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	move function redone
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					 4 changed files with 92 additions and 52 deletions
				
			
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			@ -37,10 +37,13 @@ swayc_t *replace_child(swayc_t *child, swayc_t *new_child);
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// a sibling, or to a floating window, or NULL
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swayc_t *remove_child(swayc_t *child);
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// 2 containers are swapped, they inherit eachothers geometry and focus
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// 2 containers are swapped, they inherit eachothers focus
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void swap_container(swayc_t *a, swayc_t *b);
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void move_container(swayc_t* container,swayc_t* root,enum movement_direction direction);
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// 2 Containers geometry are swapped, used with `swap_container`
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void swap_geometry(swayc_t *a, swayc_t *b);
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void move_container(swayc_t* container, enum movement_direction direction);
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void move_container_to(swayc_t* container, swayc_t* destination);
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// Layout
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			@ -351,13 +351,13 @@ static bool cmd_move(struct sway_config *config, int argc, char **argv) {
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	swayc_t *view = get_focused_container(&root_container);
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	if (strcasecmp(argv[0], "left") == 0) {
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		move_container(view,&root_container,MOVE_LEFT);
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		move_container(view,MOVE_LEFT);
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	} else if (strcasecmp(argv[0], "right") == 0) {
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		move_container(view,&root_container,MOVE_RIGHT);
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		move_container(view,MOVE_RIGHT);
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	} else if (strcasecmp(argv[0], "up") == 0) {
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		move_container(view,&root_container,MOVE_UP);
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		move_container(view,MOVE_UP);
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	} else if (strcasecmp(argv[0], "down") == 0) {
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		move_container(view,&root_container,MOVE_DOWN);
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		move_container(view,MOVE_DOWN);
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	} else if (strcasecmp(argv[0], "container") == 0 || strcasecmp(argv[0], "window") == 0) {
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		// "move container to workspace x"
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		if (!checkarg(argc, "move container/window", EXPECTED_EQUAL_TO, 4) ||
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			@ -297,6 +297,7 @@ void pointer_mode_update(void) {
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				&& !pointer_state.view->is_floating) {
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			// Swap them around
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			swap_container(pointer_state.view, initial.ptr);
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			swap_geometry(pointer_state.view, initial.ptr);
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			update_geometry(pointer_state.view);
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			update_geometry(initial.ptr);
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			// Set focus back to initial view
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										128
									
								
								sway/layout.c
									
										
									
									
									
								
							
							
						
						
									
										128
									
								
								sway/layout.c
									
										
									
									
									
								
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			@ -47,6 +47,20 @@ void add_child(swayc_t *parent, swayc_t *child) {
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	}
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}
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void insert_child(swayc_t *parent, swayc_t *child, int index) {
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	if (index > parent->children->length) {
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		index = parent->children->length;
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	}
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	if (index < 0) {
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		index = 0;
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	}
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	list_insert(parent->children, index, child);
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	child->parent = parent;
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	if (!parent->focused) {
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		parent->focused = child;
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	}
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}
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void add_floating(swayc_t *ws, swayc_t *child) {
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	sway_log(L_DEBUG, "Adding %p (%d, %fx%f) to %p (%d, %fx%f)", child, child->type,
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		child->width, child->height, ws, ws->type, ws->width, ws->height);
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			@ -161,7 +175,9 @@ void swap_container(swayc_t *a, swayc_t *b) {
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	if (b_parent->focused == b && a_parent != b_parent) {
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		b_parent->focused = a;
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	}
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	// and their geometry
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}
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void swap_geometry(swayc_t *a, swayc_t *b) {
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	double x = a->x;
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	double y = a->y;
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	double w = a->width;
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			@ -176,48 +192,73 @@ void swap_container(swayc_t *a, swayc_t *b) {
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	b->height = h;
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}
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//TODO: Implement horizontal movement.
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//TODO: Implement move to a different workspace.
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void move_container(swayc_t *container,swayc_t* root,enum movement_direction direction) {
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	sway_log(L_DEBUG, "Moved window");
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	swayc_t *temp;
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	int i;
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	int clength = root->children->length;
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	//Rearrange
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	for (i = 0; i < clength; ++i) {
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		swayc_t *child = root->children->items[i];
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		if (child->handle == container->handle){
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			if (clength == 1){
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				//Only one container, meh.
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// TODO fix workspace movement, as in
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// [a][b][c] => |move b| => [aa][cc]
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// [a][b][c] => |down  | => [bbbbbb]
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// 
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void move_container(swayc_t *container, enum movement_direction dir) {
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	enum swayc_layouts layout;
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	if (dir == MOVE_UP || dir == MOVE_DOWN) {
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		layout = L_VERT;
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	} else if (dir == MOVE_LEFT || dir == MOVE_RIGHT) {
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		layout = L_HORIZ;
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	} else {
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		return;
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	}
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	swayc_t *parent = container->parent;
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	swayc_t *child = container;
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	while (true) {
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		sway_log(L_DEBUG, "container:%p, parent:%p, child %p,",
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				container,parent,child);
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		if (parent->layout == layout) {
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			int diff;
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			// When child == container the container is removed,
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			// so when inserting it back in, it needs to be -1, or 1
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			// inserts at 1-1 or 1+1
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			// 0 1 2 3 => 0 1 2 => 0 1 2 3 or 0 1 2 3
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			// |0|1|2| => |0|2| => |1|0|2| or |0|2|1|
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			// When child != container, no container is removed
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			// inserts at 1+0 or 1+1
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			// 0 1 2 3 => 0 1 2 3 4 or 0 1 2 3 4
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			// |0|1|2| => |0|n|1|2| or |0|1|n|2|
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			if (child == container) {
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				diff = dir == MOVE_LEFT || dir == MOVE_UP ? -1 : 1;
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			} else {
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				diff = dir == MOVE_LEFT || dir == MOVE_UP ? 0 : 1;
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			}
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			int desired = index_child(child) + diff;
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			// Legal position
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			// when child == container, desired must be less then parent,
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			// when child != container, desired can be equal to parent length
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			if (desired >= 0 && desired - (child != container) < parent->children->length) {
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				// Case where we descend into a container
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				if (child == container) {
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					child = parent->children->items[desired];
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					// Move container Into child container.
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					if (child->type == C_CONTAINER) {
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						parent = child;
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						desired = index_child(child->focused);
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						//reset geometry
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						container->width = container->height = 0;
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					}
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				}
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				swayc_t *old_parent = remove_child(container);
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				insert_child(parent, container, desired);
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				destroy_container(old_parent);
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				sway_log(L_DEBUG,"Moving to %p %d",parent, desired);
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				break;
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			}
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			if (direction == MOVE_LEFT && i > 0){
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				temp = root->children->items[i-1];
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				root->children->items[i] = temp;
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				root->children->items[i-1] = container;
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				arrange_windows(&root_container,-1,-1);
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			}
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			else if (direction == MOVE_RIGHT && i < clength-1){
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				temp = root->children->items[i+1];
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				root->children->items[i] = temp;
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				root->children->items[i+1] = container;
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				arrange_windows(&root_container,-1,-1);
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			}
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			else if (direction == MOVE_UP){
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				sway_log(L_INFO, "Moving up not implemented");
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			}
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			else if (direction == MOVE_DOWN){
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				sway_log(L_INFO, "Moving down not implemented");
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			}
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			break;
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		}
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		else if (child->children != NULL){
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			move_container(container,child,direction);
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		child = parent;
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		parent = child->parent;
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		if (!parent || child->type == C_WORKSPACE) {
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			sway_log(L_DEBUG, "Failed to move container");
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			return;
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		}
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	}
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	arrange_windows(parent->parent, -1, -1);
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	update_visibility(parent->parent);
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	set_focused_container_for(parent->parent, container);
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}
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void move_container_to(swayc_t* container, swayc_t* destination) {
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			@ -469,7 +510,8 @@ swayc_t *get_swayc_in_direction_under(swayc_t *container, enum movement_directio
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				can_move = true;
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				diff = target - self;
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			}
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		} else {
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		}
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		else {
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			if (dir == MOVE_LEFT || dir == MOVE_RIGHT) {
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				if (parent->layout == L_HORIZ) {
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					can_move = true;
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			@ -484,13 +526,7 @@ swayc_t *get_swayc_in_direction_under(swayc_t *container, enum movement_directio
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		}
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		if (can_move) {
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			for (i = 0; i < parent->children->length; ++i) {
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				swayc_t *child = parent->children->items[i];
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				if (child == container) {
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					break;
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				}
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			}
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			int desired = i + diff;
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			int desired = index_child(container) + diff;
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			if (desired < 0 || desired >= parent->children->length) {
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				can_move = false;
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			} else {
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