}
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@ -253,16 +235,16 @@ static void arrange_output(struct sway_container *output,
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output->y = output_box->y;
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output->width = output_box->width;
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output->height = output_box->height;
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transaction_add_container(transaction, output);
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container_set_dirty(output);
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wlr_log(WLR_DEBUG, "Arranging output '%s' at %f,%f",
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output->name, output->x, output->y);
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for (int i = 0; i < output->children->length; ++i) {
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struct sway_container *workspace = output->children->items[i];
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arrange_workspace(workspace, transaction);
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arrange_workspace(workspace);
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}
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}
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static void arrange_root(struct sway_transaction *transaction) {
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static void arrange_root() {
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if (config->reloading) {
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return;
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}
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@ -274,43 +256,35 @@ static void arrange_root(struct sway_transaction *transaction) {
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root_container.y = layout_box->y;
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root_container.width = layout_box->width;
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root_container.height = layout_box->height;
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transaction_add_container(transaction, &root_container);
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container_set_dirty(&root_container);
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for (int i = 0; i < root_container.children->length; ++i) {
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struct sway_container *output = root_container.children->items[i];
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arrange_output(output, transaction);
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arrange_output(output);
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}
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}
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void arrange_windows(struct sway_container *container,
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struct sway_transaction *transaction) {
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void arrange_windows(struct sway_container *container) {
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switch (container->type) {
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case C_ROOT:
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arrange_root(transaction);
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arrange_root();
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break;
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case C_OUTPUT:
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arrange_output(container, transaction);
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arrange_output(container);
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break;
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case C_WORKSPACE:
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arrange_workspace(container, transaction);
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arrange_workspace(container);
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break;
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case C_CONTAINER:
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arrange_children_of(container, transaction);
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transaction_add_container(transaction, container);
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arrange_children_of(container);
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container_set_dirty(container);
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break;
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case C_VIEW:
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view_autoconfigure(container->sway_view);
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transaction_add_container(transaction, container);
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container_set_dirty(container);
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break;
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case C_TYPES:
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break;
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}
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add_deleted_containers(transaction);
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}
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void arrange_and_commit(struct sway_container *container) {
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struct sway_transaction *transaction = transaction_create();
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arrange_windows(container, transaction);
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transaction_commit(transaction);
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}
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void remove_gaps(struct sway_container *c) {
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@ -159,14 +159,6 @@ void container_free(struct sway_container *cont) {
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wlr_texture_destroy(cont->title_focused_inactive);
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wlr_texture_destroy(cont->title_unfocused);
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wlr_texture_destroy(cont->title_urgent);
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for (int i = 0; i < server.destroying_containers->length; ++i) {
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if (server.destroying_containers->items[i] == cont) {
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list_del(server.destroying_containers, i);
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break;
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}
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}
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list_free(cont->instructions);
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list_free(cont->children);
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list_free(cont->current.children);
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@ -325,7 +317,7 @@ static struct sway_container *container_destroy_noreaping(
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}
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con->destroying = true;
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list_add(server.destroying_containers, con);
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container_set_dirty(con);
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if (!con->parent) {
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return NULL;
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@ -1069,9 +1061,15 @@ void container_floating_move_to(struct sway_container *con,
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if (old_workspace != new_workspace) {
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container_remove_child(con);
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container_add_child(new_workspace->sway_workspace->floating, con);
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struct sway_transaction *transaction = transaction_create();
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arrange_windows(old_workspace, transaction);
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arrange_windows(new_workspace, transaction);
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transaction_commit(transaction);
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arrange_windows(old_workspace);
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arrange_windows(new_workspace);
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}
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}
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void container_set_dirty(struct sway_container *container) {
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if (container->dirty) {
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return;
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}
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container->dirty = true;
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list_add(server.dirty_containers, container);
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}
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@ -22,7 +22,8 @@ struct sway_container root_container;
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static void output_layout_handle_change(struct wl_listener *listener,
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void *data) {
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arrange_and_commit(&root_container);
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arrange_windows(&root_container);
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transaction_commit_dirty();
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}
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void layout_init(void) {
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@ -594,11 +594,12 @@ void view_unmap(struct sway_view *view) {
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ws->sway_workspace->fullscreen = NULL;
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container_destroy(view->swayc);
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arrange_and_commit(ws->parent);
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arrange_windows(ws->parent);
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} else {
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struct sway_container *parent = container_destroy(view->swayc);
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arrange_and_commit(parent);
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arrange_windows(parent);
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}
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transaction_commit_dirty();
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view->surface = NULL;
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}
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@ -427,7 +427,7 @@ bool workspace_switch(struct sway_container *workspace) {
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}
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seat_set_focus(seat, next);
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struct sway_container *output = container_parent(workspace, C_OUTPUT);
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arrange_and_commit(output);
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arrange_windows(output);
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return true;
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}
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