Implement floating

This commit is contained in:
Ryan Dwyer 2018-05-24 22:30:44 +10:00
parent 1132efe42e
commit 1f2e399ade
21 changed files with 572 additions and 169 deletions

View file

@ -123,6 +123,7 @@ struct sway_container *container_create(enum sway_container_type type) {
c->layout = L_NONE;
c->type = type;
c->alpha = 1.0f;
c->reapable = true;
if (type != C_VIEW) {
c->children = create_list();
@ -189,14 +190,13 @@ static struct sway_container *container_workspace_destroy(
}
struct sway_container *parent = workspace->parent;
if (workspace->children->length == 0) {
// destroy the WS if there are no children (TODO check for floating)
if (workspace_is_empty(workspace)) {
// destroy the WS if there are no children
wlr_log(L_DEBUG, "destroying workspace '%s'", workspace->name);
ipc_event_workspace(workspace, NULL, "empty");
} else if (output) {
// Move children to a different workspace on this output
struct sway_container *new_workspace = NULL;
// TODO move floating
for (int i = 0; i < output->children->length; i++) {
if (output->children->items[i] != workspace) {
new_workspace = output->children->items[i];
@ -209,6 +209,11 @@ static struct sway_container *container_workspace_destroy(
for (int i = 0; i < workspace->children->length; i++) {
container_move_to(workspace->children->items[i], new_workspace);
}
struct sway_container *floating = workspace->sway_workspace->floating;
for (int i = 0; i < floating->children->length; i++) {
container_move_to(floating->children->items[i],
new_workspace->sway_workspace->floating);
}
}
free(workspace->sway_workspace);
@ -275,13 +280,16 @@ static void container_root_finish(struct sway_container *con) {
}
bool container_reap_empty(struct sway_container *con) {
if (!con->reapable) {
return false;
}
switch (con->type) {
case C_ROOT:
case C_OUTPUT:
// dont reap these
break;
case C_WORKSPACE:
if (!workspace_is_visible(con) && con->children->length == 0) {
if (!workspace_is_visible(con) && workspace_is_empty(con)) {
wlr_log(L_DEBUG, "Destroying workspace via reaper");
container_workspace_destroy(con);
return true;
@ -436,7 +444,6 @@ struct sway_container *container_find(struct sway_container *container,
if (!container->children) {
return NULL;
}
// TODO: floating windows
for (int i = 0; i < container->children->length; ++i) {
struct sway_container *child = container->children->items[i];
if (test(child, data)) {
@ -448,6 +455,9 @@ struct sway_container *container_find(struct sway_container *container,
}
}
}
if (container->type == C_WORKSPACE) {
return container_find(container->sway_workspace->floating, test, data);
}
return NULL;
}
@ -608,8 +618,6 @@ struct sway_container *container_at(struct sway_container *parent,
return container_at_tabbed(parent, ox, oy, surface, sx, sy);
case L_STACKED:
return container_at_stacked(parent, ox, oy, surface, sx, sy);
case L_FLOATING:
return NULL; // TODO
case L_NONE:
return NULL;
}
@ -617,6 +625,34 @@ struct sway_container *container_at(struct sway_container *parent,
return NULL;
}
struct sway_container *floating_container_at(double lx, double ly,
struct wlr_surface **surface, double *sx, double *sy) {
for (int i = 0; i < root_container.children->length; ++i) {
struct sway_container *output = root_container.children->items[i];
for (int j = 0; j < output->children->length; ++j) {
struct sway_container *workspace = output->children->items[j];
struct sway_workspace *ws = workspace->sway_workspace;
bool ws_is_visible = workspace_is_visible(workspace);
for (int k = 0; k < ws->floating->children->length; ++k) {
struct sway_container *floater =
ws->floating->children->items[k];
if (ws_is_visible || floater->is_sticky) {
struct wlr_box box = {
.x = floater->x,
.y = floater->y,
.width = floater->width,
.height = floater->height,
};
if (wlr_box_contains_point(&box, lx, ly)) {
return container_at(floater, lx, ly, surface, sx, sy);
}
}
}
}
}
return NULL;
}
void container_for_each_descendant_dfs(struct sway_container *container,
void (*f)(struct sway_container *container, void *data),
void *data) {
@ -674,7 +710,7 @@ static bool find_child_func(struct sway_container *con, void *data) {
bool container_has_child(struct sway_container *con,
struct sway_container *child) {
if (con == NULL || con->type == C_VIEW || con->children->length == 0) {
if (con == NULL || con->type == C_VIEW) {
return false;
}
return container_find(con, find_child_func, child);
@ -806,9 +842,6 @@ static size_t get_tree_representation(struct sway_container *parent, char *buffe
case L_STACKED:
lenient_strcat(buffer, "S[");
break;
case L_FLOATING:
lenient_strcat(buffer, "F[");
break;
case L_NONE:
lenient_strcat(buffer, "D[");
break;
@ -866,3 +899,81 @@ void container_notify_subtree_changed(struct sway_container *container) {
size_t container_titlebar_height() {
return config->font_height + TITLEBAR_V_PADDING * 2;
}
static void configure_floating_view(struct sway_view *view) {
struct sway_container *ws = container_parent(view->swayc, C_WORKSPACE);
int max_width = ws->width * 0.6666;
int max_height = ws->height * 0.6666;
int width =
view->natural_width > max_width ? max_width : view->natural_width;
int height =
view->natural_height > max_height ? max_height : view->natural_height;
struct sway_container *output = ws->parent;
int lx = output->x + (ws->width - width) / 2;
int ly = output->y + (ws->height - height) / 2;
view->border_left = view->border_right = view->border_bottom = true;
view_set_maximized(view, false);
view_configure(view, lx, ly, width, height);
}
void container_set_floating(struct sway_container *container, bool enable) {
if (container->is_floating == enable) {
return;
}
struct sway_container *workspace = container_parent(container, C_WORKSPACE);
struct sway_seat *seat = input_manager_current_seat(input_manager);
container_damage_whole(container);
if (enable) {
container_remove_child(container);
container_add_child(workspace->sway_workspace->floating, container);
container->is_floating = true;
if (container->type == C_VIEW) {
configure_floating_view(container->sway_view);
}
seat_set_focus(seat, seat_get_focus_inactive(seat, container));
container_reap_empty_recursive(workspace);
} else {
// Returning to tiled
container_remove_child(container);
container_add_child(workspace, container);
container->width = container->parent->width;
container->height = container->parent->height;
if (container->type == C_VIEW) {
view_set_maximized(container->sway_view, true);
}
container->is_floating = false;
container->is_sticky = false;
container_reap_empty_recursive(workspace->sway_workspace->floating);
}
arrange_workspace(workspace);
container_damage_whole(container);
}
void container_set_geometry_from_view(struct sway_container *container) {
if (!sway_assert(container->type == C_VIEW, "Expected a view")) {
return;
}
if (!sway_assert(container->is_floating, "Expected a floating view")) {
return;
}
struct sway_view *view = container->sway_view;
size_t border_width = view->border_thickness * (view->border != B_NONE);
size_t top =
view->border == B_NORMAL ? container_titlebar_height() : border_width;
container->x = view->x - border_width;
container->y = view->y - top;
container->width = view->width + border_width * 2;
container->height = top + view->height + border_width;
}
bool container_self_or_parent_floating(struct sway_container *container) {
while (container->parent->type != C_WORKSPACE
&& container->parent->parent->type != C_WORKSPACE) {
container = container->parent;
}
return container->is_floating;
}