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	swaybg: set an empty input region
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					 1 changed files with 5 additions and 0 deletions
				
			
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					@ -43,6 +43,7 @@ struct swaybg_state {
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	struct wl_output *output;
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						struct wl_output *output;
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	struct wl_surface *surface;
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						struct wl_surface *surface;
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						struct wl_region *input_region;
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	struct zwlr_layer_surface_v1 *layer_surface;
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						struct zwlr_layer_surface_v1 *layer_surface;
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	bool run_display;
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						bool run_display;
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					@ -204,6 +205,7 @@ static void layer_surface_closed(void *data,
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	struct swaybg_state *state = data;
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						struct swaybg_state *state = data;
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	zwlr_layer_surface_v1_destroy(state->layer_surface);
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						zwlr_layer_surface_v1_destroy(state->layer_surface);
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	wl_surface_destroy(state->surface);
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						wl_surface_destroy(state->surface);
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						wl_region_destroy(state->input_region);
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	state->run_display = false;
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						state->run_display = false;
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}
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					}
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					@ -289,6 +291,9 @@ int main(int argc, const char **argv) {
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	assert(state.surface = wl_compositor_create_surface(state.compositor));
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						assert(state.surface = wl_compositor_create_surface(state.compositor));
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						assert(state.input_region = wl_compositor_create_region(state.compositor));
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						wl_surface_set_input_region(state.surface, state.input_region);
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	state.layer_surface = zwlr_layer_shell_v1_get_layer_surface(
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						state.layer_surface = zwlr_layer_shell_v1_get_layer_surface(
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			state.layer_shell, state.surface, state.output,
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								state.layer_shell, state.surface, state.output,
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			ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND, "wallpaper");
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								ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND, "wallpaper");
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