sway/include/swaybg.h

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#ifndef _SWAYBG_H
#define _SWAYBG_H
#include <stdbool.h>
#include <stdint.h>
#include <wayland-client.h>
#include "background-image.h"
#include "cairo.h"
#include "pool-buffer.h"
#include "wlr-layer-shell-unstable-v1-client-protocol.h"
struct swaybg_args {
uint32_t color;
enum background_mode mode;
};
// There is exactly one swaybg_image for each -i argument
struct swaybg_image {
char *path;
char *output_name;
cairo_surface_t *cairo_surface;
struct wl_list link;
};
struct swaybg_state {
struct wl_display *display;
struct wl_compositor *compositor;
struct zwlr_layer_shell_v1 *layer_shell;
struct wl_shm *shm;
struct wl_list surfaces;
struct wl_list images;
struct swaybg_args args;
bool run_display;
struct zxdg_output_manager_v1 *zxdg_output_manager;
};
struct swaybg_surface {
cairo_surface_t *image;
struct swaybg_state *state;
struct wl_output *output;
uint32_t output_global_name;
struct zxdg_output_v1 *xdg_output;
struct wl_surface *surface;
struct zwlr_layer_surface_v1 *layer_surface;
struct pool_buffer buffers[2];
struct pool_buffer *current_buffer;
uint32_t width, height;
int32_t scale;
char *output_name;
struct wl_list link;
};
void render_surface(struct swaybg_surface *surface);
#endif