Send click events for i3bar blocks

This commit is contained in:
Drew DeVault 2018-03-31 14:58:30 -04:00
parent 333dbcbe72
commit 0cbd2a4f49
3 changed files with 57 additions and 15 deletions

View file

@ -186,3 +186,25 @@ bool i3bar_handle_readable(struct status_line *status) {
state->buffer_index = cur - state->buffer;
return redraw;
}
void i3bar_block_send_click(struct status_line *status,
struct i3bar_block *block, int x, int y, uint32_t button) {
wlr_log(L_DEBUG, "block %s clicked", block->name ? block->name : "(nil)");
if (!block->name || !status->i3bar_state.click_events) {
return;
}
struct json_object *event_json = json_object_new_object();
json_object_object_add(event_json, "name",
json_object_new_string(block->name));
if (block->instance) {
json_object_object_add(event_json, "instance",
json_object_new_string(block->instance));
}
json_object_object_add(event_json, "button", json_object_new_int(button));
json_object_object_add(event_json, "x", json_object_new_int(x));
json_object_object_add(event_json, "y", json_object_new_int(y));
dprintf(status->write_fd, "%s\n", json_object_to_json_string(event_json));
json_object_put(event_json);
}