Allow containers to float

Things worth noting:

* When a fullscreen view unmaps, the check to unset fullscreen on the
workspace has been moved out of view_unmap and into container_destroy,
because containers can be fullscreen too
* The calls to `container_reap_empty_recursive(workspace)` have been
removed from `container_set_floating`. That function reaps upwards so it
wouldn't do anything. I'm probably the one who originally added it...
* My fix (b14bd1b0b1) for the tabbed child
crash has a side effect where when you close a floating container, focus
is not given to the tiled container again. I've removed my fix and
removed the call to `send_cursor_motion` from `seat_set_focus_warp`. We
should consider calling it from somewhere earlier in the call stack.
This commit is contained in:
Ryan Dwyer 2018-07-26 18:36:46 +10:00
parent a2164c6661
commit 08cfba2192
11 changed files with 126 additions and 86 deletions

View file

@ -407,6 +407,10 @@ struct sway_container *container_flatten(struct sway_container *container) {
* This function just wraps container_destroy_noreaping(), then does reaping.
*/
struct sway_container *container_destroy(struct sway_container *con) {
if (con->is_fullscreen) {
struct sway_container *ws = container_parent(con, C_WORKSPACE);
ws->sway_workspace->fullscreen = NULL;
}
struct sway_container *parent = container_destroy_noreaping(con);
if (!parent) {
@ -945,23 +949,81 @@ size_t container_titlebar_height() {
return config->font_height + TITLEBAR_V_PADDING * 2;
}
void container_init_floating(struct sway_container *con) {
if (!sway_assert(con->type == C_VIEW || con->type == C_CONTAINER,
"Expected a view or container")) {
return;
}
struct sway_container *ws = container_parent(con, C_WORKSPACE);
int min_width, min_height;
int max_width, max_height;
if (config->floating_minimum_width == -1) { // no minimum
min_width = 0;
} else if (config->floating_minimum_width == 0) { // automatic
min_width = 75;
} else {
min_width = config->floating_minimum_width;
}
if (config->floating_minimum_height == -1) { // no minimum
min_height = 0;
} else if (config->floating_minimum_height == 0) { // automatic
min_height = 50;
} else {
min_height = config->floating_minimum_height;
}
if (config->floating_maximum_width == -1) { // no maximum
max_width = INT_MAX;
} else if (config->floating_maximum_width == 0) { // automatic
max_width = ws->width * 0.6666;
} else {
max_width = config->floating_maximum_width;
}
if (config->floating_maximum_height == -1) { // no maximum
max_height = INT_MAX;
} else if (config->floating_maximum_height == 0) { // automatic
max_height = ws->height * 0.6666;
} else {
max_height = config->floating_maximum_height;
}
if (con->type == C_CONTAINER) {
con->width = max_width;
con->height = max_height;
con->x = ws->x + (ws->width - con->width) / 2;
con->y = ws->y + (ws->height - con->height) / 2;
} else {
struct sway_view *view = con->sway_view;
view->width = fmax(min_width, fmin(view->natural_width, max_width));
view->height = fmax(min_height, fmin(view->natural_height, max_height));
view->x = ws->x + (ws->width - view->width) / 2;
view->y = ws->y + (ws->height - view->height) / 2;
// If the view's border is B_NONE then these properties are ignored.
view->border_top = view->border_bottom = true;
view->border_left = view->border_right = true;
container_set_geometry_from_floating_view(view->swayc);
}
}
void container_set_floating(struct sway_container *container, bool enable) {
if (container_is_floating(container) == enable) {
return;
}
struct sway_container *workspace = container_parent(container, C_WORKSPACE);
struct sway_seat *seat = input_manager_current_seat(input_manager);
if (enable) {
container_remove_child(container);
container_add_child(workspace->sway_workspace->floating, container);
container_init_floating(container);
if (container->type == C_VIEW) {
view_init_floating(container->sway_view);
view_set_tiled(container->sway_view, false);
}
seat_set_focus(seat, seat_get_focus_inactive(seat, container));
container_reap_empty_recursive(workspace);
} else {
// Returning to tiled
if (container->scratchpad) {
@ -975,7 +1037,6 @@ void container_set_floating(struct sway_container *container, bool enable) {
view_set_tiled(container->sway_view, true);
}
container->is_sticky = false;
container_reap_empty_recursive(workspace->sway_workspace->floating);
}
container_end_mouse_operation(container);
@ -1195,6 +1256,17 @@ void container_set_fullscreen(struct sway_container *container, bool enable) {
ipc_event_window(container, "fullscreen_mode");
}
bool container_is_floating_or_child(struct sway_container *container) {
do {
if (container->parent && container->parent->layout == L_FLOATING) {
return true;
}
container = container->parent;
} while (container && container->type != C_WORKSPACE);
return false;
}
bool container_is_fullscreen_or_child(struct sway_container *container) {
do {
if (container->is_fullscreen) {