Separate root-related code

This creates a root.c and moves bits and pieces from elsewhere into it.

* layout_init has been renamed to root_create and moved into root.c
* root_destroy has been created and is called on shutdown
* scratchpad code has been moved into root.c, because hidden scratchpad
containers are stored in the root struct
This commit is contained in:
Ryan Dwyer 2018-08-03 23:06:01 +10:00
parent 5de2223c6d
commit 04489ff420
12 changed files with 292 additions and 275 deletions

View file

@ -3,6 +3,7 @@
#include <wlr/types/wlr_output_layout.h>
#include <wlr/render/wlr_texture.h>
#include "sway/tree/container.h"
#include "sway/tree/root.h"
#include "config.h"
enum movement_direction {
@ -24,28 +25,6 @@ enum resize_edge {
struct sway_container;
struct sway_root {
struct wlr_output_layout *output_layout;
struct wl_listener output_layout_change;
#ifdef HAVE_XWAYLAND
struct wl_list xwayland_unmanaged; // sway_xwayland_unmanaged::link
#endif
struct wl_list drag_icons; // sway_drag_icon::link
struct wlr_texture *debug_tree;
struct wl_list outputs; // sway_output::link
list_t *scratchpad; // struct sway_container
struct {
struct wl_signal new_container;
} events;
};
void layout_init(void);
void container_add_child(struct sway_container *parent,
struct sway_container *child);

57
include/sway/tree/root.h Normal file
View file

@ -0,0 +1,57 @@
#ifndef _SWAY_ROOT_H
#define _SWAY_ROOT_H
#include <wayland-server-core.h>
#include <wayland-util.h>
#include <wlr/types/wlr_output_layout.h>
#include <wlr/render/wlr_texture.h>
#include "sway/tree/container.h"
#include "config.h"
#include "list.h"
extern struct sway_container root_container;
struct sway_root {
struct wlr_output_layout *output_layout;
struct wl_listener output_layout_change;
#ifdef HAVE_XWAYLAND
struct wl_list xwayland_unmanaged; // sway_xwayland_unmanaged::link
#endif
struct wl_list drag_icons; // sway_drag_icon::link
struct wlr_texture *debug_tree;
struct wl_list outputs; // sway_output::link
list_t *scratchpad; // struct sway_container
struct {
struct wl_signal new_container;
} events;
};
void root_create(void);
void root_destroy(void);
/**
* Move a container to the scratchpad.
*/
void root_scratchpad_add_container(struct sway_container *con);
/**
* Remove a container from the scratchpad.
*/
void root_scratchpad_remove_container(struct sway_container *con);
/**
* Show a single scratchpad container.
*/
void root_scratchpad_show(struct sway_container *con);
/**
* Hide a single scratchpad container.
*/
void root_scratchpad_hide(struct sway_container *con);
#endif