Implement floating

This commit is contained in:
Ryan Dwyer 2018-05-24 22:30:44 +10:00
parent 1132efe42e
commit 1f2e399ade
21 changed files with 572 additions and 169 deletions

View file

@ -247,6 +247,18 @@ void arrange_children_of(struct sway_container *parent) {
arrange_children_of(child);
}
}
// If container is a workspace, process floating containers too
if (parent->type == C_WORKSPACE) {
struct sway_workspace *ws = workspace->sway_workspace;
for (int i = 0; i < ws->floating->children->length; ++i) {
struct sway_container *child = ws->floating->children->items[i];
if (child->type != C_VIEW) {
arrange_children_of(child);
}
}
}
container_damage_whole(parent);
update_debug_tree();
}

View file

@ -123,6 +123,7 @@ struct sway_container *container_create(enum sway_container_type type) {
c->layout = L_NONE;
c->type = type;
c->alpha = 1.0f;
c->reapable = true;
if (type != C_VIEW) {
c->children = create_list();
@ -189,14 +190,13 @@ static struct sway_container *container_workspace_destroy(
}
struct sway_container *parent = workspace->parent;
if (workspace->children->length == 0) {
// destroy the WS if there are no children (TODO check for floating)
if (workspace_is_empty(workspace)) {
// destroy the WS if there are no children
wlr_log(L_DEBUG, "destroying workspace '%s'", workspace->name);
ipc_event_workspace(workspace, NULL, "empty");
} else if (output) {
// Move children to a different workspace on this output
struct sway_container *new_workspace = NULL;
// TODO move floating
for (int i = 0; i < output->children->length; i++) {
if (output->children->items[i] != workspace) {
new_workspace = output->children->items[i];
@ -209,6 +209,11 @@ static struct sway_container *container_workspace_destroy(
for (int i = 0; i < workspace->children->length; i++) {
container_move_to(workspace->children->items[i], new_workspace);
}
struct sway_container *floating = workspace->sway_workspace->floating;
for (int i = 0; i < floating->children->length; i++) {
container_move_to(floating->children->items[i],
new_workspace->sway_workspace->floating);
}
}
free(workspace->sway_workspace);
@ -275,13 +280,16 @@ static void container_root_finish(struct sway_container *con) {
}
bool container_reap_empty(struct sway_container *con) {
if (!con->reapable) {
return false;
}
switch (con->type) {
case C_ROOT:
case C_OUTPUT:
// dont reap these
break;
case C_WORKSPACE:
if (!workspace_is_visible(con) && con->children->length == 0) {
if (!workspace_is_visible(con) && workspace_is_empty(con)) {
wlr_log(L_DEBUG, "Destroying workspace via reaper");
container_workspace_destroy(con);
return true;
@ -436,7 +444,6 @@ struct sway_container *container_find(struct sway_container *container,
if (!container->children) {
return NULL;
}
// TODO: floating windows
for (int i = 0; i < container->children->length; ++i) {
struct sway_container *child = container->children->items[i];
if (test(child, data)) {
@ -448,6 +455,9 @@ struct sway_container *container_find(struct sway_container *container,
}
}
}
if (container->type == C_WORKSPACE) {
return container_find(container->sway_workspace->floating, test, data);
}
return NULL;
}
@ -608,8 +618,6 @@ struct sway_container *container_at(struct sway_container *parent,
return container_at_tabbed(parent, ox, oy, surface, sx, sy);
case L_STACKED:
return container_at_stacked(parent, ox, oy, surface, sx, sy);
case L_FLOATING:
return NULL; // TODO
case L_NONE:
return NULL;
}
@ -617,6 +625,34 @@ struct sway_container *container_at(struct sway_container *parent,
return NULL;
}
struct sway_container *floating_container_at(double lx, double ly,
struct wlr_surface **surface, double *sx, double *sy) {
for (int i = 0; i < root_container.children->length; ++i) {
struct sway_container *output = root_container.children->items[i];
for (int j = 0; j < output->children->length; ++j) {
struct sway_container *workspace = output->children->items[j];
struct sway_workspace *ws = workspace->sway_workspace;
bool ws_is_visible = workspace_is_visible(workspace);
for (int k = 0; k < ws->floating->children->length; ++k) {
struct sway_container *floater =
ws->floating->children->items[k];
if (ws_is_visible || floater->is_sticky) {
struct wlr_box box = {
.x = floater->x,
.y = floater->y,
.width = floater->width,
.height = floater->height,
};
if (wlr_box_contains_point(&box, lx, ly)) {
return container_at(floater, lx, ly, surface, sx, sy);
}
}
}
}
}
return NULL;
}
void container_for_each_descendant_dfs(struct sway_container *container,
void (*f)(struct sway_container *container, void *data),
void *data) {
@ -674,7 +710,7 @@ static bool find_child_func(struct sway_container *con, void *data) {
bool container_has_child(struct sway_container *con,
struct sway_container *child) {
if (con == NULL || con->type == C_VIEW || con->children->length == 0) {
if (con == NULL || con->type == C_VIEW) {
return false;
}
return container_find(con, find_child_func, child);
@ -806,9 +842,6 @@ static size_t get_tree_representation(struct sway_container *parent, char *buffe
case L_STACKED:
lenient_strcat(buffer, "S[");
break;
case L_FLOATING:
lenient_strcat(buffer, "F[");
break;
case L_NONE:
lenient_strcat(buffer, "D[");
break;
@ -866,3 +899,81 @@ void container_notify_subtree_changed(struct sway_container *container) {
size_t container_titlebar_height() {
return config->font_height + TITLEBAR_V_PADDING * 2;
}
static void configure_floating_view(struct sway_view *view) {
struct sway_container *ws = container_parent(view->swayc, C_WORKSPACE);
int max_width = ws->width * 0.6666;
int max_height = ws->height * 0.6666;
int width =
view->natural_width > max_width ? max_width : view->natural_width;
int height =
view->natural_height > max_height ? max_height : view->natural_height;
struct sway_container *output = ws->parent;
int lx = output->x + (ws->width - width) / 2;
int ly = output->y + (ws->height - height) / 2;
view->border_left = view->border_right = view->border_bottom = true;
view_set_maximized(view, false);
view_configure(view, lx, ly, width, height);
}
void container_set_floating(struct sway_container *container, bool enable) {
if (container->is_floating == enable) {
return;
}
struct sway_container *workspace = container_parent(container, C_WORKSPACE);
struct sway_seat *seat = input_manager_current_seat(input_manager);
container_damage_whole(container);
if (enable) {
container_remove_child(container);
container_add_child(workspace->sway_workspace->floating, container);
container->is_floating = true;
if (container->type == C_VIEW) {
configure_floating_view(container->sway_view);
}
seat_set_focus(seat, seat_get_focus_inactive(seat, container));
container_reap_empty_recursive(workspace);
} else {
// Returning to tiled
container_remove_child(container);
container_add_child(workspace, container);
container->width = container->parent->width;
container->height = container->parent->height;
if (container->type == C_VIEW) {
view_set_maximized(container->sway_view, true);
}
container->is_floating = false;
container->is_sticky = false;
container_reap_empty_recursive(workspace->sway_workspace->floating);
}
arrange_workspace(workspace);
container_damage_whole(container);
}
void container_set_geometry_from_view(struct sway_container *container) {
if (!sway_assert(container->type == C_VIEW, "Expected a view")) {
return;
}
if (!sway_assert(container->is_floating, "Expected a floating view")) {
return;
}
struct sway_view *view = container->sway_view;
size_t border_width = view->border_thickness * (view->border != B_NONE);
size_t top =
view->border == B_NORMAL ? container_titlebar_height() : border_width;
container->x = view->x - border_width;
container->y = view->y - top;
container->width = view->width + border_width * 2;
container->height = top + view->height + border_width;
}
bool container_self_or_parent_floating(struct sway_container *container) {
while (container->parent->type != C_WORKSPACE
&& container->parent->parent->type != C_WORKSPACE) {
container = container->parent;
}
return container->is_floating;
}

View file

@ -45,20 +45,14 @@ void layout_init(void) {
}
static int index_child(const struct sway_container *child) {
// TODO handle floating
struct sway_container *parent = child->parent;
int i, len;
len = parent->children->length;
for (i = 0; i < len; ++i) {
for (int i = 0; i < parent->children->length; ++i) {
if (parent->children->items[i] == child) {
break;
return i;
}
}
if (!sway_assert(i < len, "Stray container")) {
return -1;
}
return i;
// This happens if the child is a floating container
return -1;
}
static void container_handle_fullscreen_reparent(struct sway_container *viewcon,
@ -142,26 +136,11 @@ struct sway_container *container_remove_child(struct sway_container *child) {
}
struct sway_container *parent = child->parent;
if (!child->is_floating) {
for (int i = 0; i < parent->children->length; ++i) {
if (parent->children->items[i] == child) {
list_del(parent->children, i);
break;
}
for (int i = 0; i < parent->children->length; ++i) {
if (parent->children->items[i] == child) {
list_del(parent->children, i);
break;
}
} else {
if (!sway_assert(parent->type == C_WORKSPACE && child->type == C_VIEW,
"Found floating non-view and/or in non-workspace")) {
return parent;
}
struct sway_workspace *ws = parent->sway_workspace;
for (int i = 0; i < ws->floating->length; ++i) {
if (ws->floating->items[i] == child) {
list_del(ws->floating, i);
break;
}
}
child->is_floating = false;
}
child->parent = NULL;
container_notify_subtree_changed(parent);
@ -169,32 +148,16 @@ struct sway_container *container_remove_child(struct sway_container *child) {
return parent;
}
void container_add_floating(struct sway_container *workspace,
struct sway_container *child) {
if (!sway_assert(workspace->type == C_WORKSPACE && child->type == C_VIEW,
"Attempted to float non-view and/or in non-workspace")) {
return;
}
if (!sway_assert(!child->parent,
"child already has a parent (invalid call)")) {
return;
}
if (!sway_assert(!child->is_floating,
"child is already floating (invalid state)")) {
return;
}
struct sway_workspace *ws = workspace->sway_workspace;
list_add(ws->floating, child);
child->parent = workspace;
child->is_floating = true;
}
void container_move_to(struct sway_container *container,
struct sway_container *destination) {
if (container == destination
|| container_has_ancestor(container, destination)) {
return;
}
if (container->is_floating) {
// TODO
return;
}
struct sway_container *old_parent = container_remove_child(container);
container->width = container->height = 0;
container->saved_width = container->saved_height = 0;
@ -207,8 +170,9 @@ void container_move_to(struct sway_container *container,
}
wl_signal_emit(&container->events.reparent, old_parent);
if (container->type == C_WORKSPACE) {
struct sway_seat *seat = input_manager_get_default_seat(
input_manager);
// If moving a workspace to a new output, maybe create a new workspace
// on the previous output
struct sway_seat *seat = input_manager_get_default_seat(input_manager);
if (old_parent->children->length == 0) {
char *ws_name = workspace_next_name(old_parent->name);
struct sway_container *ws =
@ -754,6 +718,10 @@ struct sway_container *container_get_in_direction(
enum movement_direction dir) {
struct sway_container *parent = container->parent;
if (container->is_floating) {
return NULL;
}
if (container->type == C_VIEW && container->sway_view->is_fullscreen) {
if (dir == MOVE_PARENT || dir == MOVE_CHILD) {
return NULL;
@ -778,6 +746,9 @@ struct sway_container *container_get_in_direction(
bool can_move = false;
int desired;
int idx = index_child(container);
if (idx == -1) {
return NULL;
}
if (parent->type == C_ROOT) {
enum wlr_direction wlr_dir = 0;
if (!sway_assert(sway_dir_to_wlr(dir, &wlr_dir),

View file

@ -158,21 +158,19 @@ void view_autoconfigure(struct sway_view *view) {
view->border_top = view->border_bottom = true;
view->border_left = view->border_right = true;
if (view->swayc->layout != L_FLOATING) {
if (config->hide_edge_borders == E_BOTH
|| config->hide_edge_borders == E_VERTICAL
|| (config->hide_edge_borders == E_SMART && !other_views)) {
view->border_left = view->swayc->x != ws->x;
int right_x = view->swayc->x + view->swayc->width;
view->border_right = right_x != ws->x + ws->width;
}
if (config->hide_edge_borders == E_BOTH
|| config->hide_edge_borders == E_HORIZONTAL
|| (config->hide_edge_borders == E_SMART && !other_views)) {
view->border_top = view->swayc->y != ws->y;
int bottom_y = view->swayc->y + view->swayc->height;
view->border_bottom = bottom_y != ws->y + ws->height;
}
if (config->hide_edge_borders == E_BOTH
|| config->hide_edge_borders == E_VERTICAL
|| (config->hide_edge_borders == E_SMART && !other_views)) {
view->border_left = view->swayc->x != ws->x;
int right_x = view->swayc->x + view->swayc->width;
view->border_right = right_x != ws->x + ws->width;
}
if (config->hide_edge_borders == E_BOTH
|| config->hide_edge_borders == E_HORIZONTAL
|| (config->hide_edge_borders == E_SMART && !other_views)) {
view->border_top = view->swayc->y != ws->y;
int bottom_y = view->swayc->y + view->swayc->height;
view->border_bottom = bottom_y != ws->y + ws->height;
}
double x, y, width, height;
@ -184,11 +182,11 @@ void view_autoconfigure(struct sway_view *view) {
// disable any top border because we'll always have the title bar.
if (view->swayc->parent->layout == L_TABBED) {
y_offset = container_titlebar_height();
view->border_top = 0;
view->border_top = false;
} else if (view->swayc->parent->layout == L_STACKED) {
y_offset = container_titlebar_height()
* view->swayc->parent->children->length;
view->border_top = 0;
view->border_top = false;
}
switch (view->border) {
@ -237,6 +235,12 @@ void view_set_activated(struct sway_view *view, bool activated) {
}
}
void view_set_maximized(struct sway_view *view, bool maximized) {
if (view->impl->set_maximized) {
view->impl->set_maximized(view, maximized);
}
}
// Set fullscreen, but without IPC events or arranging windows.
void view_set_fullscreen_raw(struct sway_view *view, bool fullscreen) {
if (view->is_fullscreen == fullscreen) {
@ -452,6 +456,11 @@ void view_map(struct sway_view *view, struct wlr_surface *wlr_surface) {
// TODO: CT_ASSIGN_OUTPUT
}
}
// If we're about to launch the view into the floating container, then
// launch it as a tiled view in the root of the workspace instead.
if (focus->is_floating) {
focus = focus->parent->parent;
}
free(criterias);
cont = container_view_create(focus, view);
@ -468,7 +477,12 @@ void view_map(struct sway_view *view, struct wlr_surface *wlr_surface) {
wl_signal_add(&view->swayc->events.reparent, &view->container_reparent);
view->container_reparent.notify = view_handle_container_reparent;
arrange_children_of(cont->parent);
if (view->impl->wants_floating && view->impl->wants_floating(view)) {
container_set_floating(view->swayc, true);
} else {
arrange_children_of(cont->parent);
}
input_manager_set_focus(input_manager, cont);
if (workspace) {
workspace_switch(workspace);
@ -516,16 +530,14 @@ void view_unmap(struct sway_view *view) {
}
}
void view_update_position(struct sway_view *view, double ox, double oy) {
if (view->swayc->x == ox && view->swayc->y == oy) {
void view_update_position(struct sway_view *view, double lx, double ly) {
if (!view->swayc->is_floating) {
return;
}
// TODO: Only allow this if the view is floating (this function will only be
// called in response to wayland clients wanting to reposition themselves).
container_damage_whole(view->swayc);
view->swayc->x = ox;
view->swayc->y = oy;
view->x = lx;
view->y = ly;
container_set_geometry_from_view(view->swayc);
container_damage_whole(view->swayc);
}
@ -533,15 +545,15 @@ void view_update_size(struct sway_view *view, int width, int height) {
if (view->width == width && view->height == height) {
return;
}
container_damage_whole(view->swayc);
// Should we update the swayc width/height here too?
view->width = width;
view->height = height;
if (view->swayc->is_floating) {
container_set_geometry_from_view(view->swayc);
}
container_damage_whole(view->swayc);
}
static void view_subsurface_create(struct sway_view *view,
struct wlr_subsurface *subsurface) {
struct sway_view_child *child = calloc(1, sizeof(struct sway_view_child));
@ -888,6 +900,19 @@ bool view_is_visible(struct sway_view *view) {
if (!view->swayc) {
return false;
}
struct sway_container *workspace =
container_parent(view->swayc, C_WORKSPACE);
// Determine if view is nested inside a floating container which is sticky.
// A simple floating view will have this ancestry:
// C_VIEW (is_floating=true) -> floating -> workspace
// A more complex ancestry could be:
// C_VIEW -> C_CONTAINER (tabbed and is_floating) -> floating -> workspace
struct sway_container *floater = view->swayc;
while (floater->parent->type != C_WORKSPACE
&& floater->parent->parent->type != C_WORKSPACE) {
floater = floater->parent;
}
bool is_sticky = floater->is_floating && floater->is_sticky;
// Check view isn't in a tabbed or stacked container on an inactive tab
struct sway_seat *seat = input_manager_current_seat(input_manager);
struct sway_container *container = view->swayc;
@ -901,10 +926,12 @@ bool view_is_visible(struct sway_view *view) {
container = container->parent;
}
// Check view isn't hidden by another fullscreen view
struct sway_container *workspace = container;
if (workspace->sway_workspace->fullscreen && !view->is_fullscreen) {
return false;
}
// Check the workspace is visible
return workspace_is_visible(workspace);
if (!is_sticky) {
return workspace_is_visible(workspace);
}
return true;
}

View file

@ -65,7 +65,9 @@ struct sway_container *workspace_create(struct sway_container *output,
return NULL;
}
swayws->swayc = workspace;
swayws->floating = create_list();
swayws->floating = container_create(C_CONTAINER);
swayws->floating->parent = swayws->swayc;
swayws->floating->reapable = false;
workspace->sway_workspace = swayws;
container_add_child(output, workspace);
@ -408,3 +410,16 @@ bool workspace_is_visible(struct sway_container *ws) {
}
return focus == ws;
}
bool workspace_is_empty(struct sway_container *ws) {
if (!sway_assert(ws->type == C_WORKSPACE, "Expected a workspace")) {
return false;
}
if (ws->children->length) {
return false;
}
if (ws->sway_workspace->floating->children->length) {
return false;
}
return true;
}