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Add initial layer shell skeleton
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9 changed files with 192 additions and 16 deletions
24
include/sway/layers.h
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24
include/sway/layers.h
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#ifndef _SWAY_LAYERS_H
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#define _SWAY_LAYERS_H
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#include <stdbool.h>
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#include <wlr/types/wlr_box.h>
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#include <wlr/types/wlr_surface.h>
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#include <wlr/types/wlr_layer_shell.h>
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struct sway_layer_surface {
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struct wlr_layer_surface *layer_surface;
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struct wl_list link;
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struct wl_listener destroy;
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struct wl_listener map;
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struct wl_listener unmap;
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struct wl_listener surface_commit;
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struct wl_listener output_destroy;
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struct wl_listener output_mode;
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struct wl_listener output_transform;
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bool configured;
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struct wlr_box geo;
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};
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#endif
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