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https://github.com/swaywm/sway.git
synced 2026-04-22 06:46:27 -04:00
changed renderer name to fx_renderer
This commit is contained in:
parent
63b23dc615
commit
0aa5c4f65d
6 changed files with 23 additions and 14 deletions
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@ -12,7 +12,7 @@ struct gles2_tex_shader {
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GLint tex_attrib;
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GLint tex_attrib;
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};
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};
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struct gles2_renderer {
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struct fx_renderer {
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struct wlr_egl *egl;
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struct wlr_egl *egl;
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float projection[9];
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float projection[9];
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@ -34,6 +34,7 @@ struct gles2_renderer {
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} shaders;
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} shaders;
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};
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};
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struct gles2_renderer *gles2_renderer_create(struct wlr_egl *egl);
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struct fx_renderer *fx_renderer_create(struct wlr_egl *egl);
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#endif
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#endif
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@ -36,6 +36,7 @@ struct sway_server {
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// secondary headless backend used for creating virtual outputs on-the-fly
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// secondary headless backend used for creating virtual outputs on-the-fly
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struct wlr_backend *headless_backend;
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struct wlr_backend *headless_backend;
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struct wlr_renderer *renderer;
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struct wlr_renderer *renderer;
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struct fx_renderer *fx_renderer;
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struct wlr_allocator *allocator;
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struct wlr_allocator *allocator;
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struct wlr_compositor *compositor;
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struct wlr_compositor *compositor;
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@ -12,7 +12,7 @@
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#include <wlr/types/wlr_matrix.h>
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#include <wlr/types/wlr_matrix.h>
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#include <wlr/util/box.h>
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#include <wlr/util/box.h>
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#include "log.h"
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#include "log.h"
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#include "sway/desktop/opengl.h"
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#include "sway/desktop/fx_renderer.h"
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// TODO: update to hyprland shaders (add sup for rounded corners + add blur shaders)
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// TODO: update to hyprland shaders (add sup for rounded corners + add blur shaders)
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@ -158,7 +158,7 @@ error:
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return 0;
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return 0;
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}
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}
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struct gles2_renderer *gles2_renderer_create(struct wlr_egl *egl) {
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struct fx_renderer *fx_renderer_create(struct wlr_egl *egl) {
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// TODO: Hyprland way?
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// TODO: Hyprland way?
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// TODO: handle case of no drm_fd?
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// TODO: handle case of no drm_fd?
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//struct wlr_egl *egl = wlr_egl_create_with_drm_fd(drm_fd);
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//struct wlr_egl *egl = wlr_egl_create_with_drm_fd(drm_fd);
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@ -180,7 +180,7 @@ struct gles2_renderer *gles2_renderer_create(struct wlr_egl *egl) {
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return NULL;
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return NULL;
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}
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}
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struct gles2_renderer *renderer = calloc(1, sizeof(struct gles2_renderer));
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struct fx_renderer *renderer = calloc(1, sizeof(struct fx_renderer));
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if (renderer == NULL) {
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if (renderer == NULL) {
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return NULL;
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return NULL;
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}
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}
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@ -263,7 +263,7 @@ error:
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/*
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/*
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// TODO: is gles2_get_renderer_in_context(wlr_renderer) implementation needed?
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// TODO: is gles2_get_renderer_in_context(wlr_renderer) implementation needed?
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static void gles2_begin(struct gles2_renderer *renderer, uint32_t width,
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static void fx_begin(struct fx_renderer *renderer, uint32_t width,
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uint32_t height) { glViewport(0, 0, width, height); renderer->viewport_width =
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uint32_t height) { glViewport(0, 0, width, height); renderer->viewport_width =
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width; renderer->viewport_height = height;
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width; renderer->viewport_height = height;
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@ -295,7 +295,7 @@ static void gles2_scissor(struct wlr_box *box) {
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*************************/
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*************************/
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/*
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/*
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static void gles2_render_rect(struct gles2_renderer *renderer, const struct wlr_box *box, const float color[static 4], const float projection[static 9]) {
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static void fx_render_rect(struct fx_renderer *renderer, const struct wlr_box *box, const float color[static 4], const float projection[static 9]) {
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if (box->width == 0 || box->height == 0) {
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if (box->width == 0 || box->height == 0) {
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return;
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return;
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}
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}
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@ -33,7 +33,7 @@
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#include "sway/tree/view.h"
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#include "sway/tree/view.h"
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#include "sway/tree/workspace.h"
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#include "sway/tree/workspace.h"
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#include "sway/desktop/opengl.h"
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#include "sway/desktop/fx_renderer.h"
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struct sway_output *output_by_name_or_id(const char *name_or_id) {
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struct sway_output *output_by_name_or_id(const char *name_or_id) {
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for (int i = 0; i < root->outputs->length; ++i) {
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for (int i = 0; i < root->outputs->length; ++i) {
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@ -878,12 +878,13 @@ void handle_new_output(struct wl_listener *listener, void *data) {
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return;
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return;
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}
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}
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// TODO: move me to proper spot
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// TODO: need different egl?
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// TODO: init fx_renderer same way as wlr_renderer?
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// TODO: reference wlroots render/wlr_renderer.c: wlr_renderer_autocreate
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// TODO: reference wlroots render/wlr_renderer.c: wlr_renderer_autocreate
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struct wlr_egl *egl = wlr_gles2_renderer_get_egl(server->renderer);
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struct wlr_egl *egl = wlr_gles2_renderer_get_egl(server->renderer);
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struct gles2_renderer *test = gles2_renderer_create(egl);
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server->fx_renderer = fx_renderer_create(egl);
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if (!test) {
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if (!server->fx_renderer) {
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printf("gles2_renderer is null");
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printf("fx_renderer is null");
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}
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}
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struct sway_output *output = output_create(wlr_output);
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struct sway_output *output = output_create(wlr_output);
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@ -17,7 +17,7 @@
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#include "log.h"
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#include "log.h"
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#include "config.h"
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#include "config.h"
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#include "sway/config.h"
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#include "sway/config.h"
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#include "sway/desktop/opengl.h"
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#include "sway/desktop/fx_renderer.h"
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#include "sway/input/input-manager.h"
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#include "sway/input/input-manager.h"
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#include "sway/input/seat.h"
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#include "sway/input/seat.h"
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#include "sway/layers.h"
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#include "sway/layers.h"
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@ -1028,7 +1028,13 @@ static void render_seatops(struct sway_output *output,
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void output_render(struct sway_output *output, struct timespec *when,
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void output_render(struct sway_output *output, struct timespec *when,
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pixman_region32_t *damage) {
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pixman_region32_t *damage) {
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struct wlr_output *wlr_output = output->wlr_output;
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struct wlr_output *wlr_output = output->wlr_output;
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// TODO: replace with swayfx_renderer
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struct wlr_renderer *renderer = output->server->renderer;
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struct wlr_renderer *renderer = output->server->renderer;
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struct fx_renderer *fx_renderer = output->server->fx_renderer;
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// TODO: remove this check
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if (!fx_renderer) {
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printf("swayfx_renderer is null");
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}
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struct sway_workspace *workspace = output->current.active_workspace;
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struct sway_workspace *workspace = output->current.active_workspace;
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if (workspace == NULL) {
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if (workspace == NULL) {
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@ -12,9 +12,9 @@ sway_sources = files(
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'xdg_decoration.c',
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'xdg_decoration.c',
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'desktop/desktop.c',
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'desktop/desktop.c',
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'desktop/fx_renderer.c',
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'desktop/idle_inhibit_v1.c',
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'desktop/idle_inhibit_v1.c',
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'desktop/layer_shell.c',
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'desktop/layer_shell.c',
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'desktop/opengl.c',
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'desktop/output.c',
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'desktop/output.c',
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'desktop/render.c',
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'desktop/render.c',
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'desktop/surface.c',
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'desktop/surface.c',
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