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cursor: Remove node_at_coords unused seat parameter
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parent
0215095894
commit
1e373856ed
6 changed files with 22 additions and 28 deletions
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@ -85,8 +85,7 @@ struct sway_cursor {
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struct sway_node;
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struct sway_node *node_at_coords(
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struct sway_seat *seat, double lx, double ly,
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struct wlr_surface **surface, double *sx, double *sy);
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double lx, double ly, struct wlr_surface **surface, double *sx, double *sy);
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void sway_cursor_destroy(struct sway_cursor *cursor);
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struct sway_cursor *sway_cursor_create(struct sway_seat *seat);
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@ -620,7 +620,7 @@ void seat_execute_command(struct sway_seat *seat, struct sway_binding *binding)
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|| binding->type == BINDING_MOUSECODE) {
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struct wlr_surface *surface = NULL;
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double sx, sy;
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struct sway_node *node = node_at_coords(seat,
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struct sway_node *node = node_at_coords(
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seat->cursor->cursor->x, seat->cursor->cursor->y,
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&surface, &sx, &sy);
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if (node && node->type == N_CONTAINER) {
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@ -36,8 +36,7 @@
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* Returns the node at the cursor's position. If there is a surface at that
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* location, it is stored in **surface (it may not be a view).
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*/
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struct sway_node *node_at_coords(
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struct sway_seat *seat, double lx, double ly,
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struct sway_node *node_at_coords(double lx, double ly,
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struct wlr_surface **surface, double *sx, double *sy) {
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struct wlr_scene_node *scene_node = NULL;
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@ -279,8 +278,7 @@ void pointer_motion(struct sway_cursor *cursor, uint32_t time_msec,
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if (cursor->active_constraint && device->type == WLR_INPUT_DEVICE_POINTER) {
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struct wlr_surface *surface = NULL;
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double sx, sy;
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node_at_coords(cursor->seat,
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cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
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node_at_coords(cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
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if (cursor->active_constraint->surface != surface) {
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return;
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@ -539,7 +537,7 @@ static void handle_tablet_tool_position(struct sway_cursor *cursor,
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double sx, sy;
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struct wlr_surface *surface = NULL;
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struct sway_seat *seat = cursor->seat;
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node_at_coords(seat, cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
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node_at_coords(cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
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// The logic for whether we should send a tablet event or an emulated pointer
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// event is tricky. It comes down to:
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@ -629,8 +627,7 @@ static void handle_tool_tip(struct wl_listener *listener, void *data) {
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double sx, sy;
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struct wlr_surface *surface = NULL;
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node_at_coords(seat, cursor->cursor->x, cursor->cursor->y,
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&surface, &sx, &sy);
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node_at_coords(cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
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if (cursor->simulating_pointer_from_tool_tip &&
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event->state == WLR_TABLET_TOOL_TIP_UP) {
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@ -714,8 +711,7 @@ static void handle_tool_button(struct wl_listener *listener, void *data) {
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double sx, sy;
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struct wlr_surface *surface = NULL;
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node_at_coords(cursor->seat, cursor->cursor->x, cursor->cursor->y,
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&surface, &sx, &sy);
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node_at_coords(cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
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// TODO: floating resize should support graphics tablet events
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struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(cursor->seat->wlr_seat);
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@ -224,7 +224,7 @@ static void handle_tablet_tool_tip(struct sway_seat *seat,
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struct sway_cursor *cursor = seat->cursor;
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struct wlr_surface *surface = NULL;
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double sx, sy;
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struct sway_node *node = node_at_coords(seat,
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struct sway_node *node = node_at_coords(
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cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
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if (!sway_assert(surface,
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@ -337,8 +337,8 @@ static void handle_button(struct sway_seat *seat, uint32_t time_msec,
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// Determine what's under the cursor
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struct wlr_surface *surface = NULL;
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double sx, sy;
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struct sway_node *node = node_at_coords(seat,
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cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
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struct sway_node *node = node_at_coords(
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cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
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struct sway_container *cont = node && node->type == N_CONTAINER ?
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node->sway_container : NULL;
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@ -550,8 +550,7 @@ static void check_focus_follows_mouse(struct sway_seat *seat,
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struct wlr_surface *surface = NULL;
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double sx, sy;
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node_at_coords(seat, seat->cursor->cursor->x, seat->cursor->cursor->y,
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&surface, &sx, &sy);
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node_at_coords(seat->cursor->cursor->x, seat->cursor->cursor->y, &surface, &sx, &sy);
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// Focus topmost layer surface
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struct wlr_layer_surface_v1 *layer = NULL;
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@ -605,8 +604,8 @@ static void handle_pointer_motion(struct sway_seat *seat, uint32_t time_msec) {
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struct wlr_surface *surface = NULL;
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double sx, sy;
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struct sway_node *node = node_at_coords(seat,
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cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
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struct sway_node *node = node_at_coords(
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cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
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if (config->focus_follows_mouse != FOLLOWS_NO) {
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check_focus_follows_mouse(seat, e, node);
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@ -634,8 +633,8 @@ static void handle_tablet_tool_motion(struct sway_seat *seat,
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struct wlr_surface *surface = NULL;
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double sx, sy;
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struct sway_node *node = node_at_coords(seat,
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cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
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struct sway_node *node = node_at_coords(
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cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
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if (config->focus_follows_mouse != FOLLOWS_NO) {
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check_focus_follows_mouse(seat, e, node);
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@ -663,7 +662,7 @@ static void handle_touch_down(struct sway_seat *seat,
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struct wlr_seat *wlr_seat = seat->wlr_seat;
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struct sway_cursor *cursor = seat->cursor;
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double sx, sy;
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node_at_coords(seat, seat->touch_x, seat->touch_y, &surface, &sx, &sy);
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node_at_coords(seat->touch_x, seat->touch_y, &surface, &sx, &sy);
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if (surface && wlr_surface_accepts_touch(surface, wlr_seat)) {
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if (seat_is_input_allowed(seat, surface)) {
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@ -715,7 +714,7 @@ static void handle_pointer_axis(struct sway_seat *seat,
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// Determine what's under the cursor
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struct wlr_surface *surface = NULL;
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double sx, sy;
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struct sway_node *node = node_at_coords(seat,
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struct sway_node *node = node_at_coords(
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cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
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struct sway_container *cont = node && node->type == N_CONTAINER ?
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node->sway_container : NULL;
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@ -1107,8 +1106,8 @@ static void handle_rebase(struct sway_seat *seat, uint32_t time_msec) {
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struct sway_cursor *cursor = seat->cursor;
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struct wlr_surface *surface = NULL;
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double sx = 0.0, sy = 0.0;
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e->previous_node = node_at_coords(seat,
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cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
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e->previous_node = node_at_coords(
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cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
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if (surface) {
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if (seat_is_input_allowed(seat, surface)) {
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@ -75,7 +75,7 @@ static void handle_touch_down(struct sway_seat *seat,
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struct seatop_down_event *e = seat->seatop_data;
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double sx, sy;
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struct wlr_surface *surface = NULL;
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struct sway_node *focused_node = node_at_coords(seat, seat->touch_x,
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struct sway_node *focused_node = node_at_coords(seat->touch_x,
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seat->touch_y, &surface, &sx, &sy);
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if (!surface || surface != e->surface) { // Must start from the initial surface
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@ -163,8 +163,8 @@ static void handle_motion_postthreshold(struct sway_seat *seat) {
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struct wlr_surface *surface = NULL;
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double sx, sy;
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struct sway_cursor *cursor = seat->cursor;
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struct sway_node *node = node_at_coords(seat,
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cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
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struct sway_node *node = node_at_coords(
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cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
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if (!node) {
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// Eg. hovered over a layer surface such as swaybar
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