Delete old damage tracking code

The new scene graph abstraction handles this for us.
This commit is contained in:
Alexander Orzechowski 2023-04-06 22:23:53 +02:00 committed by Kirill Primak
parent 06ad734e70
commit 1e018e72b4
20 changed files with 0 additions and 448 deletions

View file

@ -71,127 +71,6 @@ struct sway_output *all_output_by_name_or_id(const char *name_or_id) {
return NULL;
}
struct surface_iterator_data {
sway_surface_iterator_func_t user_iterator;
void *user_data;
struct sway_output *output;
struct sway_view *view;
double ox, oy;
int width, height;
};
static bool get_surface_box(struct surface_iterator_data *data,
struct wlr_surface *surface, int sx, int sy,
struct wlr_box *surface_box) {
struct sway_output *output = data->output;
if (!wlr_surface_has_buffer(surface)) {
return false;
}
int sw = surface->current.width;
int sh = surface->current.height;
struct wlr_box box = {
.x = floor(data->ox + sx),
.y = floor(data->oy + sy),
.width = sw,
.height = sh,
};
if (surface_box != NULL) {
memcpy(surface_box, &box, sizeof(struct wlr_box));
}
struct wlr_box output_box = {
.width = output->width,
.height = output->height,
};
struct wlr_box intersection;
return wlr_box_intersection(&intersection, &output_box, &box);
}
static void output_for_each_surface_iterator(struct wlr_surface *surface,
int sx, int sy, void *_data) {
struct surface_iterator_data *data = _data;
struct wlr_box box;
bool intersects = get_surface_box(data, surface, sx, sy, &box);
if (!intersects) {
return;
}
data->user_iterator(data->output, data->view, surface, &box,
data->user_data);
}
void output_surface_for_each_surface(struct sway_output *output,
struct wlr_surface *surface, double ox, double oy,
sway_surface_iterator_func_t iterator, void *user_data) {
struct surface_iterator_data data = {
.user_iterator = iterator,
.user_data = user_data,
.output = output,
.view = NULL,
.ox = ox,
.oy = oy,
.width = surface->current.width,
.height = surface->current.height,
};
wlr_surface_for_each_surface(surface,
output_for_each_surface_iterator, &data);
}
void output_view_for_each_surface(struct sway_output *output,
struct sway_view *view, sway_surface_iterator_func_t iterator,
void *user_data) {
struct surface_iterator_data data = {
.user_iterator = iterator,
.user_data = user_data,
.output = output,
.view = view,
.ox = view->container->surface_x - output->lx
- view->geometry.x,
.oy = view->container->surface_y - output->ly
- view->geometry.y,
.width = view->container->current.content_width,
.height = view->container->current.content_height,
};
view_for_each_surface(view, output_for_each_surface_iterator, &data);
}
void output_view_for_each_popup_surface(struct sway_output *output,
struct sway_view *view, sway_surface_iterator_func_t iterator,
void *user_data) {
struct surface_iterator_data data = {
.user_iterator = iterator,
.user_data = user_data,
.output = output,
.view = view,
.ox = view->container->surface_x - output->lx
- view->geometry.x,
.oy = view->container->surface_y - output->ly
- view->geometry.y,
.width = view->container->current.content_width,
.height = view->container->current.content_height,
};
view_for_each_popup_surface(view, output_for_each_surface_iterator, &data);
}
static int scale_length(int length, int offset, float scale) {
return roundf((offset + length) * scale) - roundf(offset * scale);
}
void scale_box(struct wlr_box *box, float scale) {
box->width = scale_length(box->width, box->x, scale);
box->height = scale_length(box->height, box->y, scale);
box->x = roundf(box->x * scale);
box->y = roundf(box->y * scale);
}
struct sway_workspace *output_get_active_workspace(struct sway_output *output) {
struct sway_seat *seat = input_manager_current_seat();
@ -339,9 +218,6 @@ static int output_repaint_timer_handler(void *data) {
}
wlr_scene_output_commit(output->scene_output, NULL);
wlr_damage_ring_rotate(&output->damage_ring);
return 0;
}
@ -409,107 +285,6 @@ static void handle_frame(struct wl_listener *listener, void *user_data) {
wlr_scene_output_for_each_buffer(output->scene_output, send_frame_done_iterator, &data);
}
void output_damage_whole(struct sway_output *output) {
// The output can exist with no wlr_output if it's just been disconnected
// and the transaction to evacuate it has't completed yet.
if (output != NULL && output->wlr_output != NULL) {
wlr_damage_ring_add_whole(&output->damage_ring);
wlr_output_schedule_frame(output->wlr_output);
}
}
static void damage_surface_iterator(struct sway_output *output,
struct sway_view *view, struct wlr_surface *surface,
struct wlr_box *_box, void *_data) {
bool *data = _data;
bool whole = *data;
struct wlr_box box = *_box;
scale_box(&box, output->wlr_output->scale);
pixman_region32_t damage;
pixman_region32_init(&damage);
wlr_surface_get_effective_damage(surface, &damage);
wlr_region_scale(&damage, &damage, output->wlr_output->scale);
if (ceilf(output->wlr_output->scale) > surface->current.scale) {
// When scaling up a surface, it'll become blurry so we need to
// expand the damage region
wlr_region_expand(&damage, &damage,
ceilf(output->wlr_output->scale) - surface->current.scale);
}
pixman_region32_translate(&damage, box.x, box.y);
if (wlr_damage_ring_add(&output->damage_ring, &damage)) {
wlr_output_schedule_frame(output->wlr_output);
}
pixman_region32_fini(&damage);
if (whole) {
if (wlr_damage_ring_add_box(&output->damage_ring, &box)) {
wlr_output_schedule_frame(output->wlr_output);
}
}
if (!wl_list_empty(&surface->current.frame_callback_list)) {
wlr_output_schedule_frame(output->wlr_output);
}
}
void output_damage_surface(struct sway_output *output, double ox, double oy,
struct wlr_surface *surface, bool whole) {
output_surface_for_each_surface(output, surface, ox, oy,
damage_surface_iterator, &whole);
}
void output_damage_from_view(struct sway_output *output,
struct sway_view *view) {
if (!view_is_visible(view)) {
return;
}
bool whole = false;
output_view_for_each_surface(output, view, damage_surface_iterator, &whole);
}
// Expecting an unscaled box in layout coordinates
void output_damage_box(struct sway_output *output, struct wlr_box *_box) {
struct wlr_box box;
memcpy(&box, _box, sizeof(struct wlr_box));
box.x -= output->lx;
box.y -= output->ly;
scale_box(&box, output->wlr_output->scale);
if (wlr_damage_ring_add_box(&output->damage_ring, &box)) {
wlr_output_schedule_frame(output->wlr_output);
}
}
static void damage_child_views_iterator(struct sway_container *con,
void *data) {
if (!con->view || !view_is_visible(con->view)) {
return;
}
struct sway_output *output = data;
bool whole = true;
output_view_for_each_surface(output, con->view, damage_surface_iterator,
&whole);
}
void output_damage_whole_container(struct sway_output *output,
struct sway_container *con) {
// Pad the box by 1px, because the width is a double and might be a fraction
struct wlr_box box = {
.x = con->current.x - output->lx - 1,
.y = con->current.y - output->ly - 1,
.width = con->current.width + 2,
.height = con->current.height + 2,
};
scale_box(&box, output->wlr_output->scale);
// Damage subsurfaces as well, which may extend outside the box
if (con->view) {
damage_child_views_iterator(con, output);
} else {
container_for_each_child(con, damage_child_views_iterator, output);
}
}
static void update_output_manager_config(struct sway_server *server) {
struct wlr_output_configuration_v1 *config =
wlr_output_configuration_v1_create();
@ -553,8 +328,6 @@ static void begin_destroy(struct sway_output *output) {
wl_list_remove(&output->frame.link);
wl_list_remove(&output->request_state.link);
wlr_damage_ring_finish(&output->damage_ring);
wlr_scene_output_destroy(output->scene_output);
output->scene_output = NULL;
output->wlr_output->data = NULL;
@ -594,15 +367,6 @@ static void handle_commit(struct wl_listener *listener, void *data) {
update_output_manager_config(output->server);
}
if (event->state->committed & (
WLR_OUTPUT_STATE_MODE |
WLR_OUTPUT_STATE_TRANSFORM)) {
int width, height;
wlr_output_transformed_resolution(output->wlr_output, &width, &height);
wlr_damage_ring_set_bounds(&output->damage_ring, width, height);
wlr_output_schedule_frame(output->wlr_output);
}
// Next time the output is enabled, try to re-apply the gamma LUT
if ((event->state->committed & WLR_OUTPUT_STATE_ENABLED) && !output->wlr_output->enabled) {
output->gamma_lut_changed = true;
@ -684,7 +448,6 @@ void handle_new_output(struct wl_listener *listener, void *data) {
output->server = server;
output->scene_output = scene_output;
wlr_damage_ring_init(&output->damage_ring);
wl_signal_add(&root->output_layout->events.destroy, &output->layout_destroy);
output->layout_destroy.notify = handle_layout_destroy;
@ -712,9 +475,6 @@ void handle_new_output(struct wl_listener *listener, void *data) {
transaction_commit_dirty();
int width, height;
wlr_output_transformed_resolution(output->wlr_output, &width, &height);
wlr_damage_ring_set_bounds(&output->damage_ring, width, height);
update_output_manager_config(server);
}