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	Update hidpi support to latest wlc API
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					 7 changed files with 22 additions and 13 deletions
				
			
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			@ -19,4 +19,6 @@ void get_absolute_center_position(swayc_t *container, struct wlc_point *point);
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// stable sort workspaces on this output
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void sort_workspaces(swayc_t *output);
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void output_get_scaled_size(wlc_handle handle, struct wlc_size *size);
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#endif
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			@ -1706,10 +1706,10 @@ static struct cmd_results *cmd_output(int argc, char **argv) {
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		list_add(config->output_configs, output);
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	}
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	sway_log(L_DEBUG, "Config stored for output %s (enabled:%d) (%d x %d @ %d, %d) (bg %s %s)",
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	sway_log(L_DEBUG, "Config stored for output %s (enabled:%d) (%d x %d @ %d, %d scale %d) (bg %s %s)",
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			output->name, output->enabled, output->width,
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			output->height, output->x, output->y, output->background,
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			output->background_option);
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			output->height, output->x, output->y, output->scale,
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			output->background, output->background_option);
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	if (output->name) {
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		// Try to find the output container and apply configuration now. If
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			@ -863,12 +863,12 @@ void apply_output_config(struct output_config *oc, swayc_t *output) {
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		output->width = oc->width;
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		output->height = oc->height;
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		sway_log(L_DEBUG, "Set %s size to %ix%i", oc->name, oc->width, oc->height);
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		sway_log(L_DEBUG, "Set %s size to %ix%i (%d)", oc->name, oc->width, oc->height, oc->scale);
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		struct wlc_size new_size = { .w = oc->width, .h = oc->height };
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		wlc_output_set_resolution(output->handle, &new_size);
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	}
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	if (oc && oc->scale != 1) {
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		wlc_output_set_scale(output->handle, (int32_t)oc->scale);
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		wlc_output_set_resolution(output->handle, &new_size, (uint32_t)oc->scale);
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	} else if (oc && oc->scale != 1) {
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		const struct wlc_size *new_size = wlc_output_get_resolution(output->handle);
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		wlc_output_set_resolution(output->handle, new_size, (uint32_t)oc->scale);
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	}
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	// Find position for it
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			@ -103,7 +103,7 @@ static void update_root_geometry() {
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swayc_t *new_output(wlc_handle handle) {
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	struct wlc_size size;
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	wlc_output_get_scaled_size(handle, &size);
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	output_get_scaled_size(handle, &size);
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	const char *name = wlc_output_get_name(handle);
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	// Find current outputs to see if this already exists
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	{
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			@ -57,7 +57,7 @@ static struct background_config *if_background_find_config(struct wl_client *cli
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static struct wlc_geometry compute_panel_geometry(struct panel_config *config) {
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	struct wlc_size resolution;
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	wlc_output_get_scaled_size(config->output, &resolution);
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	output_get_scaled_size(config->output, &resolution);
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	const struct wlc_geometry *old = wlc_view_get_geometry(config->handle);
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	struct wlc_geometry new;
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			@ -407,7 +407,7 @@ static void update_border_geometry_floating(swayc_t *c, struct wlc_geometry *geo
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	swayc_t *output = swayc_parent_by_type(c, C_OUTPUT);
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	struct wlc_size res;
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	wlc_output_get_scaled_size(output->handle, &res);
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	output_get_scaled_size(output->handle, &res);
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	switch (c->border_type) {
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	case B_NONE:
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			@ -548,7 +548,7 @@ void update_geometry(swayc_t *container) {
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	swayc_t *output = swayc_parent_by_type(container, C_OUTPUT);
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	struct wlc_size size;
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	wlc_output_get_scaled_size(output->handle, &size);
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	output_get_scaled_size(output->handle, &size);
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	if (swayc_is_fullscreen(container)) {
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		geometry.origin.x = 0;
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			@ -729,7 +729,7 @@ static void arrange_windows_r(swayc_t *container, double width, double height) {
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	case C_OUTPUT:
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		{
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			struct wlc_size resolution;
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			wlc_output_get_scaled_size(container->handle, &resolution);
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			output_get_scaled_size(container->handle, &resolution);
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			width = resolution.w; height = resolution.h;
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			// output must have correct size due to e.g. seamless mouse,
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			// but a workspace might be smaller depending on panels.
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			@ -5,6 +5,13 @@
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#include "log.h"
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#include "list.h"
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void output_get_scaled_size(wlc_handle handle, struct wlc_size *size) {
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	*size = *wlc_output_get_resolution(handle);
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	uint32_t scale = wlc_output_get_scale(handle);
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	size->w /= scale;
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	size->h /= scale;
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}
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swayc_t *output_by_name(const char* name, const struct wlc_point *abs_pos) {
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	if (strcasecmp(name, "left") == 0) {
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		return swayc_adjacent_output(NULL, MOVE_LEFT, abs_pos, true);
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