mirror of
https://github.com/swaywm/sway.git
synced 2026-04-26 06:46:26 -04:00
input/cursor: restore pointer position after emulating touch input
Fixes #1896.
This commit is contained in:
parent
76adcc3fd3
commit
0869cd15d1
1 changed files with 35 additions and 19 deletions
|
|
@ -304,35 +304,51 @@ void cursor_unhide(struct sway_cursor *cursor) {
|
|||
static void pointer_motion(struct sway_cursor *cursor, uint32_t time_msec,
|
||||
struct wlr_input_device *device, double dx, double dy,
|
||||
double dx_unaccel, double dy_unaccel) {
|
||||
double sx, sy;
|
||||
struct wlr_seat *wlr_seat = cursor->seat->wlr_seat;
|
||||
wlr_relative_pointer_manager_v1_send_relative_motion(
|
||||
server.relative_pointer_manager,
|
||||
cursor->seat->wlr_seat, (uint64_t)time_msec * 1000,
|
||||
wlr_seat, (uint64_t)time_msec * 1000,
|
||||
dx, dy, dx_unaccel, dy_unaccel);
|
||||
|
||||
// Only apply pointer constraints to real pointer input.
|
||||
if (cursor->active_constraint && device->type == WLR_INPUT_DEVICE_POINTER) {
|
||||
struct wlr_surface *surface = NULL;
|
||||
double sx, sy;
|
||||
node_at_coords(cursor->seat,
|
||||
cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
|
||||
if (device->type == WLR_INPUT_DEVICE_POINTER) {
|
||||
// Only apply pointer constraints to real pointer input.
|
||||
if (cursor->active_constraint) {
|
||||
struct wlr_surface *surface = NULL;
|
||||
node_at_coords(cursor->seat,
|
||||
cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
|
||||
|
||||
if (cursor->active_constraint->surface != surface) {
|
||||
return;
|
||||
if (cursor->active_constraint->surface != surface) {
|
||||
return;
|
||||
}
|
||||
|
||||
double sx_confined, sy_confined;
|
||||
if (!wlr_region_confine(&cursor->confine, sx, sy, sx + dx, sy + dy,
|
||||
&sx_confined, &sy_confined)) {
|
||||
return;
|
||||
}
|
||||
|
||||
dx = sx_confined - sx;
|
||||
dy = sy_confined - sy;
|
||||
}
|
||||
|
||||
double sx_confined, sy_confined;
|
||||
if (!wlr_region_confine(&cursor->confine, sx, sy, sx + dx, sy + dy,
|
||||
&sx_confined, &sy_confined)) {
|
||||
return;
|
||||
}
|
||||
|
||||
dx = sx_confined - sx;
|
||||
dy = sy_confined - sy;
|
||||
// The expectation is that touch input will not update the cursor
|
||||
// image position at all, even if it's being emulated as pointer input.
|
||||
// Tablet input has already moved the cursor by this point (since it's
|
||||
// based on absolute coordinates).
|
||||
wlr_cursor_move(cursor->cursor, device, dx, dy);
|
||||
}
|
||||
|
||||
wlr_cursor_move(cursor->cursor, device, dx, dy);
|
||||
|
||||
wlr_seat_pointer_position(wlr_seat, &sx, &sy);
|
||||
seatop_pointer_motion(cursor->seat, time_msec, dx, dy);
|
||||
|
||||
// Hack: touch input UX expects the pointer (the cursor is currently
|
||||
// hidden) to not move from touch input, but wlroots tracks pointer state
|
||||
// internally and it will have moved it in the previous call to
|
||||
// `seatop_pointer_motion` -- so restore it here.
|
||||
if (device->type == WLR_INPUT_DEVICE_TOUCH) {
|
||||
wlr_seat_pointer_warp(wlr_seat, sx, sy);
|
||||
}
|
||||
}
|
||||
|
||||
static void handle_pointer_motion_relative(
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue