Add initial layer shell skeleton

This commit is contained in:
Drew DeVault 2018-03-28 15:47:22 -04:00
parent 9070950eec
commit 0c8a64942e
9 changed files with 192 additions and 16 deletions

24
include/sway/layers.h Normal file
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@ -0,0 +1,24 @@
#ifndef _SWAY_LAYERS_H
#define _SWAY_LAYERS_H
#include <stdbool.h>
#include <wlr/types/wlr_box.h>
#include <wlr/types/wlr_surface.h>
#include <wlr/types/wlr_layer_shell.h>
struct sway_layer_surface {
struct wlr_layer_surface *layer_surface;
struct wl_list link;
struct wl_listener destroy;
struct wl_listener map;
struct wl_listener unmap;
struct wl_listener surface_commit;
struct wl_listener output_destroy;
struct wl_listener output_mode;
struct wl_listener output_transform;
bool configured;
struct wlr_box geo;
};
#endif