Merge branch 'master' of github.com:swaywm/sway into feature/swap-workspace

This commit is contained in:
Fabian Specht 2024-01-24 15:03:35 +01:00
commit 1b4d5ba2f2
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GPG key ID: 3E324CC0E6232463
54 changed files with 2734 additions and 4397 deletions

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@ -1,13 +0,0 @@
#include <wlr/types/wlr_compositor.h>
struct sway_container;
struct sway_view;
void desktop_damage_surface(struct wlr_surface *surface, double lx, double ly,
bool whole);
void desktop_damage_whole_container(struct sway_container *con);
void desktop_damage_box(struct wlr_box *box);
void desktop_damage_view(struct sway_view *view);

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@ -1,6 +1,7 @@
#ifndef _SWAY_TRANSACTION_H
#define _SWAY_TRANSACTION_H
#include <stdint.h>
#include <stdbool.h>
/**
* Transactions enable us to perform atomic layout updates.
@ -38,8 +39,11 @@ void transaction_commit_dirty_client(void);
* Notify the transaction system that a view is ready for the new layout.
*
* When all views in the transaction are ready, the layout will be applied.
*
* A success boolean is returned denoting that this part of the transaction is
* ready.
*/
void transaction_notify_view_ready_by_serial(struct sway_view *view,
bool transaction_notify_view_ready_by_serial(struct sway_view *view,
uint32_t serial);
/**
@ -47,8 +51,11 @@ void transaction_notify_view_ready_by_serial(struct sway_view *view,
* identifying the instruction by geometry rather than by serial.
*
* This is used by xwayland views, as they don't have serials.
*
* A success boolean is returned denoting that this part of the transaction is
* ready.
*/
void transaction_notify_view_ready_by_geometry(struct sway_view *view,
bool transaction_notify_view_ready_by_geometry(struct sway_view *view,
double x, double y, int width, int height);
#endif

View file

@ -3,6 +3,7 @@
#include <wlr/types/wlr_keyboard_shortcuts_inhibit_v1.h>
#include <wlr/types/wlr_layer_shell_v1.h>
#include <wlr/types/wlr_scene.h>
#include <wlr/types/wlr_seat.h>
#include <wlr/types/wlr_touch.h>
#include <wlr/util/edges.h>
@ -12,7 +13,6 @@
#include "sway/input/text_input.h"
struct sway_seat;
struct render_context;
struct sway_seatop_impl {
void (*button)(struct sway_seat *seat, uint32_t time_msec,
@ -52,7 +52,6 @@ struct sway_seatop_impl {
uint32_t time_msec, enum wlr_tablet_tool_tip_state state);
void (*end)(struct sway_seat *seat);
void (*unref)(struct sway_seat *seat, struct sway_container *con);
void (*render)(struct sway_seat *seat, struct render_context *ctx);
bool allow_set_cursor;
};
@ -75,20 +74,6 @@ struct sway_seat_node {
struct wl_listener destroy;
};
struct sway_drag_icon {
struct sway_seat *seat;
struct wlr_drag_icon *wlr_drag_icon;
struct wl_list link; // sway_root::drag_icons
double x, y; // in layout-local coordinates
int dx, dy; // offset in surface-local coordinates
struct wl_listener surface_commit;
struct wl_listener map;
struct wl_listener unmap;
struct wl_listener destroy;
};
struct sway_drag {
struct sway_seat *seat;
struct wlr_drag *wlr_drag;
@ -99,6 +84,15 @@ struct sway_seat {
struct wlr_seat *wlr_seat;
struct sway_cursor *cursor;
// Seat scene tree structure
// - scene_tree
// - drag icons
// - drag icon 1
// - drag icon 2
// - seatop specific stuff
struct wlr_scene_tree *scene_tree;
struct wlr_scene_tree *drag_icons;
bool has_focus;
struct wl_list focus_stack; // list of containers in focus order
struct sway_workspace *workspace;
@ -257,7 +251,7 @@ void seat_idle_notify_activity(struct sway_seat *seat,
bool seat_is_input_allowed(struct sway_seat *seat, struct wlr_surface *surface);
void drag_icon_update_position(struct sway_drag_icon *icon);
void drag_icons_update_position(struct sway_seat *seat);
enum wlr_edges find_resize_edge(struct sway_container *cont,
struct wlr_surface *surface, struct sway_cursor *cursor);
@ -357,12 +351,6 @@ void seatop_end(struct sway_seat *seat);
*/
void seatop_unref(struct sway_seat *seat, struct sway_container *con);
/**
* Instructs a seatop to render anything that it needs to render
* (eg. dropzone for move-tiling)
*/
void seatop_render(struct sway_seat *seat, struct render_context *ctx);
bool seatop_allows_set_cursor(struct sway_seat *seat);
/**

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@ -4,53 +4,30 @@
#include <wlr/types/wlr_compositor.h>
#include <wlr/types/wlr_layer_shell_v1.h>
enum layer_parent {
LAYER_PARENT_LAYER,
LAYER_PARENT_POPUP,
};
struct sway_layer_surface {
struct wlr_layer_surface_v1 *layer_surface;
struct wl_list link;
struct wl_listener destroy;
struct wl_listener map;
struct wl_listener unmap;
struct wl_listener surface_commit;
struct wl_listener output_destroy;
struct wl_listener node_destroy;
struct wl_listener new_popup;
struct wl_listener new_subsurface;
struct wlr_box geo;
bool mapped;
struct wlr_box extent;
enum zwlr_layer_shell_v1_layer layer;
struct wl_list subsurfaces;
struct sway_output *output;
struct wlr_scene_layer_surface_v1 *scene;
struct wlr_scene_tree *tree;
struct wlr_scene_tree *popups;
struct wlr_layer_surface_v1 *layer_surface;
};
struct sway_layer_popup {
struct wlr_xdg_popup *wlr_popup;
enum layer_parent parent_type;
union {
struct sway_layer_surface *parent_layer;
struct sway_layer_popup *parent_popup;
};
struct wl_listener map;
struct wl_listener unmap;
struct wlr_scene_tree *scene;
struct sway_layer_surface *toplevel;
struct wl_listener destroy;
struct wl_listener commit;
struct wl_listener new_popup;
};
struct sway_layer_subsurface {
struct wlr_subsurface *wlr_subsurface;
struct sway_layer_surface *layer_surface;
struct wl_list link;
struct wl_listener map;
struct wl_listener unmap;
struct wl_listener destroy;
struct wl_listener commit;
};
@ -61,7 +38,4 @@ struct wlr_layer_surface_v1 *toplevel_layer_surface_from_surface(
void arrange_layers(struct sway_output *output);
struct sway_layer_surface *layer_from_wlr_layer_surface_v1(
struct wlr_layer_surface_v1 *layer_surface);
#endif

View file

@ -5,6 +5,7 @@
#include <wayland-server-core.h>
#include <wlr/types/wlr_damage_ring.h>
#include <wlr/types/wlr_output.h>
#include <wlr/types/wlr_scene.h>
#include "config.h"
#include "sway/tree/node.h"
#include "sway/tree/view.h"
@ -19,16 +20,31 @@ struct sway_output_state {
struct sway_output {
struct sway_node node;
struct {
struct wlr_scene_tree *shell_background;
struct wlr_scene_tree *shell_bottom;
struct wlr_scene_tree *tiling;
struct wlr_scene_tree *fullscreen;
struct wlr_scene_tree *shell_top;
struct wlr_scene_tree *shell_overlay;
struct wlr_scene_tree *session_lock;
} layers;
// when a container is fullscreen, in case the fullscreen surface is
// translucent (can see behind) we must make sure that the background is a
// solid color in order to conform to the wayland protocol. This rect
// ensures that when looking through a surface, all that will be seen
// is black.
struct wlr_scene_rect *fullscreen_background;
struct wlr_output *wlr_output;
struct wlr_scene_output *scene_output;
struct sway_server *server;
struct wl_list link;
struct wl_list layers[4]; // sway_layer_surface::link
struct wlr_box usable_area;
struct timespec last_frame;
struct wlr_damage_ring damage_ring;
int lx, ly; // layout coords
int width, height; // transformed buffer size
enum wl_output_subpixel detected_subpixel;
@ -43,9 +59,7 @@ struct sway_output {
struct wl_listener destroy;
struct wl_listener commit;
struct wl_listener present;
struct wl_listener damage;
struct wl_listener frame;
struct wl_listener needs_frame;
struct wl_listener request_state;
struct {
@ -65,14 +79,6 @@ struct sway_output_non_desktop {
struct wl_listener destroy;
};
struct render_context {
struct sway_output *output;
struct wlr_renderer *renderer;
const pixman_region32_t *output_damage;
struct wlr_render_pass *pass;
};
struct sway_output *output_create(struct wlr_output *wlr_output);
void output_destroy(struct sway_output *output);
@ -91,19 +97,6 @@ typedef void (*sway_surface_iterator_func_t)(struct sway_output *output,
struct sway_view *view, struct wlr_surface *surface, struct wlr_box *box,
void *user_data);
void output_damage_whole(struct sway_output *output);
void output_damage_surface(struct sway_output *output, double ox, double oy,
struct wlr_surface *surface, bool whole);
void output_damage_from_view(struct sway_output *output,
struct sway_view *view);
void output_damage_box(struct sway_output *output, struct wlr_box *box);
void output_damage_whole_container(struct sway_output *output,
struct sway_container *con);
bool output_match_name_or_id(struct sway_output *output,
const char *name_or_id);
@ -119,46 +112,8 @@ void output_enable(struct sway_output *output);
void output_disable(struct sway_output *output);
bool output_has_opaque_overlay_layer_surface(struct sway_output *output);
struct sway_workspace *output_get_active_workspace(struct sway_output *output);
void output_render(struct render_context *ctx);
void output_surface_for_each_surface(struct sway_output *output,
struct wlr_surface *surface, double ox, double oy,
sway_surface_iterator_func_t iterator, void *user_data);
void output_view_for_each_surface(struct sway_output *output,
struct sway_view *view, sway_surface_iterator_func_t iterator,
void *user_data);
void output_view_for_each_popup_surface(struct sway_output *output,
struct sway_view *view, sway_surface_iterator_func_t iterator,
void *user_data);
void output_layer_for_each_surface(struct sway_output *output,
struct wl_list *layer_surfaces, sway_surface_iterator_func_t iterator,
void *user_data);
void output_layer_for_each_toplevel_surface(struct sway_output *output,
struct wl_list *layer_surfaces, sway_surface_iterator_func_t iterator,
void *user_data);
void output_layer_for_each_popup_surface(struct sway_output *output,
struct wl_list *layer_surfaces, sway_surface_iterator_func_t iterator,
void *user_data);
#if HAVE_XWAYLAND
void output_unmanaged_for_each_surface(struct sway_output *output,
struct wl_list *unmanaged, sway_surface_iterator_func_t iterator,
void *user_data);
#endif
void output_drag_icons_for_each_surface(struct sway_output *output,
struct wl_list *drag_icons, sway_surface_iterator_func_t iterator,
void *user_data);
void output_for_each_workspace(struct sway_output *output,
void (*f)(struct sway_workspace *ws, void *data), void *data);
@ -176,13 +131,6 @@ void output_get_box(struct sway_output *output, struct wlr_box *box);
enum sway_container_layout output_get_default_layout(
struct sway_output *output);
void render_rect(struct render_context *ctx, const struct wlr_box *_box,
float color[static 4]);
void premultiply_alpha(float color[4], float opacity);
void scale_box(struct wlr_box *box, float scale);
enum wlr_direction opposite_direction(enum wlr_direction d);
void handle_output_layout_change(struct wl_listener *listener, void *data);

View file

@ -0,0 +1,33 @@
/**
* Across a wayland compositor, there are multiple shells: It can be
* a toplevel, or a layer_shell, or even something more meta like a drag
* icon or highlight indicators when dragging windows around.
*
* This object lets us store values that represent these modes of operation
* and keep track of what object is being represented.
*/
#ifndef _SWAY_SCENE_DESCRIPTOR_H
#define _SWAY_SCENE_DESCRIPTOR_H
#include <wlr/types/wlr_scene.h>
enum sway_scene_descriptor_type {
SWAY_SCENE_DESC_BUFFER_TIMER,
SWAY_SCENE_DESC_NON_INTERACTIVE,
SWAY_SCENE_DESC_CONTAINER,
SWAY_SCENE_DESC_VIEW,
SWAY_SCENE_DESC_LAYER_SHELL,
SWAY_SCENE_DESC_XWAYLAND_UNMANAGED,
SWAY_SCENE_DESC_POPUP,
SWAY_SCENE_DESC_DRAG_ICON,
};
bool scene_descriptor_assign(struct wlr_scene_node *node,
enum sway_scene_descriptor_type type, void *data);
void *scene_descriptor_try_get(struct wlr_scene_node *node,
enum sway_scene_descriptor_type type);
void scene_descriptor_destroy(struct wlr_scene_node *node,
enum sway_scene_descriptor_type type);
#endif

View file

@ -28,6 +28,19 @@
struct sway_transaction;
struct sway_session_lock {
struct wlr_session_lock_v1 *lock;
struct wlr_surface *focused;
bool abandoned;
struct wl_list outputs; // struct sway_session_lock_output
// invalid if the session is abandoned
struct wl_listener new_surface;
struct wl_listener unlock;
struct wl_listener destroy;
};
struct sway_server {
struct wl_display *wl_display;
struct wl_event_loop *wl_event_loop;
@ -41,7 +54,6 @@ struct sway_server {
struct wlr_allocator *allocator;
struct wlr_compositor *compositor;
struct wl_listener compositor_new_surface;
struct wlr_linux_dmabuf_v1 *linux_dmabuf_v1;
@ -93,15 +105,9 @@ struct sway_server {
struct wl_listener gamma_control_set_gamma;
struct {
bool locked;
struct sway_session_lock *lock;
struct wlr_session_lock_manager_v1 *manager;
struct wlr_session_lock_v1 *lock;
struct wlr_surface *focused;
struct wl_listener lock_new_surface;
struct wl_listener lock_unlock;
struct wl_listener lock_destroy;
struct wl_listener new_lock;
struct wl_listener manager_destroy;
} session_lock;
@ -150,13 +156,7 @@ struct sway_debug {
bool noatomic; // Ignore atomic layout updates
bool txn_timings; // Log verbose messages about transactions
bool txn_wait; // Always wait for the timeout before applying
bool noscanout; // Disable direct scan-out
enum {
DAMAGE_DEFAULT, // Default behaviour
DAMAGE_HIGHLIGHT, // Highlight regions of the screen being damaged
DAMAGE_RERENDER, // Render the full output when any damage occurs
} damage;
bool legacy_wl_drm; // Enable the legacy wl_drm interface
};
extern struct sway_debug debug;
@ -170,12 +170,15 @@ void server_run(struct sway_server *server);
void restore_nofile_limit(void);
void handle_compositor_new_surface(struct wl_listener *listener, void *data);
void handle_new_output(struct wl_listener *listener, void *data);
void handle_idle_inhibitor_v1(struct wl_listener *listener, void *data);
void handle_layer_shell_surface(struct wl_listener *listener, void *data);
void sway_session_lock_init(void);
void sway_session_lock_add_output(struct sway_session_lock *lock,
struct sway_output *output);
bool sway_session_lock_has_surface(struct sway_session_lock *lock,
struct wlr_surface *surface);
void handle_xdg_shell_toplevel(struct wl_listener *listener, void *data);
#if HAVE_XWAYLAND
void handle_xwayland_surface(struct wl_listener *listener, void *data);

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@ -1,24 +0,0 @@
#ifndef _SWAY_SURFACE_H
#define _SWAY_SURFACE_H
#include <wlr/types/wlr_compositor.h>
struct sway_surface {
struct wlr_surface *wlr_surface;
struct wl_listener destroy;
/**
* This timer can be used for issuing delayed frame done callbacks (for
* example, to improve presentation latency). Its handler is set to a
* function that issues a frame done callback to this surface.
*/
struct wl_event_source *frame_done_timer;
};
void surface_update_outputs(struct wlr_surface *surface);
void surface_enter_output(struct wlr_surface *surface,
struct sway_output *output);
void surface_leave_output(struct wlr_surface *surface,
struct sway_output *output);
#endif

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@ -0,0 +1,28 @@
#ifndef _SWAY_BUFFER_H
#define _SWAY_BUFFER_H
#include <wlr/types/wlr_scene.h>
struct sway_text_node {
int width;
int max_width;
int height;
int baseline;
bool pango_markup;
float color[4];
float background[4];
struct wlr_scene_node *node;
};
struct sway_text_node *sway_text_node_create(struct wlr_scene_tree *parent,
char *text, float color[4], bool pango_markup);
void sway_text_node_set_color(struct sway_text_node *node, float color[4]);
void sway_text_node_set_text(struct sway_text_node *node, char *text);
void sway_text_node_set_max_width(struct sway_text_node *node, int max_width);
void sway_text_node_set_background(struct sway_text_node *node, float background[4]);
#endif

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@ -3,6 +3,7 @@
#include <stdint.h>
#include <sys/types.h>
#include <wlr/types/wlr_compositor.h>
#include <wlr/types/wlr_scene.h>
#include "list.h"
#include "sway/tree/node.h"
@ -68,11 +69,39 @@ struct sway_container {
struct sway_node node;
struct sway_view *view;
struct wlr_scene_tree *scene_tree;
struct {
struct wlr_scene_tree *tree;
struct wlr_scene_tree *border;
struct wlr_scene_tree *background;
struct sway_text_node *title_text;
struct sway_text_node *marks_text;
} title_bar;
struct {
struct wlr_scene_tree *tree;
struct wlr_scene_rect *top;
struct wlr_scene_rect *bottom;
struct wlr_scene_rect *left;
struct wlr_scene_rect *right;
} border;
struct wlr_scene_tree *content_tree;
struct wlr_scene_buffer *output_handler;
struct wl_listener output_enter;
struct wl_listener output_leave;
struct sway_container_state current;
struct sway_container_state pending;
char *title; // The view's title (unformatted)
char *formatted_title; // The title displayed in the title bar
int title_width;
enum sway_container_layout prev_split_layout;
@ -100,14 +129,6 @@ struct sway_container {
double child_total_width;
double child_total_height;
// In most cases this is the same as the content x and y, but if the view
// refuses to resize to the content dimensions then it can be smaller.
// These are in layout coordinates.
double surface_x, surface_y;
// Outputs currently being intersected
list_t *outputs; // struct sway_output
// Indicates that the container is a scratchpad container.
// Both hidden and visible scratchpad containers have scratchpad=true.
// Hidden scratchpad containers have a NULL parent.
@ -120,18 +141,7 @@ struct sway_container {
float alpha;
struct wlr_texture *title_focused;
struct wlr_texture *title_focused_inactive;
struct wlr_texture *title_focused_tab_title;
struct wlr_texture *title_unfocused;
struct wlr_texture *title_urgent;
list_t *marks; // char *
struct wlr_texture *marks_focused;
struct wlr_texture *marks_focused_inactive;
struct wlr_texture *marks_focused_tab_title;
struct wlr_texture *marks_unfocused;
struct wlr_texture *marks_urgent;
struct {
struct wl_signal destroy;
@ -151,19 +161,6 @@ void container_begin_destroy(struct sway_container *con);
struct sway_container *container_find_child(struct sway_container *container,
bool (*test)(struct sway_container *view, void *data), void *data);
/**
* Find a container at the given coordinates. Returns the surface and
* surface-local coordinates of the given layout coordinates if the container
* is a view and the view contains a surface at those coordinates.
*/
struct sway_container *container_at(struct sway_workspace *workspace,
double lx, double ly, struct wlr_surface **surface,
double *sx, double *sy);
struct sway_container *tiling_container_at(
struct sway_node *parent, double lx, double ly,
struct wlr_surface **surface, double *sx, double *sy);
struct sway_container *container_get_first_view(struct sway_container *container);
void container_for_each_child(struct sway_container *container,
@ -182,13 +179,13 @@ bool container_has_ancestor(struct sway_container *container,
void container_update_textures_recursive(struct sway_container *con);
void container_damage_whole(struct sway_container *container);
void container_reap_empty(struct sway_container *con);
struct sway_container *container_flatten(struct sway_container *container);
void container_update_title_textures(struct sway_container *container);
void container_update_title_bar(struct sway_container *container);
void container_update_marks(struct sway_container *container);
size_t container_build_representation(enum sway_container_layout layout,
list_t *children, char *buffer);
@ -224,11 +221,6 @@ void container_set_geometry_from_content(struct sway_container *con);
*/
bool container_is_floating(struct sway_container *container);
/**
* Same as above, but for current container state.
*/
bool container_is_current_floating(struct sway_container *container);
/**
* Get a container's box in layout coordinates.
*/
@ -291,26 +283,12 @@ bool container_is_floating_or_child(struct sway_container *container);
*/
bool container_is_fullscreen_or_child(struct sway_container *container);
/**
* Return the output which will be used for scale purposes.
* This is the most recently entered output.
* If the container is not on any output, return NULL.
*/
struct sway_output *container_get_effective_output(struct sway_container *con);
void container_discover_outputs(struct sway_container *con);
enum sway_container_layout container_parent_layout(struct sway_container *con);
enum sway_container_layout container_current_parent_layout(
struct sway_container *con);
list_t *container_get_siblings(struct sway_container *container);
int container_sibling_index(struct sway_container *child);
list_t *container_get_current_siblings(struct sway_container *container);
void container_handle_fullscreen_reparent(struct sway_container *con);
void container_add_child(struct sway_container *parent,
@ -358,8 +336,6 @@ bool container_has_mark(struct sway_container *container, char *mark);
void container_add_mark(struct sway_container *container, char *mark);
void container_update_marks_textures(struct sway_container *container);
void container_raise_floating(struct sway_container *con);
bool container_is_scratchpad_hidden(struct sway_container *con);
@ -383,4 +359,10 @@ bool container_is_sticky_or_child(struct sway_container *con);
*/
int container_squash(struct sway_container *con);
void container_arrange_title_bar(struct sway_container *con);
void container_update(struct sway_container *con);
void container_update_itself_and_parents(struct sway_container *con);
#endif

View file

@ -2,6 +2,7 @@
#define _SWAY_NODE_H
#include <wayland-server-core.h>
#include <stdbool.h>
#include <wlr/types/wlr_scene.h>
#include "list.h"
#define MIN_SANE_W 100
@ -75,4 +76,15 @@ list_t *node_get_children(struct sway_node *node);
bool node_has_ancestor(struct sway_node *node, struct sway_node *ancestor);
// when destroying a sway tree, it's not known which order the tree will be
// destroyed. To prevent freeing of scene_nodes recursing up the tree,
// let's use this helper function to disown them to the staging node.
void scene_node_disown_children(struct wlr_scene_tree *tree);
// a helper function used to allocate tree nodes. If an allocation failure
// occurs a flag is flipped that can be checked later to destroy a parent
// of this scene node preventing memory leaks.
struct wlr_scene_tree *alloc_scene_tree(struct wlr_scene_tree *parent,
bool *failed);
#endif

View file

@ -3,6 +3,7 @@
#include <wayland-server-core.h>
#include <wayland-util.h>
#include <wlr/types/wlr_output_layout.h>
#include <wlr/types/wlr_scene.h>
#include <wlr/render/wlr_texture.h>
#include "sway/tree/container.h"
#include "sway/tree/node.h"
@ -16,10 +17,44 @@ struct sway_root {
struct wlr_output_layout *output_layout;
struct wl_listener output_layout_change;
// scene node layout:
// - root
// - staging
// - layer shell stuff
// - tiling
// - floating
// - fullscreen stuff
// - seat stuff
// - ext_session_lock
struct wlr_scene *root_scene;
// since wlr_scene nodes can't be orphaned and must always
// have a parent, use this staging scene_tree so that a
// node always have a valid parent. Nothing in this
// staging node will be visible.
struct wlr_scene_tree *staging;
// tree containing all layers the compositor will render. Cursor handling
// will end up iterating this tree.
struct wlr_scene_tree *layer_tree;
struct {
struct wlr_scene_tree *shell_background;
struct wlr_scene_tree *shell_bottom;
struct wlr_scene_tree *tiling;
struct wlr_scene_tree *floating;
struct wlr_scene_tree *shell_top;
struct wlr_scene_tree *fullscreen;
struct wlr_scene_tree *fullscreen_global;
#if HAVE_XWAYLAND
struct wl_list xwayland_unmanaged; // sway_xwayland_unmanaged::link
struct wlr_scene_tree *unmanaged;
#endif
struct wl_list drag_icons; // sway_drag_icon::link
struct wlr_scene_tree *shell_overlay;
struct wlr_scene_tree *popup;
struct wlr_scene_tree *seat;
struct wlr_scene_tree *session_lock;
} layers;
// Includes disabled outputs
struct wl_list all_outputs; // sway_output::link

View file

@ -2,6 +2,7 @@
#define _SWAY_VIEW_H
#include <wayland-server-core.h>
#include <wlr/types/wlr_compositor.h>
#include <wlr/types/wlr_scene.h>
#include "sway/config.h"
#if HAVE_XWAYLAND
#include <wlr/xwayland.h>
@ -45,10 +46,6 @@ struct sway_view_impl {
void (*set_fullscreen)(struct sway_view *view, bool fullscreen);
void (*set_resizing)(struct sway_view *view, bool resizing);
bool (*wants_floating)(struct sway_view *view);
void (*for_each_surface)(struct sway_view *view,
wlr_surface_iterator_func_t iterator, void *user_data);
void (*for_each_popup_surface)(struct sway_view *view,
wlr_surface_iterator_func_t iterator, void *user_data);
bool (*is_transient_for)(struct sway_view *child,
struct sway_view *ancestor);
void (*close)(struct sway_view *view);
@ -56,19 +53,14 @@ struct sway_view_impl {
void (*destroy)(struct sway_view *view);
};
struct sway_saved_buffer {
struct wlr_client_buffer *buffer;
int x, y;
int width, height;
enum wl_output_transform transform;
struct wlr_fbox source_box;
struct wl_list link; // sway_view::saved_buffers
};
struct sway_view {
enum sway_view_type type;
const struct sway_view_impl *impl;
struct wlr_scene_tree *scene_tree;
struct wlr_scene_tree *content_tree;
struct wlr_scene_tree *saved_surface_tree;
struct sway_container *container; // NULL if unmapped and transactions finished
struct wlr_surface *surface; // NULL for unmapped views
struct sway_xdg_decoration *xdg_decoration;
@ -88,16 +80,10 @@ struct sway_view {
bool allow_request_urgent;
struct wl_event_source *urgent_timer;
struct wl_list saved_buffers; // sway_saved_buffer::link
// The geometry for whatever the client is committing, regardless of
// transaction state. Updated on every commit.
struct wlr_box geometry;
// The "old" geometry during a transaction. Used to damage the old location
// when a transaction is applied.
struct wlr_box saved_geometry;
struct wlr_foreign_toplevel_handle_v1 *foreign_toplevel;
struct wl_listener foreign_activate_request;
struct wl_listener foreign_fullscreen_request;
@ -119,8 +105,6 @@ struct sway_view {
struct wl_signal unmap;
} events;
struct wl_listener surface_new_subsurface;
int max_render_time; // In milliseconds
enum seat_config_shortcuts_inhibit shortcuts_inhibit;
@ -145,6 +129,8 @@ struct sway_xdg_shell_view {
struct sway_xwayland_view {
struct sway_view view;
struct wlr_scene_tree *surface_tree;
struct wl_listener commit;
struct wl_listener request_move;
struct wl_listener request_resize;
@ -166,18 +152,18 @@ struct sway_xwayland_view {
struct wl_listener unmap;
struct wl_listener destroy;
struct wl_listener override_redirect;
struct wl_listener surface_tree_destroy;
};
struct sway_xwayland_unmanaged {
struct wlr_xwayland_surface *wlr_xwayland_surface;
struct wl_list link;
int lx, ly;
struct wlr_scene_surface *surface_scene;
struct wl_listener request_activate;
struct wl_listener request_configure;
struct wl_listener request_fullscreen;
struct wl_listener commit;
struct wl_listener set_geometry;
struct wl_listener associate;
struct wl_listener dissociate;
@ -187,43 +173,12 @@ struct sway_xwayland_unmanaged {
struct wl_listener override_redirect;
};
#endif
struct sway_view_child;
struct sway_view_child_impl {
void (*get_view_coords)(struct sway_view_child *child, int *sx, int *sy);
void (*destroy)(struct sway_view_child *child);
};
/**
* A view child is a surface in the view tree, such as a subsurface or a popup.
*/
struct sway_view_child {
const struct sway_view_child_impl *impl;
struct wl_list link;
struct sway_view *view;
struct sway_view_child *parent;
struct wl_list children; // sway_view_child::link
struct wlr_surface *surface;
bool mapped;
struct wl_listener surface_commit;
struct wl_listener surface_new_subsurface;
struct wl_listener surface_map;
struct wl_listener surface_unmap;
struct wl_listener surface_destroy;
struct wl_listener view_unmap;
};
struct sway_subsurface {
struct sway_view_child child;
struct wl_listener destroy;
};
struct sway_xdg_popup {
struct sway_view_child child;
struct sway_view *view;
struct wlr_scene_tree *scene_tree;
struct wlr_scene_tree *xdg_surface_tree;
struct wlr_xdg_popup *wlr_xdg_popup;
struct wl_listener surface_commit;
@ -295,23 +250,9 @@ void view_close(struct sway_view *view);
void view_close_popups(struct sway_view *view);
void view_damage_from(struct sway_view *view);
/**
* Iterate all surfaces of a view (toplevels + popups).
*/
void view_for_each_surface(struct sway_view *view,
wlr_surface_iterator_func_t iterator, void *user_data);
/**
* Iterate all popup surfaces of a view.
*/
void view_for_each_popup_surface(struct sway_view *view,
wlr_surface_iterator_func_t iterator, void *user_data);
// view implementation
void view_init(struct sway_view *view, enum sway_view_type type,
bool view_init(struct sway_view *view, enum sway_view_type type,
const struct sway_view_impl *impl);
void view_destroy(struct sway_view *view);
@ -333,14 +274,7 @@ void view_map(struct sway_view *view, struct wlr_surface *wlr_surface,
void view_unmap(struct sway_view *view);
void view_update_size(struct sway_view *view);
void view_center_surface(struct sway_view *view);
void view_child_init(struct sway_view_child *child,
const struct sway_view_child_impl *impl, struct sway_view *view,
struct wlr_surface *surface);
void view_child_destroy(struct sway_view_child *child);
void view_center_and_clip_surface(struct sway_view *view);
struct sway_view *view_from_wlr_xdg_surface(
struct wlr_xdg_surface *xdg_surface);
@ -381,4 +315,6 @@ bool view_is_transient_for(struct sway_view *child, struct sway_view *ancestor);
void view_assign_ctx(struct sway_view *view, struct launcher_ctx *ctx);
void view_send_frame_done(struct sway_view *view);
#endif

View file

@ -2,6 +2,7 @@
#define _SWAY_WORKSPACE_H
#include <stdbool.h>
#include <wlr/types/wlr_scene.h>
#include "sway/config.h"
#include "sway/tree/container.h"
#include "sway/tree/node.h"
@ -23,6 +24,12 @@ struct sway_workspace_state {
struct sway_workspace {
struct sway_node node;
struct {
struct wlr_scene_tree *tiling;
struct wlr_scene_tree *fullscreen;
} layers;
struct sway_container *fullscreen;
char *name;