Simplify transactions by utilising a dirty flag on containers

This PR changes the way we handle transactions to a more simple method.
The new method is to mark containers as dirty from low level code
(eg. arranging, or container_destroy, and eventually seat_set_focus),
then call transaction_commit_dirty which picks up those containers and
runs them through a transaction. The old methods of using transactions
(arrange_and_commit, or creating one manually) are now no longer
possible.

The highest-level code (execute_command and view implementation
handlers) will call transaction_commit_dirty, so most other code just
needs to set containers as dirty. This is done by arranging, but can
also be done by calling container_set_dirty.
This commit is contained in:
Ryan Dwyer 2018-07-14 23:14:55 +10:00
parent 63f28bcf1e
commit 2032f85d94
29 changed files with 139 additions and 190 deletions

View file

@ -47,7 +47,7 @@ struct sway_transaction_instruction {
bool ready;
};
struct sway_transaction *transaction_create() {
static struct sway_transaction *transaction_create() {
struct sway_transaction *transaction =
calloc(1, sizeof(struct sway_transaction));
transaction->instructions = create_list();
@ -141,23 +141,8 @@ static void copy_pending_state(struct sway_container *container,
}
}
static bool transaction_has_container(struct sway_transaction *transaction,
static void transaction_add_container(struct sway_transaction *transaction,
struct sway_container *container) {
for (int i = 0; i < transaction->instructions->length; ++i) {
struct sway_transaction_instruction *instruction =
transaction->instructions->items[i];
if (instruction->container == container) {
return true;
}
}
return false;
}
void transaction_add_container(struct sway_transaction *transaction,
struct sway_container *container) {
if (transaction_has_container(transaction, container)) {
return;
}
struct sway_transaction_instruction *instruction =
calloc(1, sizeof(struct sway_transaction_instruction));
instruction->transaction = transaction;
@ -285,7 +270,7 @@ static bool should_configure(struct sway_container *con,
return true;
}
void transaction_commit(struct sway_transaction *transaction) {
static void transaction_commit(struct sway_transaction *transaction) {
wlr_log(WLR_DEBUG, "Transaction %p committing with %i instructions",
transaction, transaction->instructions->length);
transaction->num_waiting = 0;
@ -418,3 +403,17 @@ struct wlr_texture *transaction_get_saved_texture(struct sway_view *view,
*height = instruction->saved_buffer_height;
return instruction->saved_buffer->texture;
}
void transaction_commit_dirty() {
if (!server.dirty_containers->length) {
return;
}
struct sway_transaction *transaction = transaction_create();
for (int i = 0; i < server.dirty_containers->length; ++i) {
struct sway_container *container = server.dirty_containers->items[i];
transaction_add_container(transaction, container);
container->dirty = false;
}
server.dirty_containers->length = 0;
transaction_commit(transaction);
}