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	Pre-multiply alpha for tab decorations
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					 1 changed files with 6 additions and 3 deletions
				
			
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					@ -602,6 +602,7 @@ static void render_container_simple(struct sway_output *output,
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static void render_tab(struct sway_output *output, pixman_region32_t *damage,
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					static void render_tab(struct sway_output *output, pixman_region32_t *damage,
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		struct sway_container *parent, int child_index,
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							struct sway_container *parent, int child_index,
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		struct border_colors *colors, struct wlr_texture *title_texture) {
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							struct border_colors *colors, struct wlr_texture *title_texture) {
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						struct sway_container *con = parent->children->items[child_index];
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	float output_scale = output->wlr_output->scale;
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						float output_scale = output->wlr_output->scale;
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	float color[4];
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						float color[4];
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	struct wlr_box box;
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						struct wlr_box box;
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					@ -615,6 +616,7 @@ static void render_tab(struct sway_output *output, pixman_region32_t *damage,
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	// Single pixel bar above title
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						// Single pixel bar above title
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	memcpy(&color, colors->border, sizeof(float) * 4);
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						memcpy(&color, colors->border, sizeof(float) * 4);
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						premultiply_alpha(color, con->alpha);
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	box.x = x;
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						box.x = x;
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	box.y = parent->y;
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						box.y = parent->y;
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	box.width = tab_width;
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						box.width = tab_width;
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					@ -665,6 +667,7 @@ static void render_tab(struct sway_output *output, pixman_region32_t *damage,
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	// Title background - above the text
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						// Title background - above the text
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	memcpy(&color, colors->background, sizeof(float) * 4);
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						memcpy(&color, colors->background, sizeof(float) * 4);
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						premultiply_alpha(color, con->alpha);
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	box.x = x + 1;
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						box.x = x + 1;
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	box.y = parent->y + 1;
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						box.y = parent->y + 1;
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	box.width = tab_width - 2;
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						box.width = tab_width - 2;
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					@ -707,7 +710,7 @@ static void render_tab_content(struct sway_output *output,
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	if (view->border != B_NONE) {
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						if (view->border != B_NONE) {
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		if (view->border_left) {
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							if (view->border_left) {
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			memcpy(&color, colors->child_border, sizeof(float) * 4);
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								memcpy(&color, colors->child_border, sizeof(float) * 4);
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			color[3] *= con->alpha;
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								premultiply_alpha(color, con->alpha);
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			box.x = con->x;
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								box.x = con->x;
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			box.y = con->y + config->border_thickness * 2 + config->font_height;
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								box.y = con->y + config->border_thickness * 2 + config->font_height;
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			box.width = view->border_thickness;
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								box.width = view->border_thickness;
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					@ -718,7 +721,7 @@ static void render_tab_content(struct sway_output *output,
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		if (view->border_right) {
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							if (view->border_right) {
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			memcpy(&color, colors->child_border, sizeof(float) * 4);
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								memcpy(&color, colors->child_border, sizeof(float) * 4);
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			color[3] *= con->alpha;
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								premultiply_alpha(color, con->alpha);
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			box.x = view->x + view->width;
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								box.x = view->x + view->width;
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			box.y = con->y + config->border_thickness * 2 + config->font_height;
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								box.y = con->y + config->border_thickness * 2 + config->font_height;
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			box.width = view->border_thickness;
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								box.width = view->border_thickness;
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					@ -729,7 +732,7 @@ static void render_tab_content(struct sway_output *output,
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		if (view->border_bottom) {
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							if (view->border_bottom) {
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			memcpy(&color, colors->child_border, sizeof(float) * 4);
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								memcpy(&color, colors->child_border, sizeof(float) * 4);
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			color[3] *= con->alpha;
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								premultiply_alpha(color, con->alpha);
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			box.x = con->x;
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								box.x = con->x;
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			box.y = view->y + view->height;
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								box.y = view->y + view->height;
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			box.width = con->width;
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								box.width = con->width;
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