Delete old damage tracking code

The new scene graph abstraction handles this for us.
This commit is contained in:
Alexander Orzechowski 2023-04-06 22:23:53 +02:00 committed by Kirill Primak
parent 06ad734e70
commit 1e018e72b4
20 changed files with 0 additions and 448 deletions

View file

@ -597,12 +597,6 @@ bool container_has_ancestor(struct sway_container *descendant,
return false;
}
void container_damage_whole(struct sway_container *container) {
for (int i = 0; i < root->outputs->length; ++i) {
struct sway_output *output = root->outputs->items[i];
output_damage_whole_container(output, container);
}
}
/**
* Return the output which will be used for scale purposes.