refactor: merged tex shaders

This commit is contained in:
Will McKinnon 2023-03-18 01:03:02 -04:00
parent f1e3fe92ce
commit 1a10c61165
7 changed files with 113 additions and 99 deletions

View file

@ -7,6 +7,13 @@
enum corner_location { ALL, TOP_LEFT, TOP_RIGHT, BOTTOM_LEFT, BOTTOM_RIGHT, NONE };
enum fx_gles2_shader_source {
WLR_GLES2_SHADER_SOURCE_TEXTURE_RGBA = 1,
WLR_GLES2_SHADER_SOURCE_TEXTURE_RGBX = 2,
WLR_GLES2_SHADER_SOURCE_TEXTURE_EXTERNAL = 3,
WLR_GLES2_SHADER_SOURCE_NOT_TEXTURE = 4,
};
struct decoration_data {
float alpha;
float saturation;