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Don't use title content in size calculations
Make height configurable instead This prevents distracting screen flashing and seems to work fine for larger glyphs as well (Tested with Japanese). squashed: Free layout and buffer squashed: pass in markup information
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parent
9d6787d10d
commit
0e866013b6
15 changed files with 91 additions and 68 deletions
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@ -82,6 +82,40 @@ PangoLayout *get_pango_layout(cairo_t *cairo, const char *font,
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return layout;
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}
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void get_text_physical_size(cairo_t *cairo, const char *font, int* ascent, int* descent,
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int* ink_size, bool markup, const char *fmt, ...) {
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va_list args;
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va_start(args, fmt);
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// Add one since vsnprintf excludes null terminator.
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int length = vsnprintf(NULL, 0, fmt, args) + 1;
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va_end(args);
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char *buf = malloc(length);
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if (buf == NULL) {
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sway_log(SWAY_ERROR, "Failed to allocate memory");
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return;
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}
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va_start(args, fmt);
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vsnprintf(buf, length, fmt, args);
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va_end(args);
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PangoLayout *layout = get_pango_layout(cairo, font, buf, 1, markup);
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pango_cairo_update_layout(cairo, layout);
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PangoRectangle ir, lr;
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pango_layout_get_pixel_extents(layout, &ir, &lr);
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if (ascent) {
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*ascent = PANGO_ASCENT(ir);
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}
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if (descent) {
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*descent = PANGO_DESCENT(ir);
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}
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if (ink_size) {
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*ink_size = ir.height;
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}
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g_object_unref(layout);
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free(buf);
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}
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void get_text_size(cairo_t *cairo, const char *font, int *width, int *height,
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int *baseline, double scale, bool markup, const char *fmt, ...) {
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va_list args;
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